Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Den of the Demonic Brotherhood
Environment: mountain
Total Threat Level: 90
Average Threat Level: 4
1. Entrance
This entrance is 15' wide and 20' long. The stairs out of the dungeon are here. There is a copper-trimmed door in the southwest. There's a painted door in the southeast. A few torches sit in sconces on the walls.
2. Altar Room
This altar room is 20' wide and 45' long. On top of a stone dais is a long altar. There's a plain door in the northeast. A painted door is in the southwest. There is a large lit brazier in the middle of the room.
3. Barracks
This room is dark.
This rectangular room is 75' wide and 75' long. There are many bunk beds here. There are chests at the end of each bed. There is a plain door in the northeast. There's a simple door in the southwest. A decaying door is in the southeast. A painted door lies in the northwest. There's a silver-trimmed door in the northeast. A carved door is in the northeast. An iron-trimmed door is in the northeast. A simple door lies in the southeast. There's a plain door in the southwest.
There are 4 lesser demons here.
dretch, sleeping (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, lethargic (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, stalking (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, hunting (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
Carrying the following:
a simple key that unlocks the door between room 26 and room 22, worth 7 cp
4. Chamber
This room is dark.
This square room is 25' wide and 10' long. Debris of unknown origin is scattered about. There's a gold-trimmed door in the southwest. A simple door lies in the southeast. A simple door is in the west. There is a plain door in the southeast. A carved door is in the southwest.
There is a cult priest here.
Belwar Goldsender, male gnomish cult priest (TL 3)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with a painted silver fir body, worth 3 sp
a robe with lacing halfway down, worth 50 gp
5. Chamber
This room is dark.
This rectangular room is 10' wide and 20' long. There's a plain door in the southwest. There's a simple door in the northeast.
There are 4 cult acolytes here.
Boorom Iftlind, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a white cedar body, worth 4 sp
a robe with lacing halfway down, worth 6 sp
a bag of coins with 12 sp, worth 1 gp
Goorem Adfford, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a stained cherry body, worth 4 sp
a robe made of cotton with dull bronze buttons, worth 5 cp
Desdam Yftlönd, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a silver fir body, worth 3 sp
a robe made of silk with square bronze clasps, worth 4 sp
Toorum Toalor, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a birch body, worth 2 sp
a robe made of silk with wide sleeves, worth 4 sp
a bag of coins with 12 sp, worth 1 gp
6. Storeroom
This room is a square 25' wide and 30' long. The stone tile flooring is broken in places. A few broken crates and boxes are strewn about. An iron-trimmed door lies in the northeast. There's a rough door in the south. There is a decaying door in the southeast. There is a large lit brazier in the middle of the room.
There is a cult priest here.
Tilgu Crystaltrader, male gnomish cult priest (TL 3)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with a carved birch body, worth 2 sp
a robe made of cotton with bunched sleeves, worth 1 sp
a bag of coins holding 14 sp, worth 1 gp
7. Storeroom
This room is dark.
This storeroom is 10' wide and 10' long. Boxes are stacked in corners here. There is a simple door in the southwest. A decaying door is in the southeast.
8. Storeroom
This storeroom is 15' wide and 30' long. Boxes are stacked in corners here. Dense cobwebs hang down from the ceiling. There's a painted door in the north. There's a decaying door in the southwest. There are lit braziers around the room here.
9. Chamber
This chamber is 10' wide and 25' long. Stone tile flooring is cracked in places. There is a plain door in the southeast. An iron-trimmed door lies in the southeast. Torches line the walls.
There is a cult priest here.
Verakir Keeper, male bugbear cult priest (TL 4)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with a cherry body, worth 4 sp
a robe made of fine silk with a wide collar, worth 8 sp
a purse of coins holding 13 sp, worth 1 gp
10. Chamber
This room is dark.
This chamber is 10' wide and 30' long. There is a simple door in the southwest. There is a silver-trimmed door in the southwest.
a quarterstaff with a carved cedar body, worth 2 sp
a robe made of wool with a open collar, worth 2 sp
11. Storeroom
This storeroom is 10' wide and 20' long. A few broken crates and boxes are strewn about. Small piles of rags are scattered across the floor. There's a gold-trimmed door in the northeast. There is a gold-trimmed door in the northeast. There are lit braziers around the room here.
There is an iron-trimmed door in the northwest. It cannot be opened from this side.
There is a cult priest here.
Rerver Silvermallet, male gnomish cult priest (TL 3)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with a blackwood body, worth 7 sp
a robe with bunched sleeves, worth 8 sp
12. Chamber
This room is dark.
