Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Domain of the Vile Order
Environment: hill
Total Threat Level: 191
Average Threat Level: 8
1. Entrance
This room is a square 20' wide and 15' long. The stairs out of the dungeon are here. There is a plain door in the southwest. There's a carved door in the southeast. There are lit braziers around the room here.
Treasure
a rough key that unlocks the door between room 5 and room 3
2. Altar Room
This room is dark.
This rectangular room is 45' wide and 35' long. The stone tile flooring is cracked in places. There is a blood-covered altar here. A plain door lies in the east. A decaying door lies in the southwest. It is locked. There's a carved door in the northwest. A painted door is in the southwest.
There are 4 cult acolytes here.
Armurion Nightgrove, male elven cult acolyte (TL 4)
Abilities:
darkvision: can see in the dark
trance: can meditate instead of sleeping
immunity: sleep: cannot be put to sleep by magic
Carrying the following:
a staff with a stained blackwood body, worth 7 sp
a robe made of wool with narrow sleeves, worth 50 gp
Ilmiel Nightblossom, male elven cult acolyte (TL 4)
a robe made of cotton with rough bronze buttons, worth 5 cp
a pouch of coins with 16 cp, worth 1 sp
Treasure
a large chest of coins containing 2,300 cp, 1,200 sp, and 100 gp, a jasper worth 47 gp, a moonstone worth 49 gp, a chrysoprase worth 47 gp, and a citrine worth 49 gp
3. Barracks
This room is dark.
This barracks is 55' wide and 70' long. The floor is stone tile. There are many cots here. There are chests at the end of each bed. There's a plain door in the northwest. A silver-trimmed door lies in the northeast. There's a simple door in the southeast. It is locked. A simple door lies in the southwest. There's a simple door in the southwest. There is a plain door in the southeast. There's a rotted door in the northeast. A plain door is in the southwest.
There are 4 cult acolytes here.
Ormarion Windcrown, male elven cult acolyte (TL 4)
a robe made of wool with lacing halfway down, worth 2 sp
4. Chamber
This room is dark.
This room is a square 25' wide and 10' long. Debris of unknown origin is scattered about. A simple door is in the south. It is locked.
A rotted door lies in the southwest. It's practically undetectable except for a thin seam visible only on close inspection.
There is a cult priest here.
Urumtur Greenwalker, male elven cult priest (TL 6)
Abilities:
darkvision: can see in the dark
trance: can meditate instead of sleeping
immunity: sleep: cannot be put to sleep by magic
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a painted oak body, worth 2 sp
a robe with a tight collar, worth 2 sp
a pouch of coins holding 9 gp, worth 9 gp
a ornate key that unlocks the door between room 4 and room 10, worth 9 cp
a shiny key that unlocks the door between room 7 and room 2, worth 5 cp
a small key that unlocks the door between room 11 and room 13, worth 1 sp
Treasure
a large chest of coins containing 1,300 cp, 800 sp, and 70 gp, a lapis lazuli worth 9 gp, a rhodochrosite worth 9 gp, a turquoise worth 9 gp, a banded agate worth 9 gp, an eye agate worth 9 gp, a lapis lazuli worth 9 gp, an obsidian worth 9 gp, a tiger eye worth 9 gp, an azurite worth 9 gp, a rhodochrosite worth 9 gp, and a lapis lazuli worth 9 gp
5. Storeroom
This storeroom is 25' wide and 20' long. Boxes are stacked in corners here. A simple door is in the northwest. It is locked. Torches line the walls.
There are 3 cult acolytes here.
Kwerin Oakbeard, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a maple body, worth 5 sp
a robe with a tight collar, worth 2 sp
Pláin Steelmountain, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an ebony body, worth 1 gp
a robe made of silk with long sleeves, worth 9 sp
a pouch of coins containing 17 sp, worth 1 gp
Qemli Onyxtunnel, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a stained fir body, worth 3 sp
a robe made of linen with volumnous sleeves, worth 50 gp
a pouch of coins containing 17 sp, worth 1 gp
6. Chamber
This room is dark.
This room is a square 15' wide and 15' long. A plain door lies in the southeast. A painted door lies in the northeast. There is a silver-trimmed door in the southwest.
There are 2 cult acolytes here.
