Tools for procedural generation of content for tabletop role-playing
games
Dungeon Generator
A dungeon generator.
Lock Seed
The Den of the Demonic Order
Environment: forest
Total Threat Level: 169
Average Threat Level: 7
1. Entrance
This room is dark.
This rectangular room is 15' wide and 10' long. The entrance to the dungeon is here. There's an ornate door in the northeast. There's a plain door in the southwest. A plain door lies in the southeast.
2. Altar Room
This room is dark.
This rectangular room is 20' wide and 50' long. There is a blood-covered altar here. A plain door lies in the northwest. A copper-trimmed door is in the southwest. There is a plain door in the southeast.
A plain door lies in the northeast. It's hidden behind a tapestry.
There is a cult priest here.
Podud Diamondworker, male gnomish cult priest (TL 3)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a cedar body, worth 2 sp
a robe made of silk with wide sleeves, worth 4 sp
a bag of coins with 17 sp, worth 1 gp
3. Barracks
This barracks is 55' wide and 55' long. Beds line the walls. There are chests at the end of each bed. A plain door is in the southeast. A simple door lies in the northwest. A rough door is in the northeast. There is a simple door in the southwest. There is a plain door in the southwest. There is a large lit brazier in the middle of the room.
There is a cult priest here.
Inga Itsburg, female duergar cult priest (TL 4)
Abilities:
darkvision: can see in the dark
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a poplar body, worth 2 sp
a robe made of linen with dull silver clasps, worth 6 sp
4. Storeroom
This room is dark.
This rectangular room is 15' wide and 15' long. The floor is stone tile. Crates and large boxes line the walls. Dense cobwebs hang down from the ceiling. There's a simple door in the northeast.
There are 2 lesser demons here.
hell hound, stalking (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, stalking (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
5. Chamber
This room is dark.
This rectangular room is 10' wide and 25' long. A simple door is in the west. A plain door lies in the northeast. There is a plain door in the southwest.
a plain key that unlocks the door between room 10 and room 17, worth 5 cp
Wolver Agateseeder, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a stained walnut body, worth 2 sp
a robe with square white gold clasps, worth 50 gp
Kungd Ironpopper, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a birch body, worth 2 sp
a robe made of linen with long sleeves, worth 1 sp
a bag of coins with 16 sp, worth 1 gp
6. Chamber
This room is dark.
This chamber is 25' wide and 25' long. An ornate door lies in the southwest. A simple door lies in the northeast. There is a rotted door in the southeast. It is locked. There is a plain door in the northwest.
a quarterstaff with a carved ironwood body, worth 8 sp
a robe made of silk with a tight collar, worth 9 sp
a bag of coins containing 19 cp, worth 1 sp
Dobu Gempopper, female gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a painted walnut body, worth 2 sp
a robe with square brass buttons, worth 5 sp
Treasure
a large chest of coins with 2,400 cp, 1,100 sp, and 110 gp, a hematite worth 9 gp, a rhodochrosite worth 9 gp, a blue quartz worth 9 gp, an irregular freshwater pearl worth 9 gp, an eye agate worth 9 gp, an obsidian worth 9 gp, a turquoise worth 9 gp, a lapis lazuli worth 9 gp, a blue quartz worth 9 gp, a blue quartz worth 9 gp, a malachite worth 9 gp, and a moss agate worth 9 gp
7. Chamber
This room is dark.
This square room is 25' wide and 10' long. One of the corners has a large pile of filthy rags. There's a rough door in the west. A gold-trimmed door lies in the northeast.
There are 2 cult acolytes here.
Qudrec Shletcher, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a pine body, worth 2 sp
a robe with short sleeves, worth 8 sp
a bag of coins with 22 sp, worth 2 gp
Vullyng Shurier, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a pine body, worth 2 sp
a robe with dull gold clasps, worth 50 gp
a bag of coins with 22 sp, worth 2 gp
8. Chamber
This room is dark.
This chamber is 30' wide and 25' long. There's a plain door in the southwest. There is a carved door in the southeast. It is locked. There is a plain door in the northeast. There's a decaying door in the northwest.
Treasure
a chest of coins with 2,200 cp, 1,100 sp, and 60 gp, a gold locket with a painted portrait inside worth 31 gp, a copper chalice with silver filigree worth 16 gp, a small mirror set in a painted wood frame worth 25 gp, a carved bone statuette worth 22 gp, a small gold bracelet worth 19 gp, and a pair of engraved bone dice worth 19 gp
9. Storeroom
This square room is 30' wide and 15' long. The stone tile flooring is cracked in places. Many boxes are stacked here. Small piles of rags are scattered across the floor. A plain door lies in the northeast. There is a plain door in the southeast. A gold-trimmed door is in the northwest. There is a painted door in the southeast. A few torches sit in sconces on the walls.
There is a cult priest here.
Unira Bualor, female dark elven cult priest (TL 8)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an oak body, worth 2 sp
a robe made of silk with short sleeves, worth 5 sp
Treasure
a chest of coins with 1,900 cp, 1,000 sp, and 30 gp, a copper chalice with silver filigree worth 28 gp, an embroidered silk handkerchief worth 17 gp, a copper chalice with silver filigree worth 29 gp, a silver ewer worth 15 gp, a silver ewer worth 18 gp, and a pair of engraved bone dice worth 18 gp, inside stacked boxes
10. Storeroom
This room is dark.
