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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Dungeon Generator

A dungeon generator.

Lock Seed

The Tomb of the Forgotten

Environment: mountain

Total Threat Level: 133

Average Threat Level: 7

1. Entrance

This room is dark.

This entrance is 15' wide and 15' long. The stone tile flooring is cracked in places. The entrance to the dungeon is here. There is a silver-trimmed door in the southwest. It is locked. A rotted door is in the southeast.

Treasure

  • a plain key that unlocks the door between room 1 and room 2

2. Chamber

This room is dark.

This chamber is 10' wide and 25' long. A silver-trimmed door is in the southeast. It is locked. A simple door lies in the southeast.
A simple door lies in the west. It is hidden behind a tapestry.

There are 5 skeletons here.

Affrin Ehvford, male skeletal hobgoblin guard (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a simple tin blade and ironwood body, worth 1 gp
  • a cuirass made of mithril trimmed with white gold, worth 80,450 gp

Tezgon Ypsberg, male skeletal hobgoblin warrior (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with an iron head, a long aspen haft, and a wyvern hide wrapped handle, worth 3 gp
  • a bag of coins with 13 sp, worth 1 gp

Galonia Eeqsburg, female skeletal hobgoblin soldier (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a scimitar with a silver blade, unadorned gold hilt, and poplar handle, worth 76 gp
  • a brigandine made of wyvern hide with copper hardware, worth 1,010 gp

Eqoorung Yksburg, male skeletal hobgoblin warrior (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a silver head, a straight pine haft, and a dragon hide wrapped handle, worth 7 gp
  • a bag of coins with 13 sp, worth 1 gp

Eqmoa Ucland, female skeletal hobgoblin warrior (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a tin head, an ebony haft, and a broad wyvern hide wrapped handle, worth 3 gp
  • a bag of coins with 13 sp, worth 1 gp

3. Chamber

This chamber is 25' wide and 30' long. The floor is marble. Small piles of rags are scattered across the floor. There is a rotted door in the southwest. There is a gold-trimmed door in the southwest. It is locked. There is a rough door in the northeast. A few torches sit in sconces on the walls.

There are 3 skeletons here.

Odhulien Esnfird, female skeletal orc soldier (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a scimitar with an iron blade, unadorned titanium hilt, and rough poplar handle, worth 100 gp
  • a brigandine made of wyvern hide fastened with copper clasps, worth 1,010 gp
  • a bag of coins holding 19 cp, worth 1 sp

Eena Ogruham, female skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with an iron head, a short aspen haft, and a deer hide wrapped handle, worth 2 gp
  • a bag of coins holding 19 cp, worth 1 sp

Niprun Orfford, male skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with an adamantine head, a maple haft, and a short sheep hide wrapped handle, worth 102 gp
  • a bag of coins holding 19 cp, worth 1 sp

Treasure

  • a chest of coins with 1,600 cp, 900 sp, and 40 gp, a carnelian worth 49 gp, a zircon worth 46 gp, a sardonyx worth 47 gp, an onyx worth 47 gp, a chalcedony worth 47 gp, a star rose quartz worth 50 gp, a star rose quartz worth 46 gp, an onyx worth 48 gp, a chalcedony worth 46 gp, a quartz worth 45 gp, and a jasper worth 47 gp

4. Storeroom

This room is dark.

This square room is 20' wide and 25' long. The stone tile flooring is broken in places. Boxes are stacked in corners here. A simple door is in the southeast. There's a decaying door in the southwest.

There are 5 skeletons here.