Oramtur Nightblossom, male elven cult acolyte (TL 4)
Abilities:
darkvision: can see in the dark
trance: can meditate instead of sleeping
immunity: sleep: cannot be put to sleep by magic
Carrying the following:
a staff with an engraved maple body, worth 5 sp
a robe made of cotton with a open collar, worth 50 gp
a bag of coins containing 22 cp, worth 2 sp
Urantur Nightwalker, male elven cult acolyte (TL 4)
Abilities:
darkvision: can see in the dark
trance: can meditate instead of sleeping
immunity: sleep: cannot be put to sleep by magic
Carrying the following:
a staff with an ebony body, worth 1 gp
a robe made of wool with volumnous sleeves, worth 50 gp
7. Chamber
This room is dark.
This chamber is 30' wide and 10' long. A plain door lies in the northwest. A decaying door lies in the northwest. It is locked. There's a simple door in the southeast. It is locked.
A painted door is in the southwest. It cannot be opened from this side.
There are 4 cult acolytes here.
Endáril Wintersong, male elven cult acolyte (TL 4)
Abilities:
darkvision: can see in the dark
trance: can meditate instead of sleeping
immunity: sleep: cannot be put to sleep by magic
Carrying the following:
a staff with an ironwood body, worth 8 sp
a robe made of silk with bunched sleeves, worth 50 gp
a robe made of silk with lacing down the middle, worth 9 sp
a pouch of coins with 18 sp, worth 1 gp
Darethien Blueguard, male elven cult acolyte (TL 4)
Abilities:
darkvision: can see in the dark
trance: can meditate instead of sleeping
immunity: sleep: cannot be put to sleep by magic
Carrying the following:
a staff with a walnut body, worth 2 sp
a robe made of linen with a wide collar, worth 50 gp
Orinóre Wildrunner, male elven cult acolyte (TL 4)
Abilities:
darkvision: can see in the dark
trance: can meditate instead of sleeping
immunity: sleep: cannot be put to sleep by magic
Carrying the following:
a staff with a stained fir body, worth 3 sp
a robe with a wide collar, worth 50 gp
a pouch of coins with 18 sp, worth 1 gp
Treasure
a chest of coins with 2,600 cp, 1,100 sp, and 70 gp, a quartz worth 45 gp, an onyx worth 45 gp, a jasper worth 49 gp, and a star rose quartz worth 47 gp
8. Storeroom
This room is dark.
This square room is 30' wide and 25' long. The stone tile flooring is broken in places. A few broken crates and boxes are strewn about. A simple door is in the southeast. A plain door lies in the northeast. A silver-trimmed door is in the northeast. A simple door is in the southwest.
There are 2 lesser demons here.
dretch, sleeping (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, lethargic (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
9. Storeroom
This room is a square 10' wide and 15' long. A few broken crates and boxes are strewn about. A simple door lies in the northwest. A painted door is in the northeast. There's a plain door in the southwest. Torches line the walls.
There are 4 cult acolytes here.
Olmarion Nightgrove, male elven cult acolyte (TL 4)
a robe made of fine silk with a wide collar, worth 50 gp
10. Fountain Chamber
This room is dark.
This rectangular room is 25' wide and 20' long. There is a large fountain here. There's a silver-trimmed door in the northwest. A simple door lies in the north. It is locked.
Treasure
a plain key that unlocks the door between room 14 and room 7
11. Chamber
This square room is 15' wide and 30' long. There is a plain door in the southeast. There's a rough door in the south. It is locked. There is a large lit brazier in the middle of the room.
a robe made of cotton with wide sleeves, worth 5 cp
a bag of coins containing 17 cp, worth 1 sp
12. Chamber
This room is dark.
This chamber is 25' wide and 10' long. Marble flooring is cracked in places. A painted door lies in the southwest. A plain door is in the southeast. There's a painted door in the northwest. A plain door is in the northeast. There is a gold-trimmed door in the northwest.
a robe made of linen with lacing at the top, worth 6 sp
a purse of coins containing 19 cp, worth 1 sp
Tarathion Greengrove, male elven cult acolyte (TL 4)
Abilities:
darkvision: can see in the dark
trance: can meditate instead of sleeping
immunity: sleep: cannot be put to sleep by magic
Carrying the following:
a staff with a painted birch body, worth 2 sp
a robe made of cotton with lacing halfway down, worth 8 cp
13. Storeroom
This room is dark.
This square room is 10' wide and 30' long. Many boxes are stacked here. There is a rough door in the northeast. It is locked.
There are 2 cult acolytes here.
Gemli Battletunnel, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a cedar body, worth 2 sp
a robe made of cotton with rough copper buttons, worth 8 cp
a pouch of coins holding 13 cp, worth 1 sp
Thilim Rockriver, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a painted birch body, worth 2 sp
a robe with a tight collar, worth 50 gp
a pouch of coins holding 13 cp, worth 1 sp
14. Chamber
This room is dark.