This rectangular room is 30' wide and 25' long. Marble flooring is cracked in places. A rough door lies in the southeast. A plain door lies in the southeast. A painted door lies in the northwest. A rotted door is in the southwest.
a robe made of silk with lacing at the top, worth 5 sp
13. Chamber
This room is dark.
This rectangular room is 15' wide and 10' long. There is a decaying door in the southwest.
There are 2 cult acolytes here.
Podek Jadechest, male gnomish cult acolyte (TL 1)
Carrying the following:
a staff with a stained silver fir body, worth 3 sp
a robe made of cotton with a wide collar, worth 8 cp
a pouch of coins holding 12 gp, worth 12 gp
Podoq Gemcharmer, male gnomish cult acolyte (TL 1)
Carrying the following:
a staff with a painted cedar body, worth 2 sp
a robe with rough white gold clasps, worth 50 gp
a pouch of coins holding 12 gp, worth 12 gp
14. Storeroom
This room is dark.
This room is a square 15' wide and 15' long. Stone tile flooring is cracked in places. Crates and large boxes line the walls. An iron-trimmed door lies in the southwest. A simple door is in the southeast. There's a silver-trimmed door in the southeast.
There are 3 cult acolytes here.
Kanro Diamonddropper, male gnomish cult acolyte (TL 1)
Carrying the following:
a staff with a painted birch body, worth 2 sp
a robe with square brass clasps, worth 9 sp
a bag of coins containing 12 gp, worth 12 gp
Bimt Jadewatcher, male gnomish cult acolyte (TL 1)
Carrying the following:
a staff with a fir body, worth 3 sp
a robe made of fine silk with lacing at the top, worth 8 sp
a bag of coins containing 12 gp, worth 12 gp
Qolwhal Jetbopper, male gnomish cult acolyte (TL 1)
Carrying the following:
a staff with an ebony body, worth 1 gp
a robe with a tight collar, worth 50 gp
15. Chamber
This room is dark.
This rectangular room is 10' wide and 25' long. Stone tile flooring is cracked in places. There are a lot of cobwebs here. There's an iron-trimmed door in the southwest. A gold-trimmed door lies in the northwest. A plain door is in the northeast. A simple door lies in the southeast.
There are 3 cult acolytes here.
Galver Silverpopper, male gnomish cult acolyte (TL 1)
Carrying the following:
a staff with a stained white cedar body, worth 4 sp
a robe made of wool with a wide collar, worth 1 sp
a robe made of wool with a open collar, worth 1 sp
a pouch of coins holding 12 sp, worth 1 gp
Todod Jetsweeper, male gnomish cult acolyte (TL 1)
Carrying the following:
a staff with a carved fir body, worth 3 sp
a robe with rough bronze buttons, worth 5 cp
16. Storeroom
This rectangular room is 10' wide and 25' long. Stone tile flooring is cracked in places. A few broken crates and boxes are strewn about. A painted door is in the southeast. There's a simple door in the southwest. There is a silver-trimmed door in the northwest. A few torches sit in sconces on the walls.
17. Chamber
This room is dark.
This room is a square 15' wide and 25' long. There is a pile of random debris here. A rough door is in the west. A simple door lies in the east.
A copper-trimmed door lies in the northwest. It's hidden behind a tapestry.
18. Chamber
This room is dark.
This chamber is 15' wide and 30' long. A plain door is in the southwest. A rotted door lies in the south. There is a silver-trimmed door in the southeast. A simple door lies in the northwest.
There are 2 lesser demons here.
dretch, cautious (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, cautious (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
Treasure
a chest of coins with 1,800 cp, 1,100 sp, and 70 gp, an embroidered silk handkerchief worth 29 gp, a carved bone statuette worth 33 gp, an embroidered silk handkerchief worth 22 gp, a gold locket with a painted portrait inside worth 23 gp, a pair of engraved bone dice worth 21 gp, a small gold bracelet worth 17 gp, and a cloth-of-gold vestments worth 22 gp
19. Chamber
This room is dark.
This chamber is 20' wide and 10' long. The ceiling is partly covered in cobwebs. There's an iron-trimmed door in the southwest. There's a simple door in the northwest.
There are 2 cult acolytes here.
Dapran Shlatcher, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a poplar body, worth 2 sp
a robe with short sleeves, worth 4 cp
a purse of coins with 18 cp, worth 1 sp
a ornate key that unlocks the door between room 25 and room 21, worth 7 cp
Iknaa Abarnon, female bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a poplar body, worth 2 sp
a robe made of silk with narrow sleeves, worth 4 sp
a purse of coins with 18 cp, worth 1 sp
20. Chamber
This room is dark.
This rectangular room is 15' wide and 20' long. A rough door is in the northeast. There is a rotted door in the northeast. A simple door is in the southeast.
