Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Den of the Vile Order
Environment: coastal
Total Threat Level: 108
Average Threat Level: 9
1. Entrance
This entrance is 10' wide and 10' long. The stairs leading out of the dungeon are here. There's a simple door in the southwest. A simple door is in the northeast. A simple door is in the southwest. A plain door is in the northwest. A few torches sit in sconces on the walls.
Treasure
a plain key that unlocks the door between room 10 and room 2
2. Altar Room
This room is dark.
This rectangular room is 40' wide and 20' long. The stone tile flooring is broken in places. There is an evil-looking altar here. There is a pile of random debris here. There's a simple door in the southwest. There's a rough door in the southwest. There's a plain door in the southeast. It is locked.
Piki Sapphirehammer, female gnomish cult acolyte (TL 1)
Carrying the following:
a staff with a carved fir body, worth 3 sp
a robe made of cotton with dull copper clasps, worth 8 cp
a bag of coins holding 11 gp, worth 11 gp
Belge Opalsender, male gnomish cult acolyte (TL 1)
Carrying the following:
a staff with a painted aspen body, worth 2 sp
a robe with round gold clasps, worth 50 gp
3. Barracks
This room is dark.
This rectangular room is 75' wide and 75' long. Stone tile flooring is cracked in places. There are many beds here. There are chests at the end of each bed. Debris of unknown origin is scattered about. There's a plain door in the southwest. There's a simple door in the southeast. A simple door is in the southwest. A rotted door is in the southwest. A simple door is in the southwest.
There are 2 cult acolytes here.
Banri Jetwatcher, male gnomish cult acolyte (TL 1)
a robe made of cotton with embossed brass clasps, worth 1 sp
a bag of coins holding 17 sp, worth 1 gp
a rough key that unlocks the door between room 12 and room 8, worth 5 cp
4. Chamber
This room is dark.
This chamber is 30' wide and 15' long. The stone tile flooring is cracked in places. There's an iron-trimmed door in the southeast. A plain door lies in the southeast. There is a plain door in the southwest.
a robe made of silk with lacing down the middle, worth 5 sp
5. Storeroom
This room is dark.
This storeroom is 15' wide and 15' long. A few broken crates and boxes are strewn about. There's a gold-trimmed door in the southeast. A plain door lies in the northeast. There's a simple door in the east.
There are 4 lesser demons here.
imp, hunting (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, lethargic (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, lethargic (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, resting (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
6. Chamber
This room is dark.
This chamber is 15' wide and 25' long. There's a gold-trimmed door in the northeast. There is a simple door in the southeast. There's a plain door in the southeast. There's a decaying door in the northeast.
Treasure
a large chest of coins with 2,300 cp, 1,600 sp, and 40 gp, a gold locket with a painted portrait inside worth 31 gp, a small gold bracelet worth 15 gp, a small gold bracelet worth 21 gp, a small mirror set in a painted wood frame worth 22 gp, a carved bone statuette worth 34 gp, a small mirror set in a painted wood frame worth 31 gp, and an embroidered silk handkerchief worth 16 gp
7. Chamber
This square room is 20' wide and 30' long. An ornate door is in the southeast. There is a rough door in the northwest. A few torches sit in sconces on the walls.
A rotted door lies in the northeast. A tapestry obscures it.
There are 4 cult acolytes here.
Zarnqik Smashaxe, male troll cult acolyte (TL 5)
Abilities:
regeneration: regenerate unless burned
Carrying the following:
a staff with an aspen body, worth 2 sp
a robe made of linen with a tight collar, worth 50 gp
Uffleng Warcutter, male troll cult acolyte (TL 5)
Abilities:
regeneration: regenerate unless burned
Carrying the following:
a staff with a walnut body, worth 2 sp
a robe made of linen with lacing at the top, worth 50 gp
a robe made of wool with round silver buttons, worth 6 sp
a pouch of coins with 23 cp, worth 2 sp
8. Fountain Chamber
This room is dark.
This room is a square 20' wide and 10' long. There is a large fountain here. There is a pile of random debris here. A simple door is in the northeast. A simple door lies in the northwest. It is locked. There's a simple door in the southwest. It is locked. A decaying door lies in the southwest.
There are 4 lesser demons here.
quasit, resting (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
quasit, resting (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
quasit, lethargic (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
Carrying the following:
a plain key that unlocks the door between room 8 and room 14, worth 9 cp
quasit, hunting (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
9. Chamber
This room is dark.
This room is a square 20' wide and 25' long. An ornate door is in the northeast. There is a simple door in the northeast. There's a painted door in the southeast.
A plain door lies in the southwest. It is hidden behind a tapestry.
