Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Mausoleum of the Damned
Environment: grassland
Total Threat Level: 171
Average Threat Level: 10
1. Entrance
This rectangular room is 15' wide and 10' long. The stairs out of the dungeon are here. There is a plain door in the southeast. It is locked. There's a simple door in the northwest. Torches line the walls.
Treasure
a plain key that unlocks the door between room 1 and room 14
2. Storeroom
This room is a square 10' wide and 25' long. Many boxes are stacked here. There is a simple door in the southeast. A simple door is in the northwest. There are lit braziers around the room here.
There is a wandering creature here.
darkmantle, stalking (TL 2)
Abilities:
stalactite disguise: can disguise as stalactite
3. Burial Chamber
This room is dark.
This burial chamber is 25' wide and 25' long. There is a large stone sarcophagus here. There is a rough door in the northwest. There's a simple door in the southeast.
Treasure
a plain key that unlocks the door between room 14 and room 18
4. Storeroom
This room is dark.
This rectangular room is 25' wide and 25' long. A few broken crates and boxes are strewn about. There's a rough door in the southeast. An ornate door lies in the northeast.
There is a painted door in the northwest. It's practically undetectable except for a thin seam visible only on close inspection.
There are 3 skeletons here.
Tuuram Almethion, male skeletal dragonborn soldier (TL 4)
Abilities:
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a short sword with a worn silver blade, straight white gold hilt, and maple handle, worth 61 gp
a brigandine made of wyvern hide with silver studs, worth 1,010 gp
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a spear with a simple silver blade and silver fir body, worth 1 gp
a chain shirt made of bronze, worth 55 gp
a small key that unlocks the door between room 21 and room 23, worth 4 cp
Odkol Ekruham, male skeletal dragonborn guard (TL 4)
Abilities:
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a spear with a serrated adamantine blade and cherry body, worth 101 gp
a bronze chain shirt, worth 55 gp
5. Chamber
This chamber is 25' wide and 20' long. Much of the floor is covered in debris. There is a painted door in the southeast. A simple door lies in the northeast. There's a decaying door in the northwest. There are lit braziers around the room here.
6. Storeroom
This rectangular room is 20' wide and 25' long. Crates and large boxes line the walls. An iron-trimmed door lies in the northwest. There's a simple door in the east. A decaying door lies in the southwest. Torches line the walls.
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a spear with a silver blade and ironwood body, worth 2 gp
a chain shirt made of loose adamantine rings, worth 50,045 gp
a pouch of coins with 23 cp, worth 2 sp
Jib Ushronb, male skeletal dragonborn warrior (TL 4)
Abilities:
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a morningstar with a carved bronze head, a white cedar haft, and a pig hide wrapped handle, worth 1 gp
7. Storeroom
This room is dark.
This rectangular room is 15' wide and 20' long. Crates and large boxes line the walls. There is a simple door in the northwest. A simple door is in the southeast.
8. Storeroom
This room is dark.
This square room is 25' wide and 15' long. Boxes are stacked in corners here. Dense cobwebs hang down from the ceiling. An iron-trimmed door is in the southwest. There is a simple door in the southeast. A rotted door is in the northeast. There's an ornate door in the northwest.
9. Chamber
This room is dark.
This chamber is 20' wide and 15' long. The stone tile flooring is broken in places. A simple door is in the west. A simple door lies in the northeast. There's a plain door in the southwest.
There is a wandering creature here.
owlbear, cautious (TL 4)
Carrying the following:
a small key that unlocks the door between room 22 and room 25, worth 1 sp
10. Storeroom
This room is dark.
This storeroom is 30' wide and 25' long. The stone tile flooring is broken in places. Crates and large boxes line the walls. A decaying door lies in the southeast. A gold-trimmed door lies in the southeast. An ornate door lies in the southwest. A plain door is in the northwest.
11. Chamber
This room is dark.
This chamber is 10' wide and 10' long. There's a simple door in the southwest. There's a rough door in the northeast.
There is a wandering creature here.
cat, lethargic (TL 0)
12. Storeroom
This storeroom is 20' wide and 15' long. Stone tile flooring is cracked in places. Boxes are stacked in corners here. Much of the floor is covered in debris. There's a simple door in the southwest. There is a plain door in the southeast. There is a large lit brazier in the middle of the room.
There is a wandering creature here.
eagle, sleeping (TL 0)
13. Chamber
This room is dark.
This chamber is 30' wide and 10' long. A simple door is in the southwest. An ornate door is in the southeast. There is a rough door in the southwest. An iron-trimmed door is in the northwest.
There are 6 skeletons here.
Nublung Ukland, male skeletal dragonborn warrior (TL 4)
Abilities:
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a morningstar with a gold head, a short silver fir haft, and a bull leather wrapped handle, worth 51 gp
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a morningstar with a large steel head, a pine haft, and a shark skin wrapped handle, worth 1 gp
14. Fountain Chamber
This fountain chamber is 20' wide and 20' long. An old and disused fountain sits in the corner. A plain door is in the southwest. It is locked. A plain door is in the northwest. It is locked. Torches line the walls.
