Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Lair of the Dark Order
Environment: urban
Total Threat Level: 140
Average Threat Level: 7
1. Entrance
This square room is 10' wide and 10' long. The stairs out of the dungeon are here. There is a plain door in the northeast. There is a simple door in the northwest. Torches line the walls.
2. Altar Room
This room is dark.
This altar room is 40' wide and 15' long. There is a blood-covered altar here. A simple door is in the southeast. A simple door lies in the northwest.
There are 4 lesser demons here.
lemure, stalking (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
lemure, cautious (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
lemure, sleeping (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
lemure, lethargic (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
3. Barracks
This rectangular room is 70' wide and 70' long. The stone tile flooring is broken in places. Cots line the walls. There are chests at the end of each bed. There is a simple door in the northeast. A simple door is in the northwest. A simple door is in the southwest. There's a decaying door in the southeast. There is a large lit brazier in the middle of the room.
Treasure
a shiny key that unlocks the door between room 19 and room 25
4. Chamber
This room is dark.
This chamber is 25' wide and 10' long. The marble flooring is cracked in places. There is a simple door in the southeast. There's a plain door in the northeast.
There are 3 cult acolytes here.
Brotbuv Gemsender, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a walnut body, worth 2 sp
a robe with square gold clasps, worth 50 gp
a purse of coins with 11 gp, worth 11 gp
Tuki Agatesweeper, female gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a painted pine body, worth 2 sp
a robe with lacing halfway down, worth 8 cp
Birga Crystalwinker, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a walnut body, worth 2 sp
a robe with lacing halfway down, worth 1 sp
5. Chamber
This room is dark.
This square room is 20' wide and 20' long. The stone tile flooring is broken in places. A decaying door is in the southwest.
There is a simple door in the southeast. It cannot be opened from this side.
There are 3 cult acolytes here.
Dedrem Kooper, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a poplar body, worth 2 sp
a robe made of fine silk with lacing at the top, worth 8 sp
a quarterstaff with a carved poplar body, worth 2 sp
a robe made of fine silk with lacing halfway down, worth 50 gp
a pouch of coins with 18 sp, worth 1 gp
6. Storeroom
This room is dark.
This square room is 20' wide and 30' long. Boxes are stacked in corners here. One of the corners has a large pile of filthy rags. There is a simple door in the northeast. A plain door is in the southeast.
There are 3 cult acolytes here.
Diglung Ooksburg, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a pine body, worth 2 sp
a robe made of cotton with a tight collar, worth 8 cp
a plain key that unlocks the door between room 10 and room 12, worth 5 cp
Dulsoq Ievplend, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with an oak body, worth 2 sp
a robe made of fine silk with lacing at the top, worth 1 gp
a bag of coins holding 2 pp, worth 20 gp
Vuragel Opreham, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a carved birch body, worth 2 sp
a robe made of silk with lacing halfway down, worth 50 gp
7. Chamber
This chamber is 30' wide and 15' long. Much of the floor is covered in debris. A simple door is in the southwest. There is a rotted door in the northeast. A painted door lies in the northeast. There are lit braziers around the room here.
There are 2 cult acolytes here.
Dodig Rubydropper, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a stained pine body, worth 2 sp
This chamber is 25' wide and 10' long. The marble flooring is broken in places. A simple door is in the southwest. A gold-trimmed door lies in the northeast.
There are 3 lesser demons here.
dretch, hunting (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, hunting (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, stalking (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
Carrying the following:
a ornate key that unlocks the door between room 12 and room 20, worth 1 cp
Treasure
a large chest of coins with 2,000 cp, 800 sp, and 80 gp, a lapis lazuli worth 9 gp, a banded agate worth 9 gp, a tiger eye worth 9 gp, a hematite worth 9 gp, an obsidian worth 9 gp, a tiger eye worth 9 gp, an irregular freshwater pearl worth 9 gp, an irregular freshwater pearl worth 9 gp, and an azurite worth 9 gp
9. Storeroom
This room is dark.
This storeroom is 15' wide and 15' long. Stone tile flooring is cracked in places. Many boxes are stacked here. Much of the floor is covered in debris. There is a rotted door in the southwest. There is a rough door in the southwest. There's a plain door in the northwest. A simple door is in the northeast.
There are 3 cult acolytes here.
Ibnaa Zurier, female bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with an engraved maple body, worth 5 sp
a robe with shiny white gold clasps, worth 50 gp
a pouch of coins containing 15 cp, worth 1 sp
Kuulung Ograham, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a painted pine body, worth 2 sp
a quarterstaff with a stained walnut body, worth 2 sp
a robe made of silk with lacing down the middle, worth 4 sp
10. Chamber
This room is dark.
This chamber is 15' wide and 20' long. There is a plain door in the southeast. It is locked. A simple door lies in the southwest.
There is a cult priest here.
Ibngoa Ekriham, female bugbear cult priest (TL 4)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with a stained fir body, worth 3 sp
a robe with square gold buttons, worth 50 gp
a bag of coins with 13 sp, worth 1 gp
Treasure
a large chest of coins containing 2,000 cp, 1,200 sp, and 40 gp, a gold locket with a painted portrait inside worth 30 gp, a small gold bracelet worth 20 gp, a silver ewer worth 26 gp, and a cloth-of-gold vestments worth 22 gp
11. Chamber
This room is dark.
