Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Catacombs of Forgotten Souls
Environment: grassland
Total Threat Level: 69
Average Threat Level: 4
1. Entrance
This rectangular room is 20' wide and 20' long. The stairs out of the dungeon are here. There is a decaying door in the northwest. A simple door lies in the southwest. There is a rough door in the southeast. There are lit braziers around the room here.
2. Chamber
This room is dark.
This rectangular room is 10' wide and 25' long. A decaying door lies in the southeast. A silver-trimmed door lies in the northwest. There's a simple door in the southwest. There is a plain door in the northwest.
There is a wandering creature here.
rust monster, cautious (TL 1)
Abilities:
rusting touch: rusts nonmagical metal it touches
Carrying the following:
a ornate key that unlocks the door between room 3 and room 14, worth 1 sp
3. Burial Chamber
This room is dark.
This rectangular room is 45' wide and 35' long. Along the walls are several long alcoves. Each one has a stone coffin. There is a simple door in the southeast. It is locked. There's a simple door in the northeast. A simple door is in the southwest. A rough door is in the southwest.
4. Chamber
This chamber is 25' wide and 20' long. The floor is marble. A rough door is in the southeast. There is a simple door in the southwest. There's a plain door in the southeast. A decaying door is in the northwest. Torches line the walls.
5. Chamber
This room is dark.
This rectangular room is 20' wide and 10' long. Dense cobwebs hang down from the ceiling. There's a gold-trimmed door in the northeast. A decaying door lies in the southwest.
Treasure
a simple key that unlocks the door between room 18 and room 21
6. Chamber
This rectangular room is 30' wide and 20' long. There is a simple door in the northeast. There are lit braziers around the room here.
There's a simple door in the northwest. A tapestry obscures it.
There is a wandering creature here.
wolf, resting (TL 1)
7. Chamber
This room is dark.
This chamber is 10' wide and 25' long. There is a silver-trimmed door in the northeast. A simple door is in the northwest. There's a plain door in the southeast.
There are 3 wandering creatures here.
cow, cautious (TL 1)
cow, hunting (TL 1)
cow, hunting (TL 1)
8. Chamber
This room is dark.
This rectangular room is 20' wide and 10' long. There's a rough door in the southwest. There's an ornate door in the southeast.
There is a wandering creature here.
bear, sleeping (TL 2)
9. Burial Chamber
This burial chamber is 40' wide and 30' long. The stone tile flooring is cracked in places. Coffins line the walls. A gold-trimmed door lies in the southwest. A rotted door is in the northeast. Torches line the walls.
10. Fountain Chamber
This room is dark.
This fountain chamber is 15' wide and 25' long. There is a disused fountain here with brackish water. Debris of unknown origin is scattered about. A simple door lies in the northeast.
There is a wandering creature here.
lemure, stalking (TL 3)
Abilities:
immunity: fire damage: is immune to fire damage
immunity: poison: is immune to poison
11. Chamber
This room is dark.
This chamber is 30' wide and 30' long. A rotted door is in the northwest. A plain door is in the southwest.
12. Chamber
This room is dark.
This room is a square 20' wide and 30' long. Debris of unknown origin is scattered about. An ornate door is in the northwest. There's a plain door in the northwest. There's a copper-trimmed door in the northeast.
13. Chamber
This chamber is 10' wide and 20' long. The floor is stone tile. A plain door is in the southeast. There are lit braziers around the room here.
There is a wandering creature here.
giant beetle, lethargic (TL 1)
14. Storeroom
This room is dark.
This storeroom is 25' wide and 10' long. Many boxes are stacked here. There is a pile of random debris here. A simple door lies in the northwest. It is locked. A copper-trimmed door lies in the southwest.
There is a silver-trimmed door in the east. A pile of debris obscures it.
a longbow with a white cedar body and a pig hide wrapped grip, worth 50 gp
a white gold plate cuirass with tin edging, worth 50,400 gp
a purse of coins with 8 ep, worth 4 gp
Tudric Ishlanb, male skeletal aarakocra soldier (TL 3)
Abilities:
flight: can fly
immunity: piercing: immune to piercing damage
Carrying the following:
a longbow with a light poplar body and a shark skin wrapped grip, worth 50 gp
a mithril plate cuirass decorated with white gold edging, worth 80,450 gp
a purse of coins with 8 ep, worth 4 gp
a tarnished key that unlocks the door between room 19 and room 24, worth 7 cp
Deqlen Dengdels, male skeletal aarakocra soldier (TL 3)
Abilities:
flight: can fly
immunity: piercing: immune to piercing damage
Carrying the following:
a longbow with a poplar body and a long wyvern hide wrapped grip, worth 51 gp
a bronze plate cuirass trimmed with silver, worth 420 gp
15. Chamber
This room is dark.