There is a wandering creature here.
axe beak, hunting (TL 1)
15. Chamber
This chamber is 10' wide and 10' long. There is a pile of rags here. There is a plain door in the southeast. An ornate door lies in the southeast. A few torches sit in sconces on the walls.
16. Storeroom
This room is dark.
This room is a square 20' wide and 30' long. Boxes are stacked in corners here. Dense cobwebs hang down from the ceiling. There is a plain door in the southwest. There is a rotted door in the southwest. There's an iron-trimmed door in the southeast.
There are 4 wandering creatures here.
ice mephit, hunting (TL 8)
Abilities:
spell: fog cloud: can cast fog cloud
ice explosion on death: explodes in ice shards on death
breath weapon: frost: can breathe frost
immunity: cold: is immune to cold
ice mephit, resting (TL 8)
Abilities:
spell: fog cloud: can cast fog cloud
ice explosion on death: explodes in ice shards on death
breath weapon: frost: can breathe frost
immunity: cold: is immune to cold
ice mephit, cautious (TL 8)
Abilities:
spell: fog cloud: can cast fog cloud
ice explosion on death: explodes in ice shards on death
breath weapon: frost: can breathe frost
immunity: cold: is immune to cold
ice mephit, cautious (TL 8)
Abilities:
spell: fog cloud: can cast fog cloud
ice explosion on death: explodes in ice shards on death
breath weapon: frost: can breathe frost
immunity: cold: is immune to cold
17. Storeroom
This storeroom is 20' wide and 15' long. A few broken crates and boxes are strewn about. There is a plain door in the northwest. A simple door lies in the southeast. A simple door lies in the southeast. A few torches sit in sconces on the walls.
There is a wandering creature here.
rat, hunting (TL 0)
18. Chamber
This chamber is 15' wide and 30' long. There is a plain door in the southeast. It is locked. There is a large lit brazier in the middle of the room.
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a short sword with a mithril blade, silver hilt, and worn maple handle, worth 170 gp
a brigandine made of wyvern hide fastened with tin clasps, worth 1,010 gp
19. Fountain Chamber
This room is dark.
This fountain chamber is 20' wide and 20' long. There is an elegant fountain here. A simple door lies in the northwest. A decaying door is in the northeast. A simple door lies in the southeast.
20. Storeroom
This room is dark.
This storeroom is 10' wide and 10' long. Crates and large boxes line the walls. A gold-trimmed door lies in the northwest.
21. Chamber
This rectangular room is 30' wide and 30' long. There's a decaying door in the southwest. There's an ornate door in the southwest. It is locked. There are lit braziers around the room here.
There is a wandering creature here.
cow, lethargic (TL 1)
Treasure
a chest of coins holding 2,100 cp, 1,000 sp, and 40 gp, a quartz worth 48 gp, a star rose quartz worth 45 gp, a zircon worth 49 gp, a chrysoprase worth 48 gp, a star rose quartz worth 46 gp, a chalcedony worth 48 gp, a sardonyx worth 45 gp, a bloodstone worth 46 gp, and a zircon worth 46 gp
22. Storeroom
This storeroom is 15' wide and 25' long. Many boxes are stacked here. There is a pile of rags here. A simple door is in the northeast. It is locked. A few torches sit in sconces on the walls.
An ornate door lies in the southwest. It cannot be opened from this side.
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a spear with a straight copper blade and rough birch body, worth 1 gp
a chain shirt made of mithril, worth 40,045 gp
a bag of coins with 14 cp, worth 1 sp
23. Burial Chamber
This room is dark.
This burial chamber is 30' wide and 45' long. There is a large, ornate coffin here. One of the corners has a large pile of filthy rags. There is a simple door in the northwest. An ornate door is in the northwest. It is locked.
There are 4 skeletons here.
Agkil Osngferd, male skeletal dragonborn guard (TL 4)
Abilities:
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a spear with a worn bronze blade and rough fir body, worth 1 gp
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type
immunity: piercing: immune to piercing damage
Carrying the following:
a spear with a grooved titanium blade and embossed birch body, worth 76 gp
a chain shirt made of gold rings, worth 25,045 gp
Treasure
a chest of coins with 2,400 cp, 1,100 sp, and 40 gp, a chalcedony worth 47 gp, a jasper worth 48 gp, a bloodstone worth 46 gp, an onyx worth 48 gp, a carnelian worth 48 gp, a bloodstone worth 45 gp, a citrine worth 48 gp, a bloodstone worth 49 gp, and a chrysoprase worth 45 gp, inside coffins
24. Chamber
This chamber is 30' wide and 25' long. There's a decaying door in the southwest. A simple door lies in the northeast. Torches line the walls.
There is a wandering creature here.
hippogriff, stalking (TL 4)
Abilities:
flight: can fly
25. Chamber
This room is dark.
This room is a square 15' wide and 15' long. A simple door lies in the southwest. It is locked.
There is a lich here.
Laionn Whitetalon, female dragonborn lich (TL 11)
Abilities:
breath weapon: can breathe an element (acid, cold, fire, lightning, poison) appropriate to the dragonborn's type