Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Domain of the Demonic Brotherhood
Environment: underdark
Total Threat Level: 91
Average Threat Level: 4
1. Entrance
This room is dark.
This entrance is 10' wide and 20' long. The floor is stone tile. The stairs out of the dungeon are here. There is a plain door in the northeast. It is locked. There's a plain door in the northwest.
Treasure
a small key that unlocks the door between room 1 and room 12
2. Altar Room
This room is dark.
This altar room is 30' wide and 45' long. There is a blood-covered altar here. Dense cobwebs hang down from the ceiling. There is a plain door in the northeast. There is a simple door in the northwest. It is locked. A plain door lies in the southeast. A rotted door lies in the northwest.
3. Barracks
This barracks is 40' wide and 45' long. The stone tile flooring is cracked in places. Cots line the walls. There are chests at the end of each bed. A plain door lies in the southwest. There's a simple door in the east. There's an ornate door in the southeast. It is locked. A simple door is in the northwest. A plain door is in the northwest. Torches line the walls.
a robe made of wool with lacing at the top, worth 6 sp
4. Chamber
This chamber is 30' wide and 15' long. There is a rotted door in the northwest. A painted door lies in the northwest. A rough door is in the southwest. There's a plain door in the northeast. There's a plain door in the southeast. Torches line the walls.
a quarterstaff with an engraved poplar body, worth 2 sp
a robe made of cotton with shiny brass clasps, worth 1 sp
a pouch of coins holding 8 ep, worth 4 gp
Treasure
a chest of coins containing 2,600 cp, 900 sp, and 90 gp, a cloth-of-gold vestments worth 27 gp, a gold locket with a painted portrait inside worth 29 gp, and a gold locket with a painted portrait inside worth 17 gp
5. Storeroom
This room is dark.
This rectangular room is 25' wide and 30' long. Stone tile flooring is cracked in places. Many boxes are stacked here. Dense cobwebs hang down from the ceiling. A rotted door is in the southeast. A copper-trimmed door lies in the northwest. There is a silver-trimmed door in the southeast.
There is a cult priest here.
Take Diamondshaper, female gnomish cult priest (TL 3)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an engraved ebony body, worth 1 gp
a robe made of cotton with rough copper buttons, worth 8 cp
a bag of coins containing 12 cp, worth 1 sp
a rough key that unlocks the door between room 6 and room 3, worth 1 sp
6. Chamber
This room is dark.
This room is a square 20' wide and 30' long. Marble flooring is cracked in places. There is an ornate door in the northwest. It is locked. A copper-trimmed door lies in the northeast. There's a gold-trimmed door in the northeast.
7. Chamber
This room is dark.
This rectangular room is 30' wide and 10' long. The marble flooring is cracked in places. Debris of unknown origin is scattered about. A decaying door is in the northeast. There is a gold-trimmed door in the southwest. A simple door is in the southeast.
A simple door is in the southwest. A pile of debris obscures it.
8. Chamber
This room is a square 10' wide and 30' long. Stone tile flooring is cracked in places. A simple door lies in the northeast. There are lit braziers around the room here.
9. Chamber
This room is dark.
This room is a square 25' wide and 20' long. Marble flooring is cracked in places. The ceiling is partly covered in cobwebs. A painted door lies in the southwest. An ornate door lies in the northeast. There's a silver-trimmed door in the west.
There is a cult priest here.
Idirang Eshrink, male bugbear cult priest (TL 4)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a cedar body, worth 2 sp
a robe with a tight collar, worth 1 sp
a plain key that unlocks the door between room 16 and room 18, worth 2 cp
10. Chamber
This chamber is 20' wide and 10' long. The stone tile flooring is cracked in places. There's a plain door in the southwest. A rotted door lies in the southeast. There is a large lit brazier in the middle of the room.
There are 2 cult acolytes here.
Tizhpung Paelor, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a carved aspen body, worth 2 sp
a robe made of wool with lacing halfway down, worth 50 gp
a quarterstaff with a stained silver fir body, worth 3 sp
a robe made of cotton with a tight collar, worth 50 gp
11. Storeroom
This square room is 30' wide and 25' long. Many boxes are stacked here. There's an ornate door in the southwest. There is a plain door in the northwest. There's a simple door in the northeast. Torches line the walls.
This square room is 10' wide and 20' long. The marble flooring is broken in places. A plain door lies in the southwest. It is locked. There's a rotted door in the southeast.
There is a cult priest here.
Omula Adroham, female tiefling cult priest (TL 3)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a walnut body, worth 2 sp
a robe with lacing at the top, worth 50 gp
13. Storeroom
This rectangular room is 10' wide and 30' long. The stone tile flooring is broken in places. Crates and large boxes line the walls. There are a lot of cobwebs here. There's a plain door in the southwest. There is a silver-trimmed door in the northeast. There is a plain door in the southeast. A few torches sit in sconces on the walls.
14. Chamber
This room is dark.
This chamber is 10' wide and 30' long. The floor is marble. A rough door is in the northeast. A plain door lies in the northwest.
15. Altar Room
This room is dark.
This rectangular room is 45' wide and 35' long. There is an evil-looking altar here. The ceiling is partly covered in cobwebs. There's a plain door in the northeast. A simple door is in the northeast. It is locked. An ornate door lies in the southwest.