Iena Orngothion, female skeletal hobgoblin soldier (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a scimitar with a mithril blade, bronze hilt, and rough oak handle, worth 185 gp
  • a steer leather brigandine fastened with copper buckles, worth 210 gp

Idalen Edsberg, female skeletal hobgoblin warrior (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a tin head, a pine haft, and a wyvern hide wrapped handle, worth 3 gp

Doplung Odroham, male skeletal hobgoblin soldier (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a scimitar with a simple gold blade, steel hilt, and aspen handle, worth 125 gp
  • a bull leather brigandine fastened with white gold clasps, worth 80 gp

Eenga Iksberg, female skeletal hobgoblin soldier (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a scimitar with a silver blade, unadorned silver hilt, and walnut handle, worth 26 gp
  • a cow leather brigandine with white gold banding, worth 70 gp

Passuca Zlitcher, female skeletal hobgoblin soldier (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a scimitar with a worn adamantine blade, simple silver hilt, and white cedar handle, worth 225 gp
  • a brigandine made of pig hide fastened with tin clasps, worth 20 gp

5. Fountain Chamber

This rectangular room is 20' wide and 25' long. There is an ornate fountain here. There's a plain door in the southeast. There's a rough door in the northwest. A plain door lies in the southeast. A few torches sit in sconces on the walls.

Treasure

  • a rough key that unlocks the door between room 6 and room 8

6. Chamber

This rectangular room is 15' wide and 20' long. One of the corners has a large pile of filthy rags. There is a simple door in the northeast. There is a plain door in the southwest. There is a plain door in the southeast. It is locked. A few torches sit in sconces on the walls.

There is a wandering creature here.

brown pudding, hunting (TL 3)

Abilities:

  • amorphous: can squeeze through small spaces
  • climb walls and ceilings: can climb walls and ceilings

7. Storeroom

This rectangular room is 10' wide and 10' long. Crates and large boxes line the walls. A simple door lies in the northwest. There's a simple door in the southeast. A few torches sit in sconces on the walls.

There are 3 wandering creatures here.

boar, cautious (TL 1)

boar, resting (TL 1)

boar, lethargic (TL 1)

8. Burial Chamber

This room is dark.

This burial chamber is 30' wide and 25' long. Along the walls are several long alcoves. Each one has a stone coffin. A simple door is in the northwest. There is a decaying door in the southeast. A plain door is in the northwest. It is locked.

There is a wandering creature here.

fire beetle, resting (TL 2)

Abilities:

  • illumination: glows with soft orange light

9. Chamber

This room is dark.

This chamber is 15' wide and 20' long. The floor is marble. A decaying door lies in the northeast. A simple door is in the southeast.

10. Fountain Chamber

This room is dark.

This square room is 25' wide and 25' long. The stone tile flooring is broken in places. There is a large fountain here. There is a simple door in the northwest. There's a plain door in the east. There's a simple door in the southeast.
There is a simple door in the northeast. It is hidden behind a tapestry.

There is a wandering creature here.

rat, stalking (TL 0)

11. Chamber

This chamber is 25' wide and 30' long. There's a plain door in the north. There is a carved door in the southeast. A plain door is in the northwest. There is a simple door in the southeast. Torches line the walls.

Treasure

  • a rough key that unlocks the door between room 16 and room 20

12. Storeroom

This room is dark.

This room is a square 20' wide and 20' long. Many boxes are stacked here. There is a plain door in the northwest. There's a gold-trimmed door in the northeast. It is locked. A simple door is in the southeast.

There is a wandering creature here.

giant bee, stalking (TL 2)

Abilities:

  • flight: can fly

Carrying the following:

  • a rough key that unlocks the door between room 12 and room 3, worth 8 cp

13. Chamber

This room is dark.

This chamber is 10' wide and 10' long. There is a pile of rags here. A carved door lies in the northwest. There is a rotted door in the northeast.

There are 5 skeletons here.

Duurom Esmferd, male skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a heavy gold head, a short silver fir haft, and a goat hide wrapped handle, worth 52 gp
  • a bag of coins containing 6 gp, worth 6 gp

Zhelana Arfford, female skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a white gold blade and walnut body, worth 51 gp
  • a cuirass made of gold with brass trim, worth 50,400 gp
  • a bag of coins containing 6 gp, worth 6 gp

Effrung Slatcher, male skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a copper head, a straight fir haft, and a steer leather wrapped handle, worth 2 gp
  • a bag of coins containing 6 gp, worth 6 gp

Yma Yksberg, female skeletal orc warrior (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a spiked gold head, a long silver fir haft, and a comfortable sheep hide wrapped handle, worth 52 gp

Iena Armethion, female skeletal orc soldier (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a scimitar with a tin blade, straight bronze hilt, and worn blackwood handle, worth 25 gp
  • a pig hide brigandine fastened with brass clasps, worth 20 gp

14. Storeroom

This room is dark.

