Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Den of the Demonic Order
Environment: arctic
Total Threat Level: 118
Average Threat Level: 9
1. Entrance
This entrance is 20' wide and 20' long. Stone tile flooring is cracked in places. The stairs out of the dungeon are here. An iron-trimmed door is in the northeast. A plain door lies in the northwest. There are lit braziers around the room here.
Treasure
a plain key that unlocks the door between room 13 and room 16
a tarnished key that unlocks the door between room 4 and room 6
2. Altar Room
This room is dark.
This rectangular room is 25' wide and 40' long. The floor is marble. On top of a stone dais is a long altar. Small piles of rags are scattered across the floor. There's an iron-trimmed door in the northwest. A simple door lies in the northeast. A plain door is in the northeast.
a staff with a stained white cedar body, worth 4 sp
a robe made of silk with a wide collar, worth 50 gp
Bözdem Kyper, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a painted ironwood body, worth 8 sp
a robe with bunched sleeves, worth 2 sp
a purse of coins containing 14 sp, worth 1 gp
3. Barracks
This room is dark.
This barracks is 70' wide and 60' long. Beds line the walls. There are chests at the end of each bed. Debris of unknown origin is scattered about. There is a gold-trimmed door in the southwest. There is a simple door in the northeast. It is locked. A plain door is in the southeast. There is a plain door in the southeast.
There are 3 cult acolytes here.
Obeeram Ciper, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a staff with a carved aspen body, worth 2 sp
a robe made of linen with lacing at the top, worth 50 gp
a bag of coins with 18 sp, worth 1 gp
Vullym Qeelor, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a staff with an ironwood body, worth 8 sp
a robe made of linen with rough gold buttons, worth 50 gp
a bag of coins with 18 sp, worth 1 gp
Possika Armathion, female dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a staff with a painted walnut body, worth 2 sp
a robe made of silk with a open collar, worth 4 sp
a bag of coins with 18 sp, worth 1 gp
4. Chamber
This room is dark.
This rectangular room is 25' wide and 30' long. Marble flooring is cracked in places. There's a simple door in the southwest. It is locked. A copper-trimmed door lies in the southeast. It is locked. A rough door is in the northeast. A simple door is in the northwest. It is locked.
a robe made of fine silk with a open collar, worth 8 sp
Bléin Ingotfall, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a cherry body, worth 4 sp
a robe with rough silver buttons, worth 5 sp
a bag of coins holding 18 sp, worth 1 gp
Tafer Rubybeard, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an engraved oak body, worth 2 sp
a robe made of linen with embossed silver buttons, worth 6 sp
a simple key that unlocks the door between room 4 and room 3, worth 5 cp
5. Chamber
This room is dark.
This rectangular room is 25' wide and 30' long. A simple door lies in the southwest. There is an ornate door in the northwest. It is locked.
A painted door is in the southeast. It is hidden behind a tapestry.
Treasure
a plain key that unlocks the door between room 10 and room 4
6. Fountain Chamber
This room is dark.
This room is a square 15' wide and 20' long. An old and disused fountain sits in the corner. There is an iron-trimmed door in the northwest. There is a simple door in the southeast. It is locked.
There are 2 cult acolytes here.
Farogoer Osmfurd, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a carved white cedar body, worth 4 sp
a robe with wide sleeves, worth 9 sp
Follym Ushramq, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an aspen body, worth 2 sp
a robe made of wool with lacing at the top, worth 1 sp
7. Chamber
This room is dark.
This chamber is 20' wide and 30' long. A gold-trimmed door is in the northwest. There's a rough door in the southeast. A plain door lies in the southwest.
There are 2 cult acolytes here.
Ufflam Zurrier, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a staff with a painted poplar body, worth 2 sp
a robe made of fine silk with a open collar, worth 8 sp
a bag of coins containing 20 cp, worth 2 sp
Engala Eedsburg, female dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a staff with an oak body, worth 2 sp
a robe made of linen with volumnous sleeves, worth 2 sp
a bag of coins containing 20 cp, worth 2 sp
8. Chamber
This room is a square 15' wide and 20' long. One of the corners has a large pile of filthy rags. There's an iron-trimmed door in the northeast. A plain door lies in the west. A few torches sit in sconces on the walls.
There are 3 cult acolytes here.
Puuram Ikehnung, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a staff with a cedar body, worth 2 sp
a robe with a wide collar, worth 50 gp
Uruna Oogsberg, female dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a staff with an engraved maple body, worth 5 sp
a robe with a wide collar, worth 1 sp
a bag of coins holding 14 cp, worth 1 sp
Tatlum Zlitcher, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a staff with a stained walnut body, worth 2 sp
a robe made of cotton with embossed bronze clasps, worth 5 cp
a tarnished key that unlocks the door between room 21 and room 5, worth 8 cp
9. Storeroom
This room is dark.
