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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Dungeon Generator

A dungeon generator.

Lock Seed

The Lair of the Demonic Order

Environment: mountain

Total Threat Level: 159

Average Threat Level: 10

1. Entrance

This room is dark.

This square room is 10' wide and 15' long. The stairs leading out of the dungeon are here. An iron-trimmed door is in the southeast. There is a plain door in the northwest.

Treasure

  • a plain key that unlocks the door between room 19 and room 22

2. Altar Room

This rectangular room is 35' wide and 15' long. There is a blood-covered altar here. There is a simple door in the south. There's a simple door in the northwest. There's a plain door in the southeast. Torches line the walls.

There is a cult priest here.

Ulema Ulmuthion, female dark elven cult priest (TL 8)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights
  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a staff with a fir body, worth 3 sp
  • a robe with a open collar, worth 1 sp

3. Barracks

This rectangular room is 45' wide and 45' long. There are many cots here. Each bed has a chest at the foot. Debris of unknown origin is scattered about. There's a simple door in the northeast. A silver-trimmed door is in the southeast. A simple door is in the south. A few torches sit in sconces on the walls.
There is an iron-trimmed door in the west. It cannot be opened from this side.A simple door is in the east. A pile of debris obscures it.

There is a cult priest here.

Tato Jewelhammer, female gnomish cult priest (TL 3)

Abilities:

  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a staff with an engraved cedar body, worth 2 sp
  • a robe made of linen with round gold clasps, worth 50 gp
  • a pouch of coins with 10 gp, worth 10 gp

4. Chamber

This square room is 10' wide and 25' long. The stone tile flooring is cracked in places. A simple door is in the northwest. A rotted door lies in the northeast. A simple door is in the southeast. A few torches sit in sconces on the walls.

There is a cult priest here.

Tiireng Irmothion, male dark elven cult priest (TL 8)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights
  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a staff with a carved pine body, worth 2 sp
  • a robe made of fine silk with lacing halfway down, worth 8 sp

5. Chamber

This room is dark.

This square room is 10' wide and 15' long. There's a gold-trimmed door in the southwest.
There's a simple door in the northeast. A tapestry obscures it.

There are 3 cult acolytes here.

Jib Evblönd, male dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a stained maple body, worth 5 sp
  • a robe made of silk with lacing at the top, worth 9 sp

Agmea Iepsberg, female dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a fir body, worth 3 sp
  • a robe with a tight collar, worth 50 gp
  • a purse of coins containing 14 cp, worth 1 sp

Idielem Adilnung, male dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a white cedar body, worth 4 sp
  • a robe made of cotton with lacing at the top, worth 8 cp
  • a purse of coins containing 14 cp, worth 1 sp

6. Storeroom

This room is dark.

This storeroom is 25' wide and 10' long. Crates and large boxes line the walls. The ceiling is partly covered in cobwebs. There is a gold-trimmed door in the northeast. There's a plain door in the south.

7. Storeroom

This storeroom is 25' wide and 10' long. The stone tile flooring is broken in places. Many boxes are stacked here. A rotted door lies in the northwest. There is a plain door in the southwest. A copper-trimmed door lies in the southwest. It is locked. There are lit braziers around the room here.

Treasure

  • a rough key that unlocks the door between room 8 and room 9
  • a rough key that unlocks the door between room 13 and room 7

8. Chamber

This chamber is 20' wide and 25' long. There is a plain door in the northeast. It is locked. A plain door is in the northeast. There is a decaying door in the southeast. A few torches sit in sconces on the walls.

9. Altar Room

This room is dark.

This altar room is 40' wide and 45' long. There is a blood-covered altar here. There is a simple door in the northeast. There's a plain door in the northwest. It is locked. A simple door is in the southeast. A copper-trimmed door is in the southwest. A rotted door lies in the southeast.
A plain door is in the southwest. It is practically undetectable except for a thin seam visible only on close inspection.

There are 4 cult acolytes here.

Qodimu Ironshaper, female gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a pine body, worth 2 sp
  • a robe with lacing halfway down, worth 4 sp

Utani Crystalsweeper, female gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a stained silver fir body, worth 3 sp
  • a robe with a open collar, worth 1 gp

Brodjaf Pelletbiter, male gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a fir body, worth 3 sp
  • a robe with lacing down the middle, worth 5 sp

Qodenge Pelletbrander, female gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with an ebony body, worth 1 gp
  • a robe with lacing halfway down, worth 1 sp
  • a pouch of coins with 14 sp, worth 1 gp

10. Storeroom

This room is dark.

