Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Domain of the Dark Brotherhood
Environment: desert
Total Threat Level: 97
Average Threat Level: 5
1. Entrance
This entrance is 10' wide and 15' long. The stone tile flooring is broken in places. There is a set of stairs here leading out of the dungeon. A plain door is in the southwest. A copper-trimmed door lies in the northeast. A simple door lies in the northwest. A few torches sit in sconces on the walls.
2. Altar Room
This room is dark.
This rectangular room is 25' wide and 35' long. There is a blood-covered altar here. One of the corners has a large pile of filthy rags. A carved door lies in the northeast. There is a gold-trimmed door in the southwest. A simple door lies in the southeast. There is a plain door in the northwest.
There are 4 cult acolytes here.
Ukylom Ebsburg, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a stained oak body, worth 2 sp
a robe with narrow sleeves, worth 6 sp
a rough key that unlocks the door between room 8 and room 3, worth 1 sp
Qudroc Tamdels, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a painted ebony body, worth 1 gp
a robe with rough bronze buttons, worth 8 sp
a pouch of coins with 14 ep, worth 7 gp
Forina Eqsberg, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with an oak body, worth 2 sp
a robe with short sleeves, worth 1 sp
a pouch of coins with 14 ep, worth 7 gp
Keronia Keilor, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with an engraved ebony body, worth 1 gp
a robe with lacing down the middle, worth 50 gp
3. Barracks
This rectangular room is 40' wide and 40' long. There are many bunk beds here. There are chests at the end of each bed. There's a painted door in the southeast. It is locked. A plain door is in the southeast. A plain door lies in the northwest. There's a simple door in the southwest. It is locked. A decaying door lies in the northeast. There is a large lit brazier in the middle of the room.
There is a plain door in the northeast. It cannot be opened from this side.
There are 4 cult acolytes here.
Dodeb Jadedropper, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a painted aspen body, worth 2 sp
a robe made of fine silk with embossed brass clasps, worth 9 sp
a pouch of coins holding 21 cp, worth 2 sp
a simple key that unlocks the door between room 3 and room 12, worth 4 cp
a robe made of silk with a wide collar, worth 9 sp
a pouch of coins holding 21 cp, worth 2 sp
4. Chamber
This room is a square 10' wide and 15' long. Marble flooring is cracked in places. There is a plain door in the southeast. There are lit braziers around the room here.
There is a plain door in the northwest. It is hidden behind a tapestry.
a quarterstaff with an engraved ironwood body, worth 8 sp
a robe made of wool with a tight collar, worth 6 sp
a purse of coins holding 20 cp, worth 2 sp
Kangq Opalwoosher, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with an ebony body, worth 1 gp
a robe with a tight collar, worth 1 sp
Yelver Silversender, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with an engraved maple body, worth 5 sp
a robe made of wool with square white gold buttons, worth 50 gp
a purse of coins holding 20 cp, worth 2 sp
Treasure
a large chest of coins holding 2,000 cp, 1,400 sp, and 90 gp, a copper chalice with silver filigree worth 21 gp, a copper chalice with silver filigree worth 30 gp, and an embroidered silk handkerchief worth 22 gp
5. Chamber
This rectangular room is 20' wide and 30' long. The marble flooring is cracked in places. A plain door is in the southeast. There is a simple door in the northeast. There is a large lit brazier in the middle of the room.
a robe made of linen with dull tin clasps, worth 1 sp
6. Chamber
This rectangular room is 15' wide and 25' long. A plain door is in the northeast. There is a plain door in the west. There is a large lit brazier in the middle of the room.
A simple door lies in the southeast. It's practically undetectable except for a thin seam visible only on close inspection.
There are 2 cult acolytes here.
Britquv Diamondcharmer, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a blackwood body, worth 7 sp
a robe made of silk with lacing down the middle, worth 50 gp
a quarterstaff with a painted oak body, worth 2 sp
a robe with a open collar, worth 2 sp
7. Storeroom
This room is a square 25' wide and 20' long. Many boxes are stacked here. There is a simple door in the southwest. A rotted door lies in the east. A few torches sit in sconces on the walls.
There are 4 cult acolytes here.
Korwher Jetcharmer, male gnomish cult acolyte (TL 1)
a quarterstaff with a stained white cedar body, worth 4 sp
a robe with a tight collar, worth 8 sp
a purse of coins containing 16 cp, worth 1 sp
8. Chamber
This square room is 20' wide and 20' long. A decaying door is in the southeast. A simple door lies in the northeast. It is locked. A few torches sit in sconces on the walls.
There are 3 cult acolytes here.