This rectangular room is 15' wide and 30' long. The stone tile flooring is cracked in places. Boxes are stacked in corners here. A plain door lies in the northeast. There is a plain door in the southwest.

There are 5 skeletons here.

Kilonia Zhurier, female skeletal hobgoblin warrior (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a spiked copper head, a straight silver fir haft, and a goat hide wrapped handle, worth 2 gp
  • a bag of coins containing 11 gp, worth 11 gp
  • a plain key that unlocks the door between room 19 and room 22, worth 2 cp

Adaloon Konders, female skeletal hobgoblin warrior (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a large mithril head, a white cedar haft, and a shark skin wrapped handle, worth 82 gp

Ina Uxvford, female skeletal hobgoblin warrior (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a copper head, a long white cedar haft, and a long bull leather wrapped handle, worth 2 gp
  • a bag of coins containing 11 gp, worth 11 gp

Udharyn Kiulor, female skeletal hobgoblin warrior (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a heavy mace with a copper head, a poplar haft, and a comfortable deer hide wrapped handle, worth 2 gp

Vilona Agruham, female skeletal hobgoblin guard (TL 4)

Abilities:

  • darkvision: can see in the dark
  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a brass blade and cedar body, worth 1 gp
  • a bronze cuirass trimmed with brass, worth 420 gp

15. Chamber

This rectangular room is 25' wide and 10' long. Stone tile flooring is cracked in places. A simple door lies in the southwest. A simple door is in the southwest. There's a copper-trimmed door in the southeast. There are lit braziers around the room here.

There is a wandering creature here.

rat, cautious (TL 0)

16. Burial Chamber

This room is dark.

This burial chamber is 40' wide and 35' long. There is a large, ornate coffin here. A plain door lies in the southeast. It is locked. There's a simple door in the southwest. There is a simple door in the northeast. A plain door is in the east.

17. Storeroom

This rectangular room is 25' wide and 25' long. Many boxes are stacked here. There is a decaying door in the northwest. A copper-trimmed door is in the west. A plain door is in the southwest. There are lit braziers around the room here.
There is a rotted door in the southeast. It's practically undetectable except for a thin seam visible only on close inspection.

18. Chamber

This chamber is 20' wide and 20' long. The marble flooring is cracked in places. An ornate door lies in the southeast. There's a simple door in the northeast. There's a plain door in the southwest. A few torches sit in sconces on the walls.

There is a wandering creature here.

brown pudding, hunting (TL 3)

Abilities:

  • amorphous: can squeeze through small spaces
  • climb walls and ceilings: can climb walls and ceilings

19. Chamber

This room is dark.

This square room is 15' wide and 20' long. There's a rotted door in the northwest. There's a copper-trimmed door in the southeast. It is locked.
A simple door is in the northwest. A pile of trash obscures it.

There are 4 skeletons here.

Eronga Sorrier, female skeletal orc soldier (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a scimitar with a simple steel blade, white gold hilt, and cedar handle, worth 75 gp
  • a dragon hide brigandine with silver banding, worth 5,010 gp
  • a purse of coins holding 11 ep, worth 5 gp

Odharin Ilnuthion, female skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with an adamantine blade and carved maple body, worth 101 gp
  • a cuirass made of adamantine decorated with silver edging, worth 100,400 gp
  • a purse of coins holding 11 ep, worth 5 gp

Jeub Ipajmom, male skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a straight silver blade and maple body, worth 1 gp
  • a copper cuirass with silver trim, worth 450 gp
  • a purse of coins holding 11 ep, worth 5 gp

Fulana Ucland, female skeletal orc guard (TL 2)

Abilities:

  • immunity: piercing: immune to piercing damage

Carrying the following:

  • a spear with a tin blade and rough poplar body, worth 1 gp
  • a cuirass made of white gold trimmed with white gold, worth 50,450 gp

20. Chamber

This room is dark.