10. Chamber
This chamber is 15' wide and 15' long. A rotted door lies in the west. A plain door is in the north. It is locked. There are lit braziers around the room here.
There are 3 cult acolytes here.
Panp Agatesender, male gnomish cult acolyte (TL 1)
This rectangular room is 20' wide and 10' long. The stone tile flooring is broken in places. Boxes are stacked in corners here. Dense cobwebs hang down from the ceiling. There's a simple door in the northwest. There is a simple door in the southwest. A rotted door lies in the southeast.
12. Storeroom
This room is dark.
This storeroom is 10' wide and 20' long. The stone tile flooring is cracked in places. A few broken crates and boxes are strewn about. A simple door lies in the northwest. It is locked. There's a copper-trimmed door in the southwest. There's a plain door in the northwest.
13. Chamber
This room is dark.
This chamber is 30' wide and 15' long. Small piles of rags are scattered across the floor. A plain door is in the northeast. There is a simple door in the northeast.
14. Chamber
This room is dark.
This square room is 10' wide and 10' long. The floor is stone tile. There is an iron-trimmed door in the northeast. A simple door lies in the southwest. It is locked. A simple door is in the southeast. There is a simple door in the southwest.
There are 3 cult acolytes here.
Olana Osmfurd, female bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a painted cedar body, worth 2 sp
a robe made of linen with a tight collar, worth 50 gp
a purse of coins with 10 sp, worth 1 gp
Pidric Ciper, male bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a painted ebony body, worth 1 gp
a robe made of linen with lacing down the middle, worth 1 sp
a purse of coins with 10 sp, worth 1 gp
Bolania Ceper, female bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a carved ebony body, worth 1 gp
a robe with a tight collar, worth 2 sp
15. Chamber
This room is dark.
This room is a square 15' wide and 15' long. The ceiling is partly covered in cobwebs. A simple door is in the northeast. There's a copper-trimmed door in the east.
a robe made of linen with lacing at the top, worth 1 sp
Treasure
a large chest of coins holding 1,500 cp, 900 sp, and 90 gp, a chalcedony worth 49 gp, a moonstone worth 47 gp, a citrine worth 46 gp, a sardonyx worth 49 gp, a moonstone worth 46 gp, a bloodstone worth 48 gp, a carnelian worth 46 gp, a jasper worth 48 gp, and a zircon worth 49 gp
16. Chamber
This rectangular room is 10' wide and 20' long. A simple door lies in the southwest. There's a simple door in the northwest. A plain door is in the southeast. A painted door lies in the northwest. There is a large lit brazier in the middle of the room.
There are 3 cult acolytes here.
Dudrac Skullchopper, male troll cult acolyte (TL 5)
Abilities:
regeneration: regenerate unless burned
Carrying the following:
a staff with a carved walnut body, worth 2 sp
a robe made of cotton with short sleeves, worth 8 cp
Zarnkok Fearcutter, male troll cult acolyte (TL 5)
Abilities:
regeneration: regenerate unless burned
Carrying the following:
a staff with a poplar body, worth 2 sp
a robe made of linen with wide sleeves, worth 6 sp
a robe made of linen with a wide collar, worth 50 gp
a purse of coins holding 10 gp, worth 10 gp
17. Storeroom
This rectangular room is 15' wide and 25' long. Many boxes are stacked here. There is a plain door in the northwest. There is a simple door in the northeast. There's a copper-trimmed door in the northeast. Torches line the walls.
18. Chamber
This chamber is 10' wide and 30' long. There is a pile of random debris here. There's a plain door in the northwest. There is a copper-trimmed door in the northeast. A copper-trimmed door is in the northwest. There is a large lit brazier in the middle of the room.
19. Chamber
This chamber is 15' wide and 15' long. The marble flooring is cracked in places. There is a simple door in the southeast. A simple door is in the northwest. There are lit braziers around the room here.
There's a copper-trimmed door in the southwest. A tapestry obscures it.
a robe made of silk with dull brass clasps, worth 5 sp
a bag of coins containing 9 ep, worth 4 gp
Iena Ashlemb, female bugbear cult acolyte (TL 2)
Carrying the following:
a staff with a painted oak body, worth 2 sp
a robe with a tight collar, worth 1 sp
a bag of coins containing 9 ep, worth 4 gp
20. Altar Room
This room is dark.
This altar room is 30' wide and 20' long. The floor is marble. On top of a stone dais is a long altar. Small piles of rags are scattered across the floor. There's a simple door in the northwest.
A simple door is in the southwest. A pile of refuse obscures it.
There is a cult high priest here.
Ubkor Ashlunq, male bugbear cult high priest (TL 5)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with an engraved ebony body, worth 1 gp
a long knife with a mithril blade, steel hilt, and aspen handle, worth 82 gp