There are 2 cult acolytes here.
Talver Wiredropper, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a painted aspen body, worth 2 sp
a robe with a tight collar, worth 4 sp
Qelwho Wireworker, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a carved ebony body, worth 1 gp
a robe with lacing down the middle, worth 4 sp
a purse of coins containing 11 cp, worth 1 sp
16. Altar Room
This room is dark.
This altar room is 15' wide and 35' long. There is an evil-looking altar here. A plain door is in the east. There's a simple door in the northwest. It is locked.
There are 4 cult acolytes here.
Qidrec Ashrinb, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a fir body, worth 3 sp
a robe made of silk with lacing at the top, worth 4 sp
Vollim Ebucnim, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with an engraved fir body, worth 3 sp
a robe with embossed silver buttons, worth 6 sp
a purse of coins containing 7 sp, worth 7 sp
Tetling Ceeper, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with a painted oak body, worth 2 sp
a quarterstaff with an engraved aspen body, worth 2 sp
a robe with bunched sleeves, worth 50 gp
17. Fountain Chamber
This room is a square 25' wide and 15' long. Stone tile flooring is cracked in places. Two fountains lie on either side of the room. A painted door is in the southwest. Torches line the walls.
A copper-trimmed door is in the northeast. It cannot be opened from this side.
a quarterstaff with a carved maple body, worth 5 sp
a robe with a open collar, worth 5 sp
Dodat Jadebiter, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a pine body, worth 2 sp
a robe made of cotton with wide sleeves, worth 50 gp
Bratfuv Dustweaver, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a painted walnut body, worth 2 sp
a robe with a tight collar, worth 50 gp
19. Chamber
This room is dark.
This chamber is 20' wide and 25' long. Much of the floor is covered in debris. There is a copper-trimmed door in the southwest. It is locked. A simple door lies in the northwest.
a quarterstaff with an engraved cherry body, worth 4 sp
a robe with short sleeves, worth 4 sp
a purse of coins holding 16 cp, worth 1 sp
Urena Sngoth, female tiefling cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a stained silver fir body, worth 3 sp
a robe with dull bronze buttons, worth 1 sp
a purse of coins holding 16 cp, worth 1 sp
21. Altar Room
This room is dark.
This altar room is 20' wide and 25' long. On top of a stone dais is a long altar. There are a lot of cobwebs here. A copper-trimmed door lies in the northeast. It is locked.
There is a cult priest here.
Agierum Akelmon, male bugbear cult priest (TL 4)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a walnut body, worth 2 sp
a robe made of linen with lacing at the top, worth 6 sp
22. Altar Room
This rectangular room is 40' wide and 15' long. There is a blood-covered altar here. A painted door is in the northwest. There is a plain door in the east. There is a large lit brazier in the middle of the room.
23. Chamber
This room is dark.
This room is a square 10' wide and 10' long. A gold-trimmed door is in the southeast.
There are 2 lesser demons here.
imp, lethargic (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, hunting (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
24. Altar Room
This room is dark.
This rectangular room is 20' wide and 45' long. The floor is marble. There is an evil-looking altar here. There's a silver-trimmed door in the west.
25. Altar Room
This room is dark.
This altar room is 25' wide and 30' long. On top of a stone dais is a long altar. A rough door is in the southwest. There is a copper-trimmed door in the northwest. A simple door lies in the northwest.
a chest of coins containing 1,700 cp, 1,300 sp, and 120 gp, a cloth-of-gold vestments worth 20 gp, a black velvet mask stitched with silver thread worth 21 gp, and a pair of engraved bone dice worth 31 gp
27. Chamber
This room is dark.
This chamber is 10' wide and 30' long. There's a rough door in the northeast.
There's a plain door in the southwest. A pile of trash obscures it.
There are 2 cult acolytes here.
Jöb Akland, male bugbear cult acolyte (TL 2)
Carrying the following:
a quarterstaff with an ebony body, worth 1 gp
a robe made of cotton with a wide collar, worth 5 sp
a robe made of wool with a wide collar, worth 1 sp
28. Storeroom
This room is dark.
This storeroom is 15' wide and 30' long. The stone tile flooring is broken in places. Boxes are stacked in corners here. There's an ornate door in the northeast.
There are 3 lesser demons here.
imp, hunting (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, resting (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
imp, lethargic (TL 5)
Abilities:
shapeshift into animal: can shapeshift into an animal
darkvision: can see in darkness
resistance: magic: is resistant to magic
29. Fountain Chamber
This square room is 10' wide and 25' long. Small fountains sit in each corner of the room. A plain door is in the northwest. Torches line the walls.
There is a cult high priest here.
Uqylun Eqavmam, male bugbear cult high priest (TL 5)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a quarterstaff with a carved cedar body, worth 2 sp
a long knife with a straight titanium blade, mithril hilt, and oak handle inlaid with brass, worth 157 gp
a robe with square brass buttons that is artfully embroidered, worth 5 sp
a large chest of coins holding 1,000 gp and 60 pp, worth 1,600 gp
Treasure
a large chest of coins containing 2,400 cp, 800 sp, and 80 gp, a small mirror set in a painted wood frame worth 20 gp, a gold locket with a painted portrait inside worth 32 gp, and a cloth-of-gold vestments worth 25 gp, inside fountain