Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Lair of the Demonic Brotherhood
Environment: urban
Total Threat Level: 151
Average Threat Level: 7
1. Entrance
This room is dark.
This square room is 10' wide and 10' long. There is a set of stairs here leading out of the dungeon. There's a gold-trimmed door in the northwest. There's a plain door in the northeast.
2. Altar Room
This room is dark.
This rectangular room is 50' wide and 45' long. On top of a stone dais is a long altar. A simple door is in the southeast. A painted door is in the southwest. A simple door lies in the northeast. A rotted door lies in the southeast. There is a plain door in the northwest.
a plain key that unlocks the door between room 3 and room 24, worth 1 sp
Dorin Rubyriver, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a blackwood body, worth 7 sp
a robe made of fine silk with a open collar, worth 50 gp
a purse of coins containing 22 sp, worth 2 gp
3. Barracks
This room is dark.
This barracks is 40' wide and 55' long. There are many cots here. There are chests at the end of each bed. Small piles of rags are scattered across the floor. There is a simple door in the northwest. There is a rotted door in the northeast. It is locked. A copper-trimmed door is in the northwest.
4. Chamber
This room is dark.
This rectangular room is 10' wide and 25' long. Dense cobwebs hang down from the ceiling. A painted door is in the northeast. There's a rough door in the northeast. An ornate door lies in the northwest.
There are 3 cult acolytes here.
Tholin Steelmountain, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an engraved ebony body, worth 1 gp
a robe made of cotton with square copper buttons, worth 8 cp
Thurin Onyxchin, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an engraved ironwood body, worth 8 sp
a robe made of fine silk with long sleeves, worth 8 sp
a robe made of wool with lacing down the middle, worth 50 gp
a pouch of coins holding 16 sp, worth 1 gp
Treasure
a chest of coins with 13,000 gp and 1,400 pp, a large well-made tapestry worth 213 gp, a silk robe with gold embroidery worth 202 gp, a bronze crown worth 245 gp, a silk robe with gold embroidery worth 290 gp, a white gold corrugated breastplate worth 50,450 gp, a poison-enchanted brass scimitar worth 175 gp, a silk robe worth 50 gp, a silk shirt worth 50 gp, a lightning-enchanted steel morningstar worth 101 gp, and a fire-enchanted tin scimitar worth 125 gp
5. Chamber
This room is dark.
This chamber is 20' wide and 30' long. There is a pile of rags here. A gold-trimmed door lies in the southeast. There is a plain door in the northwest.
Treasure
a plain key that unlocks the door between room 12 and room 14
6. Fountain Chamber
This room is dark.
This fountain chamber is 10' wide and 10' long. There is a large fountain here. A plain door is in the northwest. An ornate door is in the southeast.
This room is a square 30' wide and 15' long. There's a plain door in the southeast. A plain door is in the northwest. A simple door lies in the northwest. A simple door is in the northeast. It is locked.
There are 2 lesser demons here.
quasit, cautious (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
quasit, stalking (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
8. Chamber
This room is dark.
This chamber is 15' wide and 20' long. The stone tile flooring is cracked in places. There is a plain door in the southeast. There is a copper-trimmed door in the northeast.
There is a cult priest here.
Tufur Silverbeard, male dwarven cult priest (TL 4)
Abilities:
darkvision: can see in the dark
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an engraved pine body, worth 2 sp
a robe made of fine silk with rough tin clasps, worth 8 sp
9. Chamber
This rectangular room is 30' wide and 15' long. The marble flooring is broken in places. There is a copper-trimmed door in the southwest. There's a gold-trimmed door in the northeast. A simple door lies in the southeast. Torches line the walls.
There are 4 cult acolytes here.
Tifel Copperbane, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a stained cherry body, worth 4 sp
a robe made of fine silk with wide sleeves, worth 1 gp
Tholin Rocktunnel, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a painted oak body, worth 2 sp
a robe made of linen with a wide collar, worth 1 sp
a purse of coins with 16 cp, worth 1 sp
10. Storeroom
This room is dark.
This square room is 25' wide and 30' long. The stone tile flooring is cracked in places. Crates and large boxes line the walls. A simple door is in the northeast. There's a simple door in the southwest. It is locked.
a robe made of wool with lacing halfway down, worth 2 sp
a bag of coins holding 12 gp, worth 12 gp
Gráin Goldhammer, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a silver fir body, worth 3 sp
a robe made of silk with narrow sleeves, worth 4 sp
a bag of coins holding 12 gp, worth 12 gp
a plain key that unlocks the door between room 10 and room 7, worth 8 cp
11. Storeroom
This square room is 15' wide and 20' long. Boxes are stacked in corners here. A simple door is in the northwest. There's a carved door in the east. There's a copper-trimmed door in the southeast. There is a large lit brazier in the middle of the room.
12. Altar Room
This room is dark.
This rectangular room is 35' wide and 25' long. There is an evil-looking altar here. There is a simple door in the west. A silver-trimmed door lies in the southwest. There's a rotted door in the northeast. There is a plain door in the southeast. It is locked.
There are 4 cult acolytes here.
Zhlurin Stonebrewer, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a painted walnut body, worth 2 sp
a robe with dull silver buttons, worth 5 sp
Qerin Steelriver, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with an ebony body, worth 1 gp
a robe with lacing down the middle, worth 50 gp
Pufel Onyxfall, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a pine body, worth 2 sp
a robe with a wide collar, worth 50 gp
Dlóin Rockbeard, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a carved blackwood body, worth 7 sp
a robe with wide sleeves, worth 50 gp
13. Chamber
This room is dark.
This rectangular room is 15' wide and 20' long. The marble flooring is cracked in places. There is a plain door in the southeast. A simple door is in the north. There is a plain door in the southwest.
