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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Dungeon Generator

A dungeon generator.

Lock Seed

The Lair of the Vile Brotherhood

Environment: arctic

Total Threat Level: 95

Average Threat Level: 5

1. Entrance

This room is a square 15' wide and 10' long. Stone tile flooring is cracked in places. The stairs out of the dungeon are here. An ornate door lies in the northeast. There's a rotted door in the northwest. There is a simple door in the southwest. A copper-trimmed door lies in the northeast. There are lit braziers around the room here.

2. Altar Room

This rectangular room is 15' wide and 25' long. There is an evil-looking altar here. There's a rotted door in the southeast. A plain door lies in the west. There are lit braziers around the room here.

There is a cult priest here.

Ena Ikikmem, female bugbear cult priest (TL 4)

Abilities:

  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a quarterstaff with a painted poplar body, worth 2 sp
  • a robe with a wide collar, worth 1 sp

3. Barracks

This room is dark.

This rectangular room is 55' wide and 50' long. There are many bunk beds here. There are chests at the end of each bed. There is an iron-trimmed door in the northwest. A plain door is in the southwest. There is a plain door in the northeast. A plain door lies in the southeast.

There are 2 cult acolytes here.

Gurino Fireriver, female dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a painted walnut body, worth 2 sp
  • a robe with lacing halfway down, worth 50 gp
  • a bag of coins holding 16 ep, worth 8 gp
  • a rough key that unlocks the door between room 6 and room 7, worth 5 cp

Thorim Gembeard, male dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with an aspen body, worth 2 sp
  • a robe with lacing halfway down, worth 1 sp
  • a bag of coins holding 16 ep, worth 8 gp

4. Fountain Chamber

This fountain chamber is 20' wide and 15' long. An old and disused fountain sits in the corner. There is a pile of random debris here. There's an iron-trimmed door in the southeast. A plain door lies in the northwest. It is locked. There are lit braziers around the room here.

Treasure

  • a small key that unlocks the door between room 4 and room 5
  • a chest of coins containing 1,600 cp, 900 sp, and 70 gp, a copper chalice with silver filigree worth 21 gp, a small mirror set in a painted wood frame worth 25 gp, a gold locket with a painted portrait inside worth 33 gp, a black velvet mask stitched with silver thread worth 31 gp, a small gold bracelet worth 32 gp, and a gold locket with a painted portrait inside worth 32 gp, inside fountain

5. Chamber

This room is dark.

This chamber is 10' wide and 30' long. There's a plain door in the northeast. It is locked. There's a simple door in the northwest. A decaying door is in the southeast. There is a simple door in the southwest. There is an ornate door in the southwest.

6. Chamber

This room is dark.

This rectangular room is 15' wide and 20' long. An ornate door lies in the southeast. There is a decaying door in the northeast. It is locked. There's a simple door in the southeast.

There are 2 cult acolytes here.

Kumlina Battlebeard, female dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a fir body, worth 3 sp
  • a robe with shiny silver buttons, worth 6 sp
  • a purse of coins with 12 sp, worth 1 gp

Purin Copperchin, male dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a white cedar body, worth 4 sp
  • a robe with square white gold clasps, worth 50 gp

7. Chamber

This room is dark.

This chamber is 20' wide and 10' long. There is a pile of random debris here. There is a decaying door in the southwest. It is locked. A plain door lies in the southeast.

There are 3 cult acolytes here.

Tufura Onyxbane, female dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a painted aspen body, worth 2 sp
  • a robe with square white gold clasps, worth 50 gp
  • a purse of coins holding 15 sp, worth 1 gp

Dorin Oakgrip, male dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a painted walnut body, worth 2 sp
  • a robe with a wide collar, worth 1 sp
  • a purse of coins holding 15 sp, worth 1 gp

Zhlalina Jadegrip, female dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a carved blackwood body, worth 7 sp
  • a robe with wide sleeves, worth 8 cp

8. Chamber

This chamber is 20' wide and 20' long. A plain door lies in the northeast. A silver-trimmed door is in the southeast. There's a simple door in the northwest. A copper-trimmed door is in the southwest. A few torches sit in sconces on the walls.

There are 4 cult acolytes here.

Podug Epspoms, male gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a white cedar body, worth 4 sp
  • a robe made of fine silk with narrow sleeves, worth 50 gp

Todop Diamondseeder, male gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with an aspen body, worth 2 sp
  • a robe made of cotton with lacing at the top, worth 5 sp
  • a bag of coins holding 14 cp, worth 1 sp

Dilwel Diamondweaver, male gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a fir body, worth 3 sp
  • a robe made of wool with a tight collar, worth 6 sp
  • a bag of coins holding 14 cp, worth 1 sp

Bingla Wiretinker, male gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a painted pine body, worth 2 sp
  • a robe made of fine silk with long sleeves, worth 50 gp
  • a bag of coins holding 14 cp, worth 1 sp

9. Fountain Chamber

This fountain chamber is 10' wide and 15' long. There is an elegant fountain here. There is a pile of random debris here. A simple door is in the southeast. A painted door lies in the southeast. Torches line the walls.

