Tools for procedural generation of content for tabletop role-playing games
This is an AD&D 2e character generator.
A level 1 human thief
XP: 0
HP: 3
AC: 6
THAC0: 20
Alignment: lawful evil
Currency: 35 gp
Strength: 13
Dexterity: 12
Constitution: 10
Charisma: 13
Intelligence: 4
Wisdom: 13
Paralyzation, Poison, or Death Magic: 13
Rod, Staff, or Wand: 14
Petrification or Polymorph: 12
Breath Weapon: 16
Spell: 15
Hit Probability: normal
Damage Adjustment: none
Weight Allowance: 45
Maximum Press: 140
Open Doors: 7
Bend Bars/Lift Gates: 4%
Reaction Adjustment: 0
Missile Attack Adjustment: 0
Defensive Adjustment: 0
Hit Point Adjustment:
System Shock: 70%
Resurrection Survival: 75%
Poison Save: 0
Regeneration: nil
Number of Languages: 1
Spell Level: N/A
Chance To Learn Spell: N/A
Maximum Number of Spells Per Level: N/A
Illusion Immunity: N/A
Magical Defense Adjustment: 0
Bonus Priest Spells: 1
Chance of Spell Failure: 0%
Spell Immunity: N/A
Maximum Number of Henchmen: 5
Loyalty Base: 0
Reaction Adjustment (NPCs): +1
Weapon | Damage Type | Damage (SM/L) | Spd. Factor |
---|---|---|---|
long sword | slashing | 1d8/1d12 | 5 |
studded leather
Hide in Shadows: 5%
Detect Noise: 15%
Climb Walls: 60%
Open Locks: 10%
Find/Remove Traps: 5%
Pick Pockets: 15%
Read Languages: 0%
Move Silently: 5%