Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
This is an AD&D 2e character generator.
A level 1 half-elf thief
XP: 0
HP: 1
AC: 6
THAC0: 20
Alignment: chaotic neutral
Currency: 30 gp
Strength: 8
Dexterity: 14
Constitution: 6
Charisma: 6
Intelligence: 10
Wisdom: 5
Paralyzation, Poison, or Death Magic: 13
Rod, Staff, or Wand: 14
Petrification or Polymorph: 12
Breath Weapon: 16
Spell: 15
Hit Probability: normal
Damage Adjustment: none
Weight Allowance: 35
Maximum Press: 90
Open Doors: 5
Bend Bars/Lift Gates: 1%
Reaction Adjustment: 0
Missile Attack Adjustment: 0
Defensive Adjustment: 0
Hit Point Adjustment:
System Shock: 50%
Resurrection Survival: 55%
Poison Save: 0
Regeneration: nil
Number of Languages: 2
Spell Level: 5th
Chance To Learn Spell: 40%
Maximum Number of Spells Per Level: 7
Illusion Immunity: N/A
Magical Defense Adjustment: -1
Bonus Priest Spells: N/A
Chance of Spell Failure: 40%
Spell Immunity: N/A
Maximum Number of Henchmen: 2
Loyalty Base: -3
Reaction Adjustment (NPCs): -2
Weapon | Damage Type | Damage (SM/L) | Spd. Factor |
---|---|---|---|
broad sword | slashing | 2d4/1d6+1 | 5 |
studded leather
30% resistance to sleep spell and all charm-related spells
Infravision (60')
Notice secret door with 1 on 1d6 when passing within 10 feet
Find secret door when actively searching with 1-2 on 1d6
Find concealed portal when actively searching with 1-3 on 1d6
Read Languages: 0%
Detect Noise: 15%
Hide in Shadows: 10%
Find/Remove Traps: 5%
Open Locks: 10%
Pick Pockets: 25%
Move Silently: 10%
Climb Walls: 60%