Treasure
a chest of coins with 2,100 cp, 900 sp, and 60 gp, a turquoise worth 9 gp, a banded agate worth 9 gp, an eye agate worth 9 gp, a turquoise worth 9 gp, an obsidian worth 9 gp, and a tiger eye worth 9 gp
a large chest of coins containing 2,500 cp, 1,100 sp, and 60 gp, a chalcedony worth 48 gp, a citrine worth 48 gp, a moonstone worth 47 gp, a sardonyx worth 47 gp, a carnelian worth 48 gp, a zircon worth 49 gp, and a jasper worth 49 gp
21. Chamber
This chamber is 20' wide and 30' long. Dense cobwebs hang down from the ceiling. A decaying door is in the northwest. There's a plain door in the northeast. It is locked. There's a decaying door in the southwest. There's a simple door in the southeast. There is a rough door in the northeast. There are lit braziers around the room here.
22. Chamber
This room is dark.
This square room is 30' wide and 20' long. The marble flooring is broken in places. A rough door is in the southwest. There's a silver-trimmed door in the northwest. A plain door is in the northeast. A simple door is in the southeast. It is locked.
a rough key that unlocks the door between room 26 and room 28, worth 6 cp
Gadroc Iefpleund, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with an engraved cedar body, worth 2 sp
a robe made of wool with long sleeves, worth 1 sp
23. Storeroom
This room is dark.
This storeroom is 30' wide and 25' long. A few broken crates and boxes are strewn about. A plain door is in the northeast. There is a simple door in the southeast. There's a simple door in the northwest.
24. Chamber
This square room is 10' wide and 30' long. There's a rough door in the northwest. A plain door lies in the northwest. A simple door is in the southeast. Torches line the walls.
25. Chamber
This chamber is 20' wide and 25' long. There is a plain door in the west. It is locked. A plain door lies in the southwest. There are lit braziers around the room here.
a robe made of linen with a wide collar, worth 50 gp
Utpil Oovtlind, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a painted poplar body, worth 2 sp
a robe with lacing down the middle, worth 6 sp
26. Chamber
This room is dark.
This room is a square 20' wide and 25' long. Marble flooring is cracked in places. There is an iron-trimmed door in the northeast. An ornate door is in the southeast. It is locked. A simple door is in the southwest. It is locked.
27. Storeroom
This room is dark.
This rectangular room is 20' wide and 30' long. Boxes are stacked in corners here. There's a plain door in the northwest. There is a plain door in the southwest.
There is a cult priest here.
Blopguv Ironmallet, male gnomish cult priest (TL 3)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with a stained maple body, worth 5 sp
a robe made of wool with wide sleeves, worth 6 sp
28. Fountain Chamber
This room is dark.
This room is a square 25' wide and 20' long. The stone tile flooring is broken in places. There is an elegant fountain here. There is an ornate door in the northwest. It is locked. There is a decaying door in the northeast. There's an ornate door in the northeast.
There are 2 cult acolytes here.
Falleen Snith, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with an engraved maple body, worth 5 sp
a robe with a wide collar, worth 2 sp
Peusbun Snoth, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with an engraved ebony body, worth 1 gp
a robe made of linen with round silver buttons, worth 6 sp
29. Chamber
This chamber is 10' wide and 30' long. There's a simple door in the northeast. A plain door lies in the southeast. An ornate door is in the northwest. A few torches sit in sconces on the walls.
There are 4 cult acolytes here.
Eggul Akornang, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a stained birch body, worth 2 sp
a robe made of cotton with lacing down the middle, worth 4 cp
a robe made of cotton with dull bronze buttons, worth 5 cp
a bag of coins containing 9 ep, worth 4 gp
Paalang Abelngin, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with an ebony body, worth 1 gp
a robe made of wool with wide sleeves, worth 6 sp
a bag of coins containing 9 ep, worth 4 gp
Treasure
a large chest of coins with 2,300 cp, 1,200 sp, and 80 gp, a moonstone worth 49 gp, a star rose quartz worth 48 gp, a sardonyx worth 45 gp, an onyx worth 49 gp, a jasper worth 45 gp, a zircon worth 45 gp, and a citrine worth 47 gp
30. Chamber
This room is dark.
This chamber is 15' wide and 25' long. There's a rough door in the northeast. A simple door lies in the northwest. There is a rotted door in the north.
There is a cult high priest here.
Efflin Isnford, male bugbear cult high priest (TL 5)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a painted aspen body capped on top and bottom with tin, worth 2 sp
a knife with an adamantine blade, spiked steel hilt, and padded fir handle, worth 102 gp
a robe with a wide collar, worth 8 sp
a satchel of coins containing 300 gp and 10 pp, worth 400 gp