This storeroom is 25' wide and 10' long. Crates and large boxes line the walls. There's a plain door in the northeast. There is a simple door in the southwest. There's an ornate door in the northwest.
There's a silver-trimmed door in the northwest. It's hidden behind a tapestry.

There are 2 cult acolytes here.

Edolin Snith, female dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with an engraved pine body, worth 2 sp
  • a robe made of cotton with a tight collar, worth 1 sp
  • a purse of coins with 19 cp, worth 1 sp

Ennoa Zhlotcher, female dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a carved cherry body, worth 4 sp
  • a robe with a open collar, worth 4 cp
  • a purse of coins with 19 cp, worth 1 sp

Treasure

  • a large chest of coins with 2,500 cp, 1,100 sp, and 80 gp, a citrine worth 46 gp, a sardonyx worth 45 gp, a bloodstone worth 46 gp, a chalcedony worth 46 gp, a chrysoprase worth 47 gp, a star rose quartz worth 47 gp, a zircon worth 46 gp, a bloodstone worth 47 gp, a carnelian worth 46 gp, a jasper worth 48 gp, and a bloodstone worth 47 gp, inside stacked boxes

11. Storeroom

This room is dark.

This room is a square 30' wide and 30' long. Crates and large boxes line the walls. There is a copper-trimmed door in the northeast. A simple door is in the southeast. There's a rotted door in the northwest. A decaying door lies in the southwest.
A plain door lies in the northeast. It's hidden behind a tapestry.

There is a cult priest here.

Opelen Boulor, male dark elven cult priest (TL 8)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights
  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a staff with an aspen body, worth 2 sp
  • a robe with short sleeves, worth 8 cp
  • a bag of coins holding 15 ep, worth 7 gp

12. Chamber

This room is dark.

This rectangular room is 20' wide and 30' long. The stone tile flooring is broken in places. There's a copper-trimmed door in the northeast. A decaying door is in the northeast. There's a plain door in the southeast.

13. Fountain Chamber

This room is a square 10' wide and 25' long. The stone tile flooring is cracked in places. There is an ornate fountain here. Small piles of rags are scattered across the floor. A copper-trimmed door lies in the northeast. It is locked. A simple door lies in the northwest. There's an ornate door in the southwest. Torches line the walls.
There is a simple door in the northeast. It is hidden behind a tapestry.

There are 2 cult acolytes here.

Vellin Oobsburg, male dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a maple body, worth 5 sp
  • a robe with a tight collar, worth 8 sp
  • a pouch of coins holding 15 sp, worth 1 gp

Ilama Cyper, female dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a cedar body, worth 2 sp
  • a robe with lacing at the top, worth 50 gp
  • a pouch of coins holding 15 sp, worth 1 gp

14. Chamber

This room is a square 10' wide and 20' long. There's a rotted door in the southwest. There is a decaying door in the northeast. Torches line the walls.

There are 4 lesser demons here.

imp, sleeping (TL 5)

Abilities:

  • shapeshift into animal: can shapeshift into an animal
  • darkvision: can see in darkness
  • resistance: magic: is resistant to magic

imp, lethargic (TL 5)

Abilities:

  • shapeshift into animal: can shapeshift into an animal
  • darkvision: can see in darkness
  • resistance: magic: is resistant to magic

imp, cautious (TL 5)

Abilities:

  • shapeshift into animal: can shapeshift into an animal
  • darkvision: can see in darkness
  • resistance: magic: is resistant to magic

imp, lethargic (TL 5)

Abilities:

  • shapeshift into animal: can shapeshift into an animal
  • darkvision: can see in darkness
  • resistance: magic: is resistant to magic

15. Storeroom

This storeroom is 20' wide and 10' long. The stone tile flooring is cracked in places. Boxes are stacked in corners here. Much of the floor is covered in debris. A simple door is in the southwest. A copper-trimmed door is in the northeast. There's a plain door in the southwest. A few torches sit in sconces on the walls.

There are 2 cult acolytes here.

Udholin Ekland, female dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a birch body, worth 2 sp
  • a robe made of silk with bunched sleeves, worth 4 sp

Ifflang Odroham, male dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a stained cedar body, worth 2 sp
  • a robe made of fine silk with round gold buttons, worth 50 gp

16. Chamber

This square room is 10' wide and 30' long. A rotted door is in the northeast. A simple door is in the southwest. There are lit braziers around the room here.

There are 4 cult acolytes here.