Oqielon Beulor, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a stained aspen body, worth 2 sp
a robe made of wool with bunched sleeves, worth 50 gp
Boeshpang Ceeper, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with an ironwood body, worth 8 sp
a robe with lacing halfway down, worth 2 sp
Ongura Ceper, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a stained birch body, worth 2 sp
a robe with square gold buttons, worth 50 gp
a purse of coins containing 24 cp, worth 2 sp
Treasure
a large chest of coins with 2,400 cp, 900 sp, and 80 gp, a rhodochrosite worth 9 gp, a tiger eye worth 9 gp, a lapis lazuli worth 9 gp, a hematite worth 9 gp, an obsidian worth 9 gp, an obsidian worth 9 gp, a tiger eye worth 9 gp, a blue quartz worth 9 gp, and an azurite worth 9 gp
9. Fountain Chamber
This fountain chamber is 20' wide and 25' long. Small fountains sit in each corner of the room. One of the corners has a large pile of filthy rags. A plain door lies in the northeast. A rotted door lies in the southwest. A plain door is in the northwest. Torches line the walls.
There is a plain door in the southeast. It's practically undetectable except for a thin seam visible only on close inspection.
10. Chamber
This chamber is 10' wide and 10' long. There is a rotted door in the northeast. A plain door is in the southwest. Torches line the walls.
There are 4 cult acolytes here.
Uzngaa Gumdels, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a painted walnut body, worth 2 sp
a robe made of cotton with a tight collar, worth 50 gp
Ina Ievklind, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a stained walnut body, worth 2 sp
a robe made of fine silk with narrow sleeves, worth 9 sp
Iena Aqifmon, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a carved cedar body, worth 2 sp
a robe made of fine silk with rough silver clasps, worth 1 gp
a pouch of coins containing 10 gp, worth 10 gp
Godric Ecland, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a painted blackwood body, worth 7 sp
a robe made of wool with dull gold buttons, worth 50 gp
a pouch of coins containing 10 gp, worth 10 gp
11. Chamber
This room is dark.
This chamber is 10' wide and 25' long. There is a gold-trimmed door in the southeast. A decaying door is in the southwest.
There is a cult priest here.
Bilzhag Keeper, male deep gnome cult priest (TL 4)
Abilities:
darkvision: can see in the dark
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an oak body, worth 2 sp
a robe made of cotton with a tight collar, worth 5 sp
12. Storeroom
This rectangular room is 20' wide and 10' long. Many boxes are stacked here. The ceiling is partly covered in cobwebs. There is a painted door in the southwest. It is locked. There is a simple door in the northeast. There are lit braziers around the room here.
There are 4 cult acolytes here.
Okelong Eshrent, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a painted cedar body, worth 2 sp
a robe made of cotton with lacing at the top, worth 1 sp
Egilon Serrier, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a poplar body, worth 2 sp
a robe with short sleeves, worth 1 sp
a purse of coins containing 22 sp, worth 2 gp
Faruna Sngeth, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a pine body, worth 2 sp
a robe with a open collar, worth 8 sp
Valleng Urvford, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a cherry body, worth 4 sp
a robe with a tight collar, worth 50 gp
13. Storeroom
This rectangular room is 20' wide and 10' long. The stone tile flooring is broken in places. Boxes are stacked in corners here. A rotted door lies in the southwest. There are lit braziers around the room here.
There is a cult priest here.
Udmia Ucland, female deep gnome cult priest (TL 4)
Abilities:
darkvision: can see in the dark
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an engraved fir body, worth 3 sp
a robe made of silk with dull copper buttons, worth 4 sp
14. Storeroom
This room is dark.
This storeroom is 30' wide and 10' long. Many boxes are stacked here. There's a simple door in the northwest. There's a simple door in the southeast. A gold-trimmed door lies in the southeast.
15. Chamber
This room is dark.
This rectangular room is 25' wide and 15' long. There is a copper-trimmed door in the west. There is a decaying door in the northeast.
There are 2 cult acolytes here.
Qaalun Iksberg, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a carved oak body, worth 2 sp
a robe made of silk with embossed gold buttons, worth 50 gp
Qulinia Kenders, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a stained ironwood body, worth 8 sp
a robe made of silk with long sleeves, worth 50 gp
a purse of coins holding 5 ep, worth 2 gp
16. Chamber
This room is a square 25' wide and 10' long. A gold-trimmed door is in the west. A plain door lies in the southeast. There's a simple door in the northeast. A plain door lies in the southwest. There are lit braziers around the room here.
17. Chamber
This rectangular room is 25' wide and 30' long. A simple door lies in the southwest. There's a simple door in the northwest. A gold-trimmed door is in the northeast. A few torches sit in sconces on the walls.
There are 4 cult acolytes here.
