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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Dungeon Generator

A dungeon generator.

Lock Seed

The Catacombs of Waking Nightmares

Environment: desert

Total Threat Level: 129

Average Threat Level: 6

1. Entrance

This room is dark.

This rectangular room is 20' wide and 20' long. The stone tile flooring is broken in places. The entrance to the dungeon is here. A plain door lies in the northwest. It is locked. There is a plain door in the northeast.

Treasure

  • a rough key that unlocks the door between room 1 and room 2
  • a ornate key that unlocks the door between room 2 and room 3

2. Chamber

This chamber is 20' wide and 15' long. There is a plain door in the southeast. It is locked. A carved door is in the northeast. There's a rough door in the east. It is locked. There is a large lit brazier in the middle of the room.

3. Chamber

This room is dark.

This rectangular room is 25' wide and 10' long. Stone tile flooring is cracked in places. There is a rough door in the northwest. There is a rough door in the southwest. It is locked.

There is a wandering creature here.

dust mephit, resting (TL 5)

Abilities:

  • death burst: explodes on death
  • blinding dust breath: blinds enemies

Treasure

  • a chest of coins containing 2,400 cp, 1,300 sp, and 80 gp, an embroidered silk handkerchief worth 34 gp, a gold locket with a painted portrait inside worth 21 gp, and a copper chalice with silver filigree worth 27 gp

4. Chamber

This room is dark.

This chamber is 20' wide and 15' long. A plain door lies in the northwest. A rough door lies in the southeast.

5. Burial Chamber

This rectangular room is 50' wide and 30' long. Coffins line the walls. There's a carved door in the southwest. There is a rough door in the southeast. There is a plain door in the southeast. A rotted door lies in the northwest. A rotted door is in the northeast. There are lit braziers around the room here.

There is a wandering creature here.

cockatrice, resting (TL 2)

Abilities:

  • venomous bite: can bite with venom

6. Storeroom

This storeroom is 15' wide and 20' long. Crates and large boxes line the walls. There is a rotted door in the southwest. Torches line the walls.

There are 3 wandering creatures here.

crocodile, cautious (TL 1)

crocodile, resting (TL 1)

crocodile, cautious (TL 1)

7. Chamber

This room is dark.

This chamber is 30' wide and 15' long. The stone tile flooring is broken in places. A rotted door is in the southeast. There is a plain door in the southeast. There's a rough door in the northwest. There's a rough door in the southwest.

There is a wandering creature here.

snake, cautious (TL 0)

8. Chamber

This chamber is 20' wide and 20' long. One of the corners has a large pile of filthy rags. A rotted door is in the southeast. There is a plain door in the southwest. A rough door is in the northeast. Torches line the walls.

There is a wandering creature here.

will o' the wisp, stalking (TL 4)

Abilities:

  • illumination: glows with a bright light
  • minor invisibility: can become invisible unless attacking

9. Chamber

This chamber is 25' wide and 25' long. A simple door lies in the northeast. There's a plain door in the southwest. A decaying door is in the northwest. It is locked. There's a rotted door in the southwest. There is a simple door in the southeast. Torches line the walls.
A plain door lies in the southeast. A pile of refuse obscures it.

There are 3 skeletons here.

Vorugöl Zlitcher, male skeletal troll warrior (TL 6)

Abilities:

  • regeneration: regenerate unless burned
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a mace with a heavy white gold head, a straight cedar haft, and a deer hide wrapped handle, worth 51 gp

Avmaa Ecland, female skeletal troll guard (TL 6)

Abilities:

  • regeneration: regenerate unless burned
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a brass blade and cherry body, worth 1 gp
  • a breastplate made of titanium decorated with brass edging, worth 75,400 gp

Bedrac Eefploend, male skeletal troll soldier (TL 6)

Abilities:

  • regeneration: regenerate unless burned
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a great sword with a copper blade, iron hilt, and aspen handle, worth 50 gp
  • a breastplate made of mithril with bronze edging, worth 80,400 gp
  • a purse of coins with 6 gp, worth 6 gp

10. Storeroom

This room is dark.

This rectangular room is 15' wide and 20' long. The stone tile flooring is cracked in places. Crates and large boxes line the walls. Much of the floor is covered in debris. A plain door is in the southwest. There's a simple door in the northeast. A simple door lies in the northwest.

There is a wandering creature here.

dretch, sleeping (TL 3)

Abilities:

  • fetid cloud: can emit a fetid cloud of gas

11. Storeroom

This room is dark.

This square room is 30' wide and 25' long. A few broken crates and boxes are strewn about. There is a painted door in the southeast. There is a simple door in the northwest. A plain door is in the northeast. There is a plain door in the southwest.
A simple door lies in the northwest. It cannot be opened from this side.

12. Chamber

This chamber is 15' wide and 10' long. A copper-trimmed door is in the southwest. There is a plain door in the southwest. A few torches sit in sconces on the walls.