There are 4 lesser demons here.
imp, lethargic (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, stalking (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, resting (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, sleeping (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
14. Storeroom
This square room is 25' wide and 25' long. Boxes are stacked in corners here. A simple door is in the northeast. There's a copper-trimmed door in the southeast. A plain door lies in the northwest. It is locked. There are lit braziers around the room here.
There are 4 cult acolytes here.
Bimli Firechin, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a white cedar body, worth 4 sp
a robe made of silk with volumnous sleeves, worth 9 sp
a purse of coins with 7 gp, worth 7 gp
Durin Coppergrip, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a stained aspen body, worth 2 sp
a robe made of linen with a tight collar, worth 2 sp
a robe made of fine silk with short sleeves, worth 1 gp
15. Storeroom
This room is dark.
This storeroom is 20' wide and 10' long. The stone tile flooring is cracked in places. Boxes are stacked in corners here. Dense cobwebs hang down from the ceiling. There's a rotted door in the northwest. A decaying door lies in the northeast.
There are 3 cult acolytes here.
Bufar Broadhammer, male dwarven cult acolyte (TL 2)
a robe made of linen with lacing halfway down, worth 50 gp
a bag of coins with 16 sp, worth 1 gp
17. Altar Room
This room is dark.
This rectangular room is 45' wide and 15' long. There is a blood-covered altar here. Dense cobwebs hang down from the ceiling. A simple door is in the southeast.
18. Chamber
This room is dark.
This rectangular room is 25' wide and 10' long. The stone tile flooring is broken in places. A decaying door is in the northwest.
a robe made of linen with lacing down the middle, worth 2 sp
a purse of coins with 18 sp, worth 1 gp
Belin Ingottunnel, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a painted cedar body, worth 2 sp
a robe made of silk with a wide collar, worth 4 sp
a purse of coins with 18 sp, worth 1 gp
Treasure
a large chest of coins holding 1,400 cp, 1,300 sp, and 60 gp, a chrysoprase worth 48 gp, a chalcedony worth 46 gp, a bloodstone worth 49 gp, a carnelian worth 49 gp, a star rose quartz worth 48 gp, a sardonyx worth 49 gp, a sardonyx worth 46 gp, an onyx worth 46 gp, a bloodstone worth 45 gp, and a jasper worth 46 gp
19. Chamber
This rectangular room is 20' wide and 10' long. A plain door lies in the northeast. There's a decaying door in the southeast. It is locked. There is a large lit brazier in the middle of the room.
There are 3 lesser demons here.
hell hound, resting (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, stalking (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
Carrying the following:
a small key that unlocks the door between room 22 and room 19, worth 7 cp
hell hound, resting (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
20. Chamber
This room is a square 10' wide and 25' long. Stone tile flooring is cracked in places. A gold-trimmed door is in the southwest. There are lit braziers around the room here.
a robe made of wool with lacing down the middle, worth 1 sp
Thorin Onyxfoot, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a painted fir body, worth 3 sp
a robe with lacing down the middle, worth 8 sp
a bag of coins holding 9 gp, worth 9 gp
21. Chamber
This room is dark.
This rectangular room is 15' wide and 10' long. Small piles of rags are scattered across the floor. There is a simple door in the southwest. There is a plain door in the southeast.
This rectangular room is 25' wide and 40' long. There is an evil-looking altar here. There is a decaying door in the northeast. It is locked. There are lit braziers around the room here.
a robe made of silk with embossed tin buttons, worth 4 sp
23. Storeroom
This storeroom is 10' wide and 30' long. The stone tile flooring is broken in places. Boxes are stacked in corners here. There are a lot of cobwebs here. A rotted door is in the northeast. There is a large lit brazier in the middle of the room.
There's a plain door in the northwest. A tapestry obscures it.
There are 4 cult acolytes here.
Gefil Onyxmountain, male dwarven cult acolyte (TL 2)
a robe made of linen with lacing halfway down, worth 1 sp
a pouch of coins holding 18 cp, worth 1 sp
Qróin Rockhammer, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a painted cedar body, worth 2 sp
a robe with shiny silver clasps, worth 6 sp
24. Storeroom
This room is dark.
This rectangular room is 10' wide and 15' long. Crates and large boxes line the walls. There is a rotted door in the southeast. It is locked. There's a carved door in the west.
This rectangular room is 30' wide and 15' long. Dense cobwebs hang down from the ceiling. A silver-trimmed door is in the northwest. There's an ornate door in the southwest. A few torches sit in sconces on the walls.
26. Chamber
This rectangular room is 30' wide and 10' long. There's an ornate door in the northeast. There are lit braziers around the room here.
Dimli Silverhill, male dwarven cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a staff with a fir body, worth 3 sp
a robe with lacing down the middle, worth 4 sp
27. Chamber
This room is dark.
This rectangular room is 20' wide and 25' long. A plain door lies in the northeast. There is a copper-trimmed door in the northwest.
There is a cult high priest here.
Gwurin Stonefoot, male dwarven cult high priest (TL 5)
Abilities:
darkvision: can see in the dark
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an aspen body, worth 2 sp
a long knife with an iron blade, simple steel hilt, and worn aspen handle, worth 2 gp
a robe with a tight collar, worth 2 sp
a large chest of coins containing 1,600 sp and 500 gp, worth 660 gp
Treasure
a chest of coins holding 2,500 cp, 1,400 sp, and 70 gp, a rhodochrosite worth 9 gp, a moss agate worth 9 gp, an irregular freshwater pearl worth 9 gp, a rhodochrosite worth 9 gp, a turquoise worth 9 gp, a tiger eye worth 9 gp, a tiger eye worth 9 gp, a tiger eye worth 9 gp, and a rhodochrosite worth 9 gp