This room is a square 20' wide and 20' long. Marble flooring is cracked in places. A plain door lies in the northwest. There's an iron-trimmed door in the northeast.
a quarterstaff with a stained cherry body, worth 4 sp
a robe with square white gold buttons, worth 50 gp
Jöb Ybsberg, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a maple body, worth 5 sp
a robe with square brass clasps, worth 2 sp
a bag of coins with 13 cp, worth 1 sp
Abielon Shlatcher, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a painted blackwood body, worth 7 sp
a robe made of fine silk with a wide collar, worth 8 sp
12. Chamber
This room is dark.
This rectangular room is 30' wide and 25' long. Much of the floor is covered in debris. A plain door lies in the northwest. It is locked. A simple door is in the southwest. It is locked. There's a decaying door in the northeast.
13. Chamber
This rectangular room is 30' wide and 15' long. One of the corners has a large pile of filthy rags. A simple door is in the southwest. There's a gold-trimmed door in the southeast. A few torches sit in sconces on the walls.
a quarterstaff with an engraved fir body, worth 3 sp
a robe with a tight collar, worth 1 sp
a pouch of coins with 13 sp, worth 1 gp
14. Chamber
This room is dark.
This chamber is 30' wide and 10' long. A gold-trimmed door lies in the northwest. There's a rough door in the southeast.
There are 3 lesser demons here.
hell hound, hunting (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, resting (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, cautious (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
15. Chamber
This room is a square 25' wide and 10' long. There is an iron-trimmed door in the northwest. There's a carved door in the southeast. There is a simple door in the northeast. A few torches sit in sconces on the walls.
There are 4 lesser demons here.
hell hound, cautious (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, lethargic (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, stalking (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, resting (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
16. Storeroom
This room is dark.
This rectangular room is 15' wide and 10' long. A few broken crates and boxes are strewn about. A carved door lies in the northwest. A simple door lies in the northeast.
There are 3 lesser demons here.
imp, hunting (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, sleeping (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, stalking (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
17. Chamber
This room is dark.
This rectangular room is 20' wide and 25' long. The stone tile flooring is cracked in places. There are a lot of cobwebs here. There's a rough door in the northwest. There's a painted door in the northwest. A decaying door is in the southeast.
There are 2 lesser demons here.
hell hound, lethargic (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, lethargic (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
18. Storeroom
This room is dark.
This square room is 25' wide and 10' long. Many boxes are stacked here. Small piles of rags are scattered across the floor. A rough door is in the southwest. A rotted door lies in the northeast. There is a plain door in the southeast.
19. Storeroom
This storeroom is 15' wide and 25' long. Stone tile flooring is cracked in places. Many boxes are stacked here. There is a simple door in the southwest. There's a painted door in the southeast. It is locked. Torches line the walls.
a quarterstaff with a white cedar body, worth 4 sp
a robe with long sleeves, worth 8 sp
a purse of coins containing 16 cp, worth 1 sp
20. Altar Room
This rectangular room is 40' wide and 20' long. There is an evil-looking altar here. A simple door is in the northeast. It is locked. A simple door lies in the southwest. There is a decaying door in the northwest. A few torches sit in sconces on the walls.
21. Chamber
This chamber is 20' wide and 15' long. There is a pile of random debris here. A decaying door is in the southeast. There are lit braziers around the room here.
a robe made of fine silk with narrow sleeves, worth 1 gp
22. Storeroom
This room is dark.
This rectangular room is 15' wide and 25' long. Boxes are stacked in corners here. A gold-trimmed door is in the west. A simple door lies in the northeast. There is a plain door in the southeast.
There are 4 cult acolytes here.
Ooma Ikland, female bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a carved pine body, worth 2 sp
a robe made of wool with shiny brass buttons, worth 2 sp
a quarterstaff with a white cedar body, worth 4 sp
a robe made of linen with a open collar, worth 1 sp
a bag of coins with 1 pp, worth 10 gp
Dulshak Penterson, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a silver fir body, worth 3 sp
a robe made of fine silk with rough brass buttons, worth 9 sp
a bag of coins with 1 pp, worth 10 gp
24. Storeroom
This room is a square 10' wide and 20' long. The stone tile flooring is broken in places. A few broken crates and boxes are strewn about. A rotted door lies in the northwest. A few torches sit in sconces on the walls.
25. Chamber
This room is dark.
This room is a square 20' wide and 30' long. Stone tile flooring is cracked in places. Small piles of rags are scattered across the floor. There is a painted door in the northwest. It is locked.
There is a cult priest here.
Talgo Opalbopper, male gnomish cult priest (TL 3)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with a fir body, worth 3 sp
a robe with lacing at the top, worth 6 sp
26. Chamber
This room is a square 15' wide and 10' long. A simple door is in the southwest. There is a large lit brazier in the middle of the room.
There is a cult high priest here.
Nidram Akulnung, male bugbear cult high priest (TL 5)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an ironwood body, worth 8 sp
a long knife with a titanium blade, inlaid iron hilt, and cherry handle, worth 77 gp
a robe with a wide collar, worth 9 sp
a large chest of coins containing 1,100 sp and 300 gp, worth 410 gp