This chamber is 10' wide and 15' long. One of the corners has a large pile of filthy rags. There is a simple door in the southeast. There is a simple door in the southwest. It is locked. A plain door is in the southeast.
There are 2 cult acolytes here.
Offron Qongdels, male aarakocra cult acolyte (TL 2)
a robe made of linen with rough bronze buttons, worth 1 sp
a bag of coins with 6 ep, worth 3 gp
Offlum Smoth, male aarakocra cult acolyte (TL 2)
Abilities:
flight: can fly
Carrying the following:
a staff with an engraved silver fir body, worth 3 sp
a robe made of wool with square bronze clasps, worth 1 sp
a bag of coins with 6 ep, worth 3 gp
16. Chamber
This room is a square 10' wide and 20' long. A simple door is in the northeast. There's a plain door in the northwest. There is a plain door in the northeast. Torches line the walls.
There are 4 lesser demons here.
dretch, sleeping (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, cautious (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, sleeping (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
dretch, resting (TL 3)
Abilities:
fetid cloud: can emit a fetid cloud of gas
17. Altar Room
This room is dark.
This altar room is 45' wide and 40' long. There is an evil-looking altar here. There is a pile of random debris here. There's a plain door in the northwest. A rough door is in the northeast. A plain door is in the northeast. A simple door is in the southwest. It is locked.
A copper-trimmed door is in the southeast. It's practically undetectable except for a thin seam visible only on close inspection.
a ornate key that unlocks the door between room 26 and room 20, worth 8 cp
a small key that unlocks the door between room 18 and room 17, worth 5 cp
18. Storeroom
This room is dark.
This rectangular room is 25' wide and 30' long. Many boxes are stacked here. There's a rough door in the southeast. There is a simple door in the northeast. It is locked.
19. Storeroom
This room is dark.
This storeroom is 15' wide and 25' long. Many boxes are stacked here. A rough door lies in the west. There is a plain door in the northwest.
There are 4 cult acolytes here.
Beushken Ukruham, male aarakocra cult acolyte (TL 2)
Abilities:
flight: can fly
Carrying the following:
a staff with an ebony body, worth 1 gp
a robe made of wool with round tin buttons, worth 1 sp
Qeshkang Oobsberg, male aarakocra cult acolyte (TL 2)
Abilities:
flight: can fly
Carrying the following:
a staff with a birch body, worth 2 sp
a robe with lacing down the middle, worth 50 gp
Dorshuq Idfford, male aarakocra cult acolyte (TL 2)
Abilities:
flight: can fly
Carrying the following:
a staff with a carved silver fir body, worth 3 sp
a robe made of cotton with volumnous sleeves, worth 1 sp
20. Chamber
This room is dark.
This room is a square 30' wide and 15' long. There are a lot of cobwebs here. There is a rough door in the northwest. A copper-trimmed door is in the southwest. There's a plain door in the southeast. It is locked.
There are 2 lesser demons here.
imp, cautious (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, lethargic (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
21. Storeroom
This room is dark.
This storeroom is 10' wide and 10' long. Boxes are stacked in corners here. An ornate door lies in the southeast. A simple door lies in the northwest.
22. Chamber
This room is dark.
This square room is 25' wide and 10' long. There's a copper-trimmed door in the northwest.
Voletör Sngoth, male aarakocra cult acolyte (TL 2)
Abilities:
flight: can fly
Carrying the following:
a staff with a painted pine body, worth 2 sp
a robe made of silk with wide sleeves, worth 4 sp
23. Chamber
This rectangular room is 30' wide and 25' long. The marble flooring is cracked in places. A rough door lies in the northeast. There is a large lit brazier in the middle of the room.
A copper-trimmed door lies in the northeast. A pile of debris obscures it.
There are 3 cult acolytes here.
Thalim Ingothammer, male dwarven cult acolyte (TL 2)
Kolin Broadhammer, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an ironwood body, worth 8 sp
a robe with long sleeves, worth 1 sp
a pouch of coins with 19 sp, worth 1 gp
24. Chamber
This rectangular room is 30' wide and 15' long. The marble flooring is cracked in places. There is a plain door in the northeast. A plain door is in the southwest. There are lit braziers around the room here.
There is an ornate door in the northwest. A pile of trash obscures it.
a staff with a painted white cedar body, worth 4 sp
a robe with rough copper clasps, worth 4 sp
25. Altar Room
This altar room is 50' wide and 35' long. The floor is marble. On top of a stone dais is a long altar. There's a plain door in the northwest. A few torches sit in sconces on the walls.