Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Catacombs of the Damned
Environment: arctic
Total Threat Level: 68
Average Threat Level: 4
1. Entrance
This square room is 10' wide and 15' long. The entrance to the dungeon is here. There's a plain door in the southeast. A plain door is in the northeast. A few torches sit in sconces on the walls.
2. Chamber
This room is dark.
This chamber is 20' wide and 10' long. The floor is stone tile. A decaying door is in the northeast.
There is a plain door in the southwest. It is practically undetectable except for a thin seam visible only on close inspection.
3. Storeroom
This room is dark.
This room is a square 30' wide and 25' long. Boxes are stacked in corners here. There is a pile of random debris here. A decaying door is in the southwest. A decaying door lies in the southeast. There is a copper-trimmed door in the northeast.
There are 2 wandering creatures here.
cow, resting (TL 1)
cow, hunting (TL 1)
4. Chamber
This room is dark.
This square room is 20' wide and 30' long. Marble flooring is cracked in places. A copper-trimmed door is in the southwest. There is a simple door in the southeast. It is locked. There is a decaying door in the northeast. It is locked.
There is a wandering creature here.
goat, cautious (TL 0)
Carrying the following:
a tarnished key that unlocks the door between room 4 and room 8, worth 5 cp
a plain key that unlocks the door between room 5 and room 4, worth 1 sp
5. Chamber
This chamber is 20' wide and 20' long. A rough door is in the southwest. There's a decaying door in the northwest. It is locked. A rough door lies in the southeast. Torches line the walls.
a short sword with a worn silver blade, unadorned silver hilt, and worn cedar handle, worth 11 gp
a chain shirt made of iron, worth 95 gp
Nedlun Ornuthion, male skeletal bugbear soldier (TL 3)
Abilities:
immunity: piercing: immune to piercing damage
Carrying the following:
a short sword with a straight brass blade, simple titanium hilt, and pine handle, worth 85 gp
a chain shirt made of adamantine, worth 50,045 gp
Qalzhek Gundelsen, male skeletal bugbear soldier (TL 3)
Abilities:
immunity: piercing: immune to piercing damage
Carrying the following:
a short sword with a simple titanium blade, tin hilt, and pine handle, worth 160 gp
a chain shirt made of loose titanium rings, worth 37,545 gp
a pouch of coins containing 18 sp, worth 1 gp
6. Burial Chamber
This burial chamber is 35' wide and 35' long. Stone tile flooring is cracked in places. Coffins line the walls. There's a painted door in the southeast. A rough door is in the northwest. There is a simple door in the east. Torches line the walls.
There are 2 wandering creatures here.
giant centipede, lethargic (TL 2)
Abilities:
venomous bite: can bite with venom
giant centipede, cautious (TL 2)
Abilities:
venomous bite: can bite with venom
7. Chamber
This room is dark.
This chamber is 20' wide and 25' long. There is a simple door in the southwest.
There's a simple door in the northeast. It is practically undetectable except for a thin seam visible only on close inspection.
There is a wandering creature here.
worg, hunting (TL 3)
Abilities:
darkvision: can see in the dark
8. Burial Chamber
This rectangular room is 35' wide and 35' long. The stone tile flooring is broken in places. There are many coffins here. There is a decaying door in the northwest. There is a rough door in the northeast. An ornate door is in the southeast. There's a simple door in the northwest. It is locked. Torches line the walls.
Treasure
a large chest of coins containing 1,900 cp, 1,500 sp, and 80 gp, a quartz worth 45 gp, a bloodstone worth 45 gp, a chrysoprase worth 46 gp, a moonstone worth 45 gp, a star rose quartz worth 48 gp, and a chalcedony worth 49 gp, inside coffins
9. Chamber
This chamber is 10' wide and 15' long. There is a simple door in the west. There's a simple door in the northeast. It is locked. An iron-trimmed door lies in the southwest. There is a large lit brazier in the middle of the room.
There is a wandering creature here.
ape, cautious (TL 1)
Carrying the following:
a plain key that unlocks the door between room 9 and room 14, worth 3 cp
10. Chamber
This rectangular room is 20' wide and 15' long. There's a plain door in the northwest. There's a simple door in the east. There are lit braziers around the room here.
11. Chamber
This room is dark.
This square room is 15' wide and 10' long. The stone tile flooring is cracked in places. A copper-trimmed door is in the southwest. A decaying door is in the southeast. There is an iron-trimmed door in the northwest.
There is a wandering creature here.
boar, cautious (TL 1)
12. Storeroom
This room is dark.
This room is a square 30' wide and 30' long. Boxes are stacked in corners here. A simple door lies in the northwest.
There is a wandering creature here.
cow, sleeping (TL 1)
13. Chamber
This room is dark.
This rectangular room is 15' wide and 30' long. The marble flooring is cracked in places. There is an ornate door in the northwest. An iron-trimmed door lies in the southeast. A plain door is in the northeast.
There is a wandering creature here.
green slime, sleeping (TL 3)
Abilities:
amorphous: can squeeze through small spaces
climb walls and ceilings: can climb walls and ceilings
14. Chamber
This chamber is 10' wide and 25' long. There is a pile of rags here. There's a simple door in the northwest. It is locked. A few torches sit in sconces on the walls.
There is a wandering creature here.
rust monster, hunting (TL 1)
Abilities:
rusting touch: rusts nonmagical metal it touches
15. Chamber
This room is dark.
This rectangular room is 25' wide and 20' long. A painted door is in the northeast. There's a carved door in the southeast. There is a plain door in the southwest. There is a decaying door in the northeast.
a spear with a worn steel blade and maple body, worth 1 gp
a chain hauberk made of loose mithril rings, worth 40,055 gp
Yna Cieper, female skeletal bugbear guard (TL 3)
Abilities:
immunity: piercing: immune to piercing damage
Carrying the following:
a spear with a titanium blade and carved ebony body, worth 76 gp
a bronze chain hauberk, worth 65 gp
a purse of coins holding 17 cp, worth 1 sp
16. Storeroom
This room is dark.
This storeroom is 30' wide and 10' long. Many boxes are stacked here. A copper-trimmed door is in the northeast. A simple door lies in the southwest. A decaying door lies in the southwest. A decaying door lies in the southeast.
17. Chamber
This room is a square 15' wide and 25' long. A decaying door is in the northwest. There is a decaying door in the west. There are lit braziers around the room here.
a spear with a recently sharpened white gold blade and carved cedar body, worth 51 gp
a chain hauberk made of loose steel rings, worth 155 gp
Vullim Agolmun, male skeletal bugbear warrior (TL 3)
Abilities:
immunity: piercing: immune to piercing damage
Carrying the following:
a knife with a titanium blade, iron hilt, and fir handle, worth 77 gp
a pouch of coins with 23 cp, worth 2 sp
18. Chamber
This square room is 15' wide and 10' long. The floor is stone tile. A carved door lies in the northwest. A simple door is in the northeast. A plain door is in the south. There's an ornate door in the east. A few torches sit in sconces on the walls.
There is a wandering creature here.
giant bee, cautious (TL 2)
Abilities:
flight: can fly
19. Burial Chamber
This room is dark.
This rectangular room is 40' wide and 30' long. Stone tile flooring is cracked in places. There is a large, ornate coffin here. There's an iron-trimmed door in the northwest. A plain door is in the northeast.
There is a wandering creature here.
camel, resting (TL 1)
20. Storeroom
This room is dark.
This storeroom is 15' wide and 30' long. Crates and large boxes line the walls. An ornate door is in the northwest.