This rectangular room is 20' wide and 25' long. A simple door is in the northeast. A simple door lies in the southwest.
There is a wandering creature here.
crocodile, hunting (TL 1)
16. Burial Chamber
This rectangular room is 50' wide and 35' long. There are many coffins here. There's a simple door in the northwest. There is a large lit brazier in the middle of the room.
A plain door is in the northeast. It's practically undetectable except for a thin seam visible only on close inspection.
There is a wandering creature here.
giant bee, hunting (TL 2)
Abilities:
flight: can fly
Carrying the following:
a plain key that unlocks the door between room 22 and room 25, worth 1 sp
17. Burial Chamber
This burial chamber is 40' wide and 25' long. The floor is stone tile. Coffins line the walls. Much of the floor is covered in debris. There is a simple door in the northwest. There are lit braziers around the room here.
18. Burial Chamber
This burial chamber is 25' wide and 25' long. There is a large stone sarcophagus here. One of the corners has a large pile of filthy rags. There is a plain door in the northwest. There's a plain door in the northeast. It is locked. There is a large lit brazier in the middle of the room.
A copper-trimmed door lies in the southwest. It is hidden behind a tapestry.
There are 3 wandering creatures here.
blink dog, stalking (TL 3)
Abilities:
blink: can teleport short distances
blink dog, hunting (TL 3)
Abilities:
blink: can teleport short distances
blink dog, sleeping (TL 3)
Abilities:
blink: can teleport short distances
19. Chamber
This chamber is 30' wide and 15' long. The floor is marble. A plain door lies in the southwest. There's a simple door in the southeast. It is locked. There are lit braziers around the room here.
20. Storeroom
This storeroom is 30' wide and 20' long. Boxes are stacked in corners here. A silver-trimmed door is in the northwest. There is a simple door in the southeast. There are lit braziers around the room here.
There is a wandering creature here.
boar, lethargic (TL 1)
21. Chamber
This room is dark.
This rectangular room is 25' wide and 25' long. A plain door is in the southwest. It is locked. A rough door is in the southeast.
There's a decaying door in the northeast. It cannot be opened from this side.
22. Chamber
This room is a square 25' wide and 25' long. Stone tile flooring is cracked in places. A decaying door lies in the southwest. A simple door is in the northwest. It is locked. A plain door lies in the south. There are lit braziers around the room here.
There is a wandering creature here.
ochre jelly, sleeping (TL 4)
Abilities:
amorphous: can squeeze through small spaces
climb walls and ceilings: can climb walls and ceilings
lightning split: split in half when hit with lightning
Treasure
a chest of coins containing 2,300 cp, 1,300 sp, and 50 gp, an embroidered silk handkerchief worth 19 gp, a pair of engraved bone dice worth 30 gp, a small mirror set in a painted wood frame worth 21 gp, a black velvet mask stitched with silver thread worth 30 gp, and a black velvet mask stitched with silver thread worth 16 gp
23. Chamber
This room is a square 25' wide and 20' long. The marble flooring is cracked in places. One of the corners has a large pile of filthy rags. A plain door lies in the north. A rough door lies in the west. There are lit braziers around the room here.
24. Burial Chamber
This room is dark.
This burial chamber is 25' wide and 40' long. There are several sarcophagi here. Dense cobwebs hang down from the ceiling. There is a copper-trimmed door in the north. There is a simple door in the southwest. It is locked. There is a simple door in the southeast.
a mace with a tin head, a cherry haft, and a comfortable steer leather wrapped handle, worth 1 gp
Treasure
a large chest of coins containing 2,300 cp, 1,600 sp, and 110 gp, a sardonyx worth 45 gp, a moonstone worth 45 gp, and a star rose quartz worth 46 gp, inside coffins
25. Fountain Chamber
This square room is 10' wide and 20' long. Small fountains sit in each corner of the room. There is a pile of rags here. A simple door is in the southeast. It is locked. There is a large lit brazier in the middle of the room.
26. Chamber
This chamber is 10' wide and 15' long. There are a lot of cobwebs here. A simple door is in the northwest. Torches line the walls.
There is a wandering creature here.
cow, stalking (TL 1)
27. Chamber
This room is dark.
This square room is 15' wide and 15' long. There is a simple door in the northwest.
28. Storeroom
This room is dark.
This rectangular room is 10' wide and 25' long. A few broken crates and boxes are strewn about. There's a plain door in the northeast. A simple door lies in the northeast.