This chamber is 10' wide and 30' long. There's a plain door in the northwest. It is locked.
A rotted door lies in the northeast. It is practically undetectable except for a thin seam visible only on close inspection.

Treasure

  • a large chest of coins containing 1,600 cp, 1,600 sp, and 20 gp, a moss agate worth 9 gp, a hematite worth 9 gp, a turquoise worth 9 gp, an azurite worth 9 gp, an obsidian worth 9 gp, and a banded agate worth 9 gp

21. Burial Chamber

This burial chamber is 30' wide and 25' long. There is a large, ornate coffin here. There's an ornate door in the northwest. A decaying door is in the southwest. A plain door is in the northwest. A few torches sit in sconces on the walls.
A gold-trimmed door lies in the southeast. A tapestry obscures it.

22. Chamber

This room is dark.

This square room is 20' wide and 20' long. The stone tile flooring is broken in places. A copper-trimmed door lies in the northwest. It is locked. There's a simple door in the southwest. There is a carved door in the northeast. There is a plain door in the northeast.

23. Fountain Chamber

This room is dark.

This square room is 20' wide and 25' long. There is an ornate fountain here. A gold-trimmed door is in the northwest. A plain door lies in the southeast. A plain door lies in the southeast.

There is a wandering creature here.

steam mephit, sleeping (TL 7)

Abilities:

  • spell: blur: can cast blur
  • steam explosion on death: explodes in steam on death
  • scalding steam breath: can breathe scalding steam
  • immunity: fire: is immune to fire
  • immunity: poison: is immune to poison

24. Chamber

This room is dark.

This room is a square 10' wide and 10' long. Small piles of rags are scattered across the floor. There is a rotted door in the northeast. There is a carved door in the northwest.

There is a wandering creature here.

green slime, sleeping (TL 3)

Abilities:

  • amorphous: can squeeze through small spaces
  • climb walls and ceilings: can climb walls and ceilings

25. Storeroom

This room is dark.

This storeroom is 30' wide and 10' long. Boxes are stacked in corners here. Dense cobwebs hang down from the ceiling. A simple door lies in the northwest.

Treasure

  • a chest of coins containing 1,900 cp, 1,300 sp, and 80 gp, a copper chalice with silver filigree worth 21 gp, a black velvet mask stitched with silver thread worth 27 gp, a black velvet mask stitched with silver thread worth 20 gp, a silver ewer worth 27 gp, an embroidered silk handkerchief worth 21 gp, and a pair of engraved bone dice worth 29 gp, inside stacked boxes

26. Storeroom

This room is dark.

This storeroom is 20' wide and 25' long. A few broken crates and boxes are strewn about. A rotted door is in the northwest. There's a decaying door in the northeast. There's a plain door in the southeast.

There is a wandering creature here.

gryfalcon, hunting (TL 4)

Abilities:

  • flight: can fly

27. Chamber

This rectangular room is 30' wide and 25' long. The floor is marble. There is a rotted door in the southwest. Torches line the walls.
There's a simple door in the northeast. It's hidden behind a tapestry.There is a plain door in the northwest. It's practically undetectable except for a thin seam visible only on close inspection.

There is a wandering creature here.

shadow, stalking (TL 10)

Abilities:

  • amorphous: can squeeze through small spaces
  • immunity: necrotic magic: immune to necrotic magic
  • immunity: poison: immune to poison
  • darkvision: can see in the dark
  • drain strength: drains strength on melee attacks

28. Chamber

This room is dark.

This room is a square 10' wide and 25' long. Stone tile flooring is cracked in places. There's a plain door in the southwest. A plain door is in the northeast.

29. Fountain Chamber

This fountain chamber is 25' wide and 20' long. An old and disused fountain sits in the corner. There is a pile of rags here. A plain door lies in the northeast. A rotted door lies in the southeast. A plain door is in the northwest. There are lit braziers around the room here.

There are 3 ghouls here.

ghoul, stalking (TL 4)

ghoul, stalking (TL 4)

ghoul, resting (TL 4)