13. Chamber

This square room is 30' wide and 10' long. There's a copper-trimmed door in the northwest. There's a painted door in the northwest. A silver-trimmed door lies in the southeast. Torches line the walls.

There is a wandering creature here.

blue slime, lethargic (TL 3)

Abilities:

  • amorphous: can squeeze through small spaces
  • climb walls and ceilings: can climb walls and ceilings

14. Storeroom

This room is dark.

This storeroom is 25' wide and 20' long. Many boxes are stacked here. There's a simple door in the southwest. There is a simple door in the southeast. There's a simple door in the northwest. There's a simple door in the northeast.

There is a wandering creature here.

badger, cautious (TL 1)

15. Chamber

This room is dark.

This rectangular room is 15' wide and 30' long. There's a painted door in the northwest. A plain door lies in the northeast. A simple door is in the southeast. A plain door lies in the southwest.

16. Chamber

This room is dark.

This rectangular room is 10' wide and 25' long. Debris of unknown origin is scattered about. There's a plain door in the southwest. There's a plain door in the northeast. A painted door lies in the northeast.
There is a plain door in the southeast. It cannot be opened from this side.

There is a wandering creature here.

giant dragonfly, hunting (TL 2)

Abilities:

  • flight: can fly

Carrying the following:

  • a simple key that unlocks the door between room 19 and room 22, worth 7 cp

17. Chamber

This square room is 30' wide and 25' long. The ceiling is partly covered in cobwebs. There's a plain door in the northeast. There are lit braziers around the room here.

There are 6 skeletons here.

Iduloon Tongders, female skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a mace with a spiked adamantine head, a white cedar haft, and a comfortable pig hide wrapped handle, worth 101 gp

Adalen Dimtersen, female skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a mace with a dense mithril head, an oak haft, and a broad goat hide wrapped handle, worth 81 gp
  • a purse of coins containing 16 cp, worth 1 sp

Ebmea Odirngung, female skeletal orc soldier (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a great sword with a simple gold blade, adamantine hilt, and worn silver fir handle, worth 250 gp
  • a copper breastplate trimmed with white gold, worth 500 gp

Angera Iksberg, female skeletal orc soldier (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a great sword with a simple mithril blade, simple brass hilt, and silver fir handle, worth 210 gp
  • a steel breastplate trimmed with white gold, worth 650 gp
  • a purse of coins containing 16 cp, worth 1 sp

Oluna Ievglönd, female skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a mace with a large silver head, a long pine haft, and a wyvern hide wrapped handle, worth 2 gp

Kolzit Ieqsburg, male skeletal orc soldier (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a great sword with an iron blade, adamantine hilt, and worn cherry handle, worth 150 gp
  • a breastplate made of tin decorated with bronze edging, worth 410 gp
  • a purse of coins containing 16 cp, worth 1 sp

Treasure

  • a large chest of coins containing 1,600 cp, 700 sp, and 50 gp, a blue quartz worth 9 gp, a moss agate worth 9 gp, a hematite worth 9 gp, a banded agate worth 9 gp, an eye agate worth 9 gp, and an azurite worth 9 gp

18. Burial Chamber

This rectangular room is 40' wide and 30' long. There are many coffins here. A plain door lies in the southeast. There is a plain door in the northwest. A plain door is in the northeast. There are lit braziers around the room here.

19. Chamber

This room is dark.

This chamber is 25' wide and 15' long. Stone tile flooring is cracked in places. A plain door lies in the west. A rough door lies in the southwest. It is locked. A decaying door is in the northeast.

There are 3 skeletons here.

Idnaa Zorier, female skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a mace with a large bronze head, a fir haft, and a broad sheep hide wrapped handle, worth 1 gp

Enila Ceeper, female skeletal orc soldier (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a great sword with a straight titanium blade, iron hilt, and fir handle, worth 200 gp
  • a breastplate made of tin trimmed with silver, worth 410 gp
  • a purse of coins with 3 pp, worth 30 gp

Vollym Ogriham, male skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a straight white gold blade and padded ebony body, worth 51 gp
  • a breastplate made of adamantine decorated with bronze edging, worth 100,400 gp

20. Storeroom

This storeroom is 30' wide and 30' long. The floor is stone tile. Many boxes are stacked here. Much of the floor is covered in debris. There is a decaying door in the northwest. A silver-trimmed door is in the northwest. There is a large lit brazier in the middle of the room.
A simple door is in the southwest. It cannot be opened from this side.

There is a wandering creature here.

gryphon, resting (TL 4)

Abilities:

  • flight: can fly

21. Storeroom

This room is dark.

This storeroom is 30' wide and 30' long. The stone tile flooring is broken in places. Crates and large boxes line the walls. A rotted door is in the northwest. There's an ornate door in the northeast. There is a plain door in the southeast. There is a plain door in the southwest.

There are 5 skeletons here.