This square room is 25' wide and 15' long. Boxes are stacked in corners here. There's a painted door in the northeast. There's a plain door in the northwest. A rough door is in the southeast.
10. Chamber
This room is dark.
This square room is 10' wide and 30' long. Stone tile flooring is cracked in places. A copper-trimmed door is in the southwest. It is locked. A plain door is in the northeast. A plain door is in the northwest. There's a plain door in the southeast.
There are 3 cult acolytes here.
Bifor Silverchin, male dwarven cult acolyte (TL 2)
a robe made of cotton with embossed brass buttons, worth 1 sp
a purse of coins containing 24 cp, worth 2 sp
11. Chamber
This room is dark.
This rectangular room is 30' wide and 15' long. Stone tile flooring is cracked in places. The ceiling is partly covered in cobwebs. There is a rough door in the northwest.
12. Chamber
This room is dark.
This rectangular room is 30' wide and 25' long. The marble flooring is broken in places. A plain door is in the northeast.
13. Chamber
This chamber is 25' wide and 30' long. Much of the floor is covered in debris. There is a simple door in the southwest. It is locked. There is a rough door in the northeast. A few torches sit in sconces on the walls.
There are 3 lesser demons here.
imp, lethargic (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, lethargic (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, sleeping (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
14. Chamber
This room is dark.
This room is a square 15' wide and 10' long. Stone tile flooring is cracked in places. A simple door is in the northeast. There's a plain door in the west.
There is a cult priest here.
Inera Oofblind, female dark elven cult priest (TL 8)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a cedar body, worth 2 sp
a robe made of fine silk with square bronze buttons, worth 8 sp
15. Chamber
This room is dark.
This chamber is 30' wide and 30' long. The marble flooring is broken in places. There's a plain door in the southwest. There's a simple door in the southwest. A plain door is in the northwest.
There are 4 cult acolytes here.
Jeb Akland, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an engraved birch body, worth 2 sp
a robe made of fine silk with bunched sleeves, worth 1 gp
a pouch of coins with 20 cp, worth 2 sp
Ina Ganders, female duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a cedar body, worth 2 sp
a robe with a wide collar, worth 8 sp
a pouch of coins with 20 cp, worth 2 sp
Voletir Ucland, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an ironwood body, worth 8 sp
a robe with lacing at the top, worth 2 sp
a pouch of coins with 20 cp, worth 2 sp
Golzed Osnfurd, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an ebony body, worth 1 gp
a robe with long sleeves, worth 2 sp
a pouch of coins with 20 cp, worth 2 sp
Treasure
a chest of coins with 2,300 cp, 1,000 sp, and 110 gp, a chrysoprase worth 46 gp, a moonstone worth 46 gp, a star rose quartz worth 46 gp, a moonstone worth 49 gp, a zircon worth 47 gp, a chrysoprase worth 47 gp, an onyx worth 45 gp, a bloodstone worth 49 gp, and a sardonyx worth 47 gp
16. Altar Room
This room is dark.
This altar room is 40' wide and 25' long. The floor is stone tile. There is a blood-covered altar here. Debris of unknown origin is scattered about. A simple door is in the northeast. It is locked.
There is a cult priest here.
Baarong Banders, male duergar cult priest (TL 4)
Abilities:
darkvision: can see in the dark
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a blackwood body, worth 7 sp
a robe made of wool with long sleeves, worth 50 gp
a bag of coins containing 13 sp, worth 1 gp
17. Chamber
This rectangular room is 20' wide and 10' long. There's a plain door in the southeast. There are lit braziers around the room here.
18. Fountain Chamber
This fountain chamber is 10' wide and 15' long. The floor is stone tile. Small fountains sit in each corner of the room. There is a rough door in the southwest. A plain door lies in the southwest. A plain door is in the southeast. A few torches sit in sconces on the walls.
19. Chamber
This chamber is 15' wide and 10' long. There's a gold-trimmed door in the southwest. There's a rough door in the northeast. A plain door lies in the north. A few torches sit in sconces on the walls.
20. Chamber
This room is dark.
This chamber is 10' wide and 10' long. The ceiling is partly covered in cobwebs. There's a rough door in the northwest. There's a simple door in the northwest.
a robe made of cotton with square tin buttons, worth 4 cp
21. Chamber
This square room is 20' wide and 30' long. The floor is stone tile. A simple door is in the southwest. A gold-trimmed door lies in the northeast. There is an ornate door in the southeast. It is locked. There are lit braziers around the room here.
There is a cult high priest here.
Akeran Osmfard, male dark elven cult high priest (TL 9)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an engraved ironwood body capped on top and bottom with brass, worth 8 sp
a dagger with a curved mithril blade, spiked iron hilt, and birch handle, worth 82 gp
a robe made of cotton with lacing halfway down, worth 50 gp
a satchel of coins containing 300 gp and 40 pp, worth 700 gp