There are 2 cult acolytes here.

Iyngoa Oshlunp, female bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a pine body, worth 2 sp
  • a robe with rough gold buttons, worth 50 gp
  • a bag of coins containing 10 ep, worth 5 gp

Unela Ishranp, female bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a painted ebony body, worth 1 gp
  • a robe made of fine silk with lacing halfway down, worth 8 sp

10. Storeroom

This rectangular room is 15' wide and 20' long. Boxes are stacked in corners here. Debris of unknown origin is scattered about. There is a decaying door in the northwest. A plain door is in the southwest. A few torches sit in sconces on the walls.

There are 3 cult acolytes here.

Zhlalin Ingotriver, male dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a carved ironwood body, worth 8 sp
  • a robe with a wide collar, worth 5 cp

Kurino Onyxhammer, female dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a pine body, worth 2 sp
  • a robe made of wool with shiny copper clasps, worth 2 sp

Damlinga Gembrewer, female dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with an engraved pine body, worth 2 sp
  • a robe with a wide collar, worth 50 gp
  • a purse of coins with 17 cp, worth 1 sp

11. Storeroom

This room is dark.

This rectangular room is 20' wide and 10' long. Crates and large boxes line the walls. A simple door is in the northwest. There is a plain door in the southeast. There is an ornate door in the northeast.

There are 2 lesser demons here.

dretch, sleeping (TL 3)

Abilities:

  • fetid cloud: can emit a fetid cloud of gas

dretch, cautious (TL 3)

Abilities:

  • fetid cloud: can emit a fetid cloud of gas

12. Chamber

This room is dark.

This chamber is 25' wide and 20' long. There's a silver-trimmed door in the north. A decaying door is in the southeast.

There are 2 cult acolytes here.

Gofir Jadefall, male dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a walnut body, worth 2 sp
  • a robe with lacing halfway down, worth 2 sp

Gwulin Copperriver, male dwarven cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a quarterstaff with a walnut body, worth 2 sp
  • a robe made of cotton with narrow sleeves, worth 8 cp

13. Chamber

This room is dark.

This rectangular room is 25' wide and 15' long. There's a simple door in the northeast. There is a plain door in the northwest.
A silver-trimmed door is in the southwest. It cannot be opened from this side.

14. Chamber

This room is dark.

This rectangular room is 25' wide and 20' long. There is a plain door in the north. A simple door is in the northeast. There is a rough door in the southeast. A rotted door lies in the southeast.

There are 3 cult acolytes here.

Ihmea Koelor, female bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a blackwood body, worth 7 sp
  • a robe made of linen with lacing at the top, worth 2 sp

Tirenia Asngfird, female bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with an ebony body, worth 1 gp
  • a robe with embossed brass buttons, worth 2 sp
  • a purse of coins with 10 gp, worth 10 gp

Tarzhuk Ikruham, male bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a carved fir body, worth 3 sp
  • a robe made of fine silk with a tight collar, worth 1 gp

15. Chamber

This room is dark.

This chamber is 30' wide and 30' long. The stone tile flooring is broken in places. A gold-trimmed door is in the northwest. There's a rotted door in the southwest. A simple door is in the southeast. A rough door is in the northwest. A simple door lies in the northeast.

There are 3 cult acolytes here.

Girshad Peelor, male bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a poplar body, worth 2 sp
  • a robe with lacing halfway down, worth 1 gp

Eqooran Kyper, male bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with an aspen body, worth 2 sp
  • a robe with a open collar, worth 8 sp
  • a purse of coins with 16 cp, worth 1 sp

Felina Eeqsberg, female bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a silver fir body, worth 3 sp
  • a robe made of linen with lacing halfway down, worth 50 gp

Treasure

  • a chest of coins containing 2,200 cp, 1,500 sp, and 70 gp, an eye agate worth 9 gp, a blue quartz worth 9 gp, an azurite worth 9 gp, and an azurite worth 9 gp

16. Chamber

This room is dark.

This room is a square 15' wide and 25' long. A plain door is in the north. There is a decaying door in the southeast. There is a simple door in the southwest.

There are 2 lesser demons here.

quasit, cautious (TL 6)

Abilities:

  • shapeshift into insect: can shapeshift into an insect
  • minor invisibility: can turn invisible at will, but not while attacking
  • resistance: magic: is resistant to magic

quasit, hunting (TL 6)

Abilities:

  • shapeshift into insect: can shapeshift into an insect
  • minor invisibility: can turn invisible at will, but not while attacking
  • resistance: magic: is resistant to magic

17. Chamber

This square room is 30' wide and 20' long. There is a decaying door in the northwest. There is a silver-trimmed door in the northeast. A few torches sit in sconces on the walls.