Itylan Aturngun, male dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with an engraved ironwood body, worth 8 sp
  • a robe with round brass buttons, worth 2 sp

Pessuka Smoth, female dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a stained maple body, worth 5 sp
  • a robe made of fine silk with a open collar, worth 8 sp
  • a purse of coins containing 22 cp, worth 2 sp

Ulenga Apurngam, female dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with an engraved blackwood body, worth 7 sp
  • a robe with short sleeves, worth 50 gp

Odhiloon Ceper, female dark elven cult acolyte (TL 6)

Abilities:

  • darkvision: can see in the dark
  • spell: faerie fire: can cast faerie fire
  • spell: dancing lights: can cast dancing lights

Carrying the following:

  • a quarterstaff with a cherry body, worth 4 sp
  • a robe made of wool with wide sleeves, worth 2 sp

17. Chamber

This room is dark.

This room is a square 30' wide and 25' long. There's a simple door in the northwest. There is a plain door in the northeast.

There are 2 cult acolytes here.

Iqdor Bamdelsen, male duergar cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a stained cedar body, worth 2 sp
  • a robe made of fine silk with wide sleeves, worth 50 gp

Yna Aqvford, female duergar cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a painted cedar body, worth 2 sp
  • a robe made of fine silk with wide sleeves, worth 50 gp

Treasure

  • a chest of coins holding 2,200 cp, 1,100 sp, and 40 gp, a cloth-of-gold vestments worth 26 gp, a pair of engraved bone dice worth 20 gp, a copper chalice with silver filigree worth 23 gp, a small mirror set in a painted wood frame worth 16 gp, a small mirror set in a painted wood frame worth 17 gp, a small mirror set in a painted wood frame worth 18 gp, and a copper chalice with silver filigree worth 26 gp

18. Storeroom

This room is dark.

This rectangular room is 10' wide and 10' long. Crates and large boxes line the walls. A plain door is in the southeast. A plain door is in the northwest.

19. Storeroom

This room is a square 25' wide and 10' long. Many boxes are stacked here. There is a copper-trimmed door in the southwest. There is a copper-trimmed door in the northwest. A simple door lies in the northeast. A simple door lies in the southeast. It is locked. There are lit braziers around the room here.

20. Chamber

This room is dark.

This chamber is 25' wide and 25' long. A plain door lies in the northeast. There is a plain door in the northwest.

There are 3 cult acolytes here.

Odilyn Ashlongk, female duergar cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a blackwood body, worth 7 sp
  • a robe made of fine silk with narrow sleeves, worth 1 gp
  • a purse of coins containing 14 sp, worth 1 gp

Zurina Agivngang, female duergar cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a carved walnut body, worth 2 sp
  • a robe with bunched sleeves, worth 50 gp
  • a purse of coins containing 14 sp, worth 1 gp

Offren Ucland, male duergar cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a white cedar body, worth 4 sp
  • a robe with volumnous sleeves, worth 4 sp
  • a purse of coins containing 14 sp, worth 1 gp

21. Chamber

This room is dark.

This chamber is 30' wide and 15' long. The stone tile flooring is cracked in places. The ceiling is partly covered in cobwebs. There's a simple door in the northeast.

There are 3 lesser demons here.

imp, sleeping (TL 5)

Abilities:

  • shapeshift into animal: can shapeshift into an animal
  • darkvision: can see in darkness
  • resistance: magic: is resistant to magic

imp, resting (TL 5)

Abilities:

  • shapeshift into animal: can shapeshift into an animal
  • darkvision: can see in darkness
  • resistance: magic: is resistant to magic

imp, hunting (TL 5)

Abilities:

  • shapeshift into animal: can shapeshift into an animal
  • darkvision: can see in darkness
  • resistance: magic: is resistant to magic

22. Altar Room

This altar room is 35' wide and 15' long. There is a blood-covered altar here. A simple door is in the north. There is a simple door in the southeast. There is a simple door in the west. It is locked. A few torches sit in sconces on the walls.

23. Storeroom

This storeroom is 30' wide and 15' long. The stone tile flooring is broken in places. A few broken crates and boxes are strewn about. There is a plain door in the northwest. A simple door is in the northwest. There are lit braziers around the room here.

There is a cult high priest here.

Ynga Itruham, female duergar cult high priest (TL 5)

Abilities:

  • darkvision: can see in the dark
  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a staff with an oak body capped on top and bottom with brass, worth 2 sp
  • a dagger with a straight mithril blade, inlaid adamantine hilt, and poplar handle, worth 182 gp
  • a robe with round bronze clasps that is artfully embroidered, worth 1 sp