Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
This is an AD&D 2e character generator.
A level 1 Hairfeet halfling thief
XP: 0
HP: 2
AC: 8
THAC0: 20
Alignment: neutral evil
Currency: 75 gp
Strength: 8
Dexterity: 10
Constitution: 10
Charisma: 6
Intelligence: 7
Wisdom: 12
Paralyzation, Poison, or Death Magic: 13
Rod, Staff, or Wand: 14
Petrification or Polymorph: 12
Breath Weapon: 16
Spell: 15
Hit Probability: normal
Damage Adjustment: none
Weight Allowance: 35
Maximum Press: 90
Open Doors: 5
Bend Bars/Lift Gates: 1%
Reaction Adjustment: 0
Missile Attack Adjustment: 0
Defensive Adjustment: 0
Hit Point Adjustment:
System Shock: 70%
Resurrection Survival: 75%
Poison Save: 0
Regeneration: nil
Number of Languages: 1
Spell Level: N/A
Chance To Learn Spell: N/A
Maximum Number of Spells Per Level: N/A
Illusion Immunity: N/A
Magical Defense Adjustment: 0
Bonus Priest Spells: 0
Chance of Spell Failure: 5%
Spell Immunity: N/A
Maximum Number of Henchmen: 2
Loyalty Base: -3
Reaction Adjustment (NPCs): -2
| Weapon | Damage Type | Damage (SM/L) | Spd. Factor |
|---|---|---|---|
| club | bludgeoning | 1d6/1d3 | 4 |
leather
Limited Infravision (30')
+1 to attack rolls with thrown weapons and slings
When not wearing metal armor, and either alone or with other halflings/elves not in metal armor, gain a bonus to surprise opponents. Those opponents have a -4 penalty to their surprise die rolls, or a -2 penalty if the halfling has to open a door or screen to attack.
Find/Remove Traps: 0%
Climb Walls: 45%
Move Silently: 5%
Hide in Shadows: 15%
Read Languages: -5%
Open Locks: 10%
Pick Pockets: 10%
Detect Noise: 20%