Taalun Abvford, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a stained poplar body, worth 2 sp
a robe made of silk with rough silver clasps, worth 9 sp
a pouch of coins holding 15 cp, worth 1 sp
Jeb Asmfurd, male deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a painted pine body, worth 2 sp
a robe with embossed brass buttons, worth 2 sp
a pouch of coins holding 15 cp, worth 1 sp
Idalien Sngath, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a birch body, worth 2 sp
a robe with a tight collar, worth 4 sp
Eema Ushlomd, female deep gnome cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with an aspen body, worth 2 sp
a robe with a wide collar, worth 1 sp
a pouch of coins holding 15 cp, worth 1 sp
18. Chamber
This chamber is 20' wide and 10' long. Marble flooring is cracked in places. A plain door is in the southeast. There is a large lit brazier in the middle of the room.
19. Fountain Chamber
This room is dark.
This rectangular room is 15' wide and 20' long. Stone tile flooring is cracked in places. Two fountains lie on either side of the room. Debris of unknown origin is scattered about. A simple door is in the northeast. A plain door is in the northwest.
There is a cult priest here.
Odhoroon Zirier, female deep gnome cult priest (TL 4)
Abilities:
darkvision: can see in the dark
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an oak body, worth 2 sp
a robe with square copper clasps, worth 4 sp
a bag of coins containing 11 sp, worth 1 gp
20. Fountain Chamber
This room is dark.
This rectangular room is 25' wide and 25' long. Stone tile flooring is cracked in places. Small fountains sit in each corner of the room. A plain door is in the northwest. There is a simple door in the southeast. A decaying door is in the northwest.
21. Storeroom
This room is a square 20' wide and 15' long. The floor is stone tile. A few broken crates and boxes are strewn about. Small piles of rags are scattered across the floor. A decaying door lies in the southwest. A simple door is in the southwest. Torches line the walls.
There are 3 lesser demons here.
lemure, cautious (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
lemure, cautious (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
lemure, cautious (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
22. Storeroom
This rectangular room is 10' wide and 25' long. Crates and large boxes line the walls. A gold-trimmed door lies in the southwest. There is a large lit brazier in the middle of the room.
a quarterstaff with a stained poplar body, worth 2 sp
a robe made of wool with a tight collar, worth 1 sp
a bag of coins with 11 sp, worth 1 gp
Durwhe Onyxmallet, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a painted blackwood body, worth 7 sp
a robe made of silk with lacing at the top, worth 9 sp
a bag of coins with 11 sp, worth 1 gp
23. Storeroom
This square room is 15' wide and 15' long. The stone tile flooring is cracked in places. A few broken crates and boxes are strewn about. There's a gold-trimmed door in the southeast. There are lit braziers around the room here.
24. Storeroom
This room is dark.
This storeroom is 10' wide and 20' long. Boxes are stacked in corners here. There is a pile of random debris here. There is a plain door in the northeast.
There are 2 lesser demons here.
lemure, hunting (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
lemure, resting (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
25. Chamber
This room is a square 30' wide and 15' long. There is a plain door in the southeast. There is a decaying door in the southwest. A plain door is in the northwest. There is a large lit brazier in the middle of the room.
There are 4 cult acolytes here.
Toded Wiresender, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a cherry body, worth 4 sp
a robe with lacing at the top, worth 2 sp
Berver Diamondbiter, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a pine body, worth 2 sp
a robe with rough brass buttons, worth 2 sp
Braphev Opalbopper, male gnomish cult acolyte (TL 1)
a quarterstaff with a stained pine body, worth 2 sp
a robe with shiny brass clasps, worth 5 sp
a purse of coins with 9 sp, worth 9 sp
Treasure
a large chest of coins holding 1,800 cp, 1,300 sp, and 50 gp, an obsidian worth 9 gp, a hematite worth 9 gp, a banded agate worth 9 gp, an irregular freshwater pearl worth 9 gp, a tiger eye worth 9 gp, an irregular freshwater pearl worth 9 gp, an azurite worth 9 gp, a lapis lazuli worth 9 gp, and an eye agate worth 9 gp
26. Chamber
This chamber is 30' wide and 10' long. The floor is marble. A carved door lies in the southwest. A plain door is in the southeast. There is a large lit brazier in the middle of the room.
There is a gold-trimmed door in the northeast. It's practically undetectable except for a thin seam visible only on close inspection.
27. Storeroom
This rectangular room is 25' wide and 30' long. A few broken crates and boxes are strewn about. There's a plain door in the northeast. A few torches sit in sconces on the walls.
28. Chamber
This room is dark.
This rectangular room is 30' wide and 25' long. There is a pile of rags here. A decaying door is in the northeast.
There is a cult high priest here.
Whurver Jetchest, male gnomish cult high priest (TL 4)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a stained ebony body topped with a crystal globe, worth 1 gp
a knife with an adamantine blade, curved titanium hilt, and ironwood handle, worth 177 gp
a robe made of fine silk with volumnous sleeves, worth 50 gp
a satchel of coins containing 600 gp and 60 pp, worth 1,200 gp