Tools for procedural generation of content for tabletop role-playing games
This is an AD&D 2e character generator.
A level 1 Stout halfling cleric
XP: 0
HP: 4
AC: 9
THAC0: 20
Alignment: neutral good
Currency: 1 gp
Strength: 8
Dexterity: 8
Constitution: 10
Charisma: 9
Intelligence: 12
Wisdom: 10
Paralyzation, Poison, or Death Magic: 10
Rod, Staff, or Wand: 14
Petrification or Polymorph: 13
Breath Weapon: 16
Spell: 15
Hit Probability: normal
Damage Adjustment: none
Weight Allowance: 35
Maximum Press: 90
Open Doors: 5
Bend Bars/Lift Gates: 1%
Reaction Adjustment: 0
Missile Attack Adjustment: 0
Defensive Adjustment: 0
Hit Point Adjustment:
System Shock: 70%
Resurrection Survival: 75%
Poison Save: 0
Regeneration: nil
Number of Languages: 3
Spell Level: 6th
Chance To Learn Spell: 50%
Maximum Number of Spells Per Level: 7
Illusion Immunity: N/A
Magical Defense Adjustment: 0
Bonus Priest Spells: 0
Chance of Spell Failure: 15%
Spell Immunity: N/A
Maximum Number of Henchmen: 4
Loyalty Base: 0
Reaction Adjustment (NPCs): 0
Weapon | Damage Type | Damage (SM/L) | Spd. Factor |
---|---|---|---|
club | bludgeoning | 1d6/1d3 | 4 |
shield, body
Know if a passage has up or down grade on 1,2,3 on 1d4
Determine direction on 1,2,3 on 1d6
+1 to attack rolls with thrown weapons and slings
When not wearing metal armor, and either alone or with other halflings/elves not in metal armor, gain a bonus to surprise opponents. Those opponents have a -4 penalty to their surprise die rolls, or a -2 penalty if the halfling has to open a door or screen to attack.
Endure Cold/Endure Heat