18. Fountain Chamber

This room is dark.

This fountain chamber is 20' wide and 25' long. The stone tile flooring is cracked in places. There is a large fountain here. One of the corners has a large pile of filthy rags. A silver-trimmed door is in the northwest. An ornate door lies in the southeast. A plain door lies in the southeast. A plain door lies in the northeast. A silver-trimmed door is in the northwest.

There is a cult priest here.

Kamlu Pelletbrander, male gnomish cult priest (TL 3)

Abilities:

  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a quarterstaff with a painted poplar body, worth 2 sp
  • a robe with lacing down the middle, worth 1 sp

Treasure

  • a large chest of coins holding 2,700 cp, 700 sp, and 90 gp, an eye agate worth 9 gp, a turquoise worth 9 gp, a rhodochrosite worth 9 gp, and a tiger eye worth 9 gp, inside fountain

19. Fountain Chamber

This square room is 10' wide and 25' long. Stone tile flooring is cracked in places. An old and disused fountain sits in the corner. A painted door is in the northeast. There's a simple door in the southeast. A simple door is in the southeast. Torches line the walls.

20. Storeroom

This room is dark.

This storeroom is 20' wide and 10' long. Crates and large boxes line the walls. There's a plain door in the northeast. A decaying door lies in the northeast.

There are 2 cult acolytes here.

Eena Tengdelsen, female bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with an aspen body, worth 2 sp
  • a robe made of wool with lacing down the middle, worth 6 sp
  • a pouch of coins holding 7 ep, worth 3 gp

Todrec Ocland, male bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a maple body, worth 5 sp
  • a robe with a tight collar, worth 1 sp
  • a pouch of coins holding 7 ep, worth 3 gp

21. Chamber

This rectangular room is 30' wide and 15' long. There is a pile of random debris here. There's a decaying door in the northeast. A plain door lies in the northwest. A plain door is in the southwest. There are lit braziers around the room here.

There are 3 cult acolytes here.

Eggal Smath, male bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with an engraved blackwood body, worth 7 sp
  • a robe made of cotton with a wide collar, worth 4 cp
  • a purse of coins with 12 sp, worth 1 gp

Jeb Yvdloend, male bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a cherry body, worth 4 sp
  • a robe with lacing halfway down, worth 8 sp
  • a purse of coins with 12 sp, worth 1 gp

Engola Asngferd, female bugbear cult acolyte (TL 2)

Carrying the following:

  • a quarterstaff with a stained maple body, worth 5 sp
  • a robe with a open collar, worth 1 sp
  • a purse of coins with 12 sp, worth 1 gp

22. Chamber

This room is dark.

This room is a square 10' wide and 25' long. A gold-trimmed door is in the southeast. A simple door lies in the southwest. A plain door is in the northwest.

23. Chamber

This room is dark.

This rectangular room is 25' wide and 25' long. A rotted door lies in the east. There's a rotted door in the northeast.

There are 4 cult acolytes here.

Mipli Ironpopper, female gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a silver fir body, worth 3 sp
  • a robe with short sleeves, worth 5 cp

Digo Dustwatcher, female gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a walnut body, worth 2 sp
  • a robe made of silk with a open collar, worth 4 sp
  • a pouch of coins containing 13 cp, worth 1 sp

Doduq Sapphirechest, male gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a walnut body, worth 2 sp
  • a robe with long sleeves, worth 8 sp

Podap Pelletbrander, male gnomish cult acolyte (TL 1)

Carrying the following:

  • a quarterstaff with a painted maple body, worth 5 sp
  • a robe with bunched sleeves, worth 8 sp

24. Storeroom

This room is dark.

This storeroom is 25' wide and 25' long. A few broken crates and boxes are strewn about. An ornate door lies in the northwest. There is a plain door in the northwest. A rotted door is in the south. A decaying door lies in the west.

There are 2 lesser demons here.

hell hound, hunting (TL 4)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • breath weapon: fire: can breathe fire once an hour

hell hound, lethargic (TL 4)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • breath weapon: fire: can breathe fire once an hour

25. Fountain Chamber

This room is dark.

This fountain chamber is 15' wide and 20' long. There is a large fountain here. There's a rotted door in the north.

26. Storeroom

This storeroom is 20' wide and 15' long. Boxes are stacked in corners here. There's a simple door in the northeast. Torches line the walls.

There is a cult high priest here.

Britfef Dustsender, male gnomish cult high priest (TL 4)

Abilities:

  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a quarterstaff with a carved oak body, worth 2 sp
  • a knife with an adamantine blade, spiked adamantine hilt, and carved silver fir handle, with a leather thong attached to the pommel, worth 202 gp
  • a robe with rough tin buttons that is embroidered with complex patterns, worth 4 cp
  • a chest of coins containing 800 gp and 40 pp, worth 1,200 gp