Digram Shirier, male skeletal troll guard (TL 6)

Abilities:

  • regeneration: regenerate unless burned
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a grooved adamantine blade and embossed white cedar body, worth 101 gp
  • a breastplate made of mithril trimmed with white gold, worth 80,450 gp
  • a purse of coins holding 13 cp, worth 1 sp

Udiram Kiper, male skeletal troll soldier (TL 6)

Abilities:

  • regeneration: regenerate unless burned
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a great sword with a straight bronze blade, unadorned silver hilt, and worn silver fir handle, worth 50 gp
  • a breastplate made of titanium with white gold edging, worth 75,450 gp

Odhalin Atolngem, female skeletal troll warrior (TL 6)

Abilities:

  • regeneration: regenerate unless burned
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a mace with a carved white gold head, a walnut haft, and a bull leather wrapped handle, worth 51 gp
  • a purse of coins holding 13 cp, worth 1 sp

Gissuka Ipsburg, female skeletal troll warrior (TL 6)

Abilities:

  • regeneration: regenerate unless burned
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a mace with a tin head, a short poplar haft, and a short wyvern hide wrapped handle, worth 2 gp
  • a purse of coins holding 13 cp, worth 1 sp

Folibel Smuth, male skeletal troll warrior (TL 6)

Abilities:

  • regeneration: regenerate unless burned
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a mace with a copper head, a blackwood haft, and a wyvern hide wrapped handle, worth 2 gp
  • a purse of coins holding 13 cp, worth 1 sp

22. Fountain Chamber

This square room is 20' wide and 20' long. The stone tile flooring is cracked in places. There is a disused fountain here with brackish water. There is a rough door in the northwest. It is locked. An ornate door lies in the southwest. There are lit braziers around the room here.

There is a wandering creature here.

gelatinous cube, lethargic (TL 2)

Abilities:

  • nonmetal dissolution: dissolve nonmagical nonmetal things

23. Storeroom

This room is dark.

This rectangular room is 25' wide and 25' long. Boxes are stacked in corners here. A plain door is in the northwest. There is a simple door in the south.

There is a wandering creature here.

blue jelly, cautious (TL 3)

Abilities:

  • amorphous: can squeeze through small spaces
  • climb walls and ceilings: can climb walls and ceilings

Carrying the following:

  • a small key that unlocks the door between room 26 and room 9, worth 1 sp

24. Chamber

This room is dark.

This rectangular room is 30' wide and 20' long. The marble flooring is broken in places. A simple door is in the southwest. There's a simple door in the northwest.

There is a wandering creature here.

will o' the wisp, stalking (TL 4)

Abilities:

  • illumination: glows with a bright light
  • minor invisibility: can become invisible unless attacking

25. Chamber

This room is dark.

This chamber is 30' wide and 15' long. A simple door is in the northeast.
A plain door lies in the northwest. It cannot be opened from this side.

There is a wandering creature here.

gryfalcon, resting (TL 4)

Abilities:

  • flight: can fly

26. Chamber

This room is a square 20' wide and 20' long. Marble flooring is cracked in places. A decaying door is in the southeast. It is locked. There is a large lit brazier in the middle of the room.
There is a plain door in the northeast. A tapestry obscures it.

27. Chamber

This room is dark.

This rectangular room is 30' wide and 20' long. A rotted door lies in the northwest. A plain door lies in the northeast. There is a plain door in the northeast.

There is a wandering creature here.

bat, stalking (TL 1)

Abilities:

  • flight: can fly

28. Chamber

This room is dark.

This rectangular room is 15' wide and 15' long. Dense cobwebs hang down from the ceiling. A painted door is in the southeast.

There are 5 skeletons here.

Enmoa Akruham, female skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a worn silver blade and rough blackwood body, worth 2 gp
  • a white gold breastplate decorated with gold edging, worth 50,450 gp

Efflin Duilor, male skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a curved adamantine blade and padded poplar body, worth 101 gp
  • a breastplate made of titanium with tin edging, worth 75,400 gp
  • a pouch of coins holding 3 pp, worth 30 gp

Furona Bialor, female skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a worn iron blade and rough ironwood body, worth 1 gp
  • a breastplate made of tin with silver trim, worth 410 gp

Pudrac Ugraham, male skeletal orc soldier (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a great sword with a white gold blade, tin hilt, and rough silver fir handle, worth 150 gp
  • a silver breastplate trimmed with brass, worth 900 gp
  • a pouch of coins holding 3 pp, worth 30 gp

Parzep Buntelsen, male skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with an adamantine blade and embossed poplar body, worth 101 gp
  • a breastplate made of adamantine with tin edging, worth 100,400 gp

29. Chamber

This room is dark.

This chamber is 10' wide and 10' long. Stone tile flooring is cracked in places. There is a plain door in the southeast. A painted door lies in the southwest. A plain door lies in the northeast.

There are 3 undead here.

ghoul, resting (TL 4)

ghoul, cautious (TL 4)

ghoul, sleeping (TL 4)