This square room is 15' wide and 25' long. A few broken crates and boxes are strewn about. A plain door lies in the southwest. It is locked. There's a simple door in the northwest. There's a decaying door in the northeast.
There are 4 lesser demons here.
hell hound, resting (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, resting (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
Carrying the following:
a small key that unlocks the door between room 11 and room 14, worth 5 cp
hell hound, cautious (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
hell hound, sleeping (TL 4)
Abilities:
immunity: fire damage: is immune to fire damage
breath weapon: fire: can breathe fire once an hour
11. Chamber
This room is dark.
This rectangular room is 25' wide and 15' long. Stone tile flooring is cracked in places. There is a simple door in the southeast. A plain door is in the northwest. It is locked.
12. Fountain Chamber
This rectangular room is 10' wide and 20' long. Two fountains lie on either side of the room. Debris of unknown origin is scattered about. A plain door lies in the southwest. There is a simple door in the southwest. There's a rotted door in the northeast. A few torches sit in sconces on the walls.
There are 2 cult acolytes here.
Valapoer Qomterson, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a quarterstaff with a stained cherry body, worth 4 sp
a robe with a wide collar, worth 9 sp
Tadric Abraham, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a quarterstaff with a stained blackwood body, worth 7 sp
a robe with rough brass buttons, worth 9 sp
13. Chamber
This room is a square 15' wide and 15' long. Marble flooring is cracked in places. A simple door lies in the east. A plain door lies in the southwest. There are lit braziers around the room here.
There are 3 cult acolytes here.
Todup Alloysweeper, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a walnut body, worth 2 sp
a robe made of linen with a wide collar, worth 1 sp
Pengg Pelletworker, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a pine body, worth 2 sp
a robe made of linen with wide sleeves, worth 1 sp
a quarterstaff with a painted fir body, worth 3 sp
a robe made of linen with lacing halfway down, worth 50 gp
14. Chamber
This room is dark.
This rectangular room is 25' wide and 20' long. The marble flooring is cracked in places. There's a plain door in the southeast. It is locked. A rough door is in the southwest.
There is a cult priest here.
Tokring Ilmathion, male dark elven cult priest (TL 8)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a stained fir body, worth 3 sp
a robe with bunched sleeves, worth 50 gp
a plain key that unlocks the door between room 15 and room 8, worth 4 cp
15. Storeroom
This room is a square 20' wide and 25' long. Crates and large boxes line the walls. There is a carved door in the northwest. It is locked. A rotted door is in the southeast. There are lit braziers around the room here.
a quarterstaff with an engraved poplar body, worth 2 sp
a robe with a open collar, worth 5 sp
Eruma Isnferd, female duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with an engraved white cedar body, worth 4 sp
a robe made of linen with a wide collar, worth 2 sp
a shiny key that unlocks the door between room 27 and room 6, worth 8 cp
Treasure
a large chest of coins with 1,800 cp, 700 sp, and 100 gp, a malachite worth 9 gp, a malachite worth 9 gp, an obsidian worth 9 gp, an eye agate worth 9 gp, a tiger eye worth 9 gp, an irregular freshwater pearl worth 9 gp, an eye agate worth 9 gp, an obsidian worth 9 gp, a malachite worth 9 gp, a tiger eye worth 9 gp, an irregular freshwater pearl worth 9 gp, and a blue quartz worth 9 gp, inside stacked boxes
16. Chamber
This room is dark.
This room is a square 10' wide and 25' long. There is a plain door in the northeast.
There are 4 lesser demons here.
quasit, stalking (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
quasit, lethargic (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
quasit, hunting (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
quasit, hunting (TL 6)
Abilities:
shapeshift into insect: can shapeshift into an insect
minor invisibility: can turn invisible at will, but not while attacking
resistance: magic: is resistant to magic
17. Chamber
This square room is 20' wide and 25' long. A plain door is in the northeast. It is locked. Torches line the walls.
18. Storeroom
This room is dark.
This rectangular room is 15' wide and 15' long. The stone tile flooring is cracked in places. Crates and large boxes line the walls. There's a simple door in the southwest. A plain door is in the north. A decaying door is in the northeast. There is a plain door in the southeast.
a robe made of silk with square copper buttons, worth 4 sp
a purse of coins containing 20 sp, worth 2 gp
Malver Rubytinker, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a cherry body, worth 4 sp
a robe made of linen with lacing down the middle, worth 50 gp
Barwil Goldmallet, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with an engraved ebony body, worth 1 gp
a robe made of cotton with lacing at the top, worth 1 sp
19. Chamber
This chamber is 20' wide and 25' long. The marble flooring is broken in places. A copper-trimmed door lies in the southeast. There are lit braziers around the room here.
20. Chamber
This room is dark.
This rectangular room is 20' wide and 20' long. Stone tile flooring is cracked in places. Dense cobwebs hang down from the ceiling. A simple door is in the southeast.
a robe made of cotton with embossed tin clasps, worth 4 cp
21. Chamber
This room is dark.
This chamber is 25' wide and 25' long. There's a decaying door in the west. A painted door lies in the northwest. A simple door is in the southwest.
There's a simple door in the northwest. It's hidden behind a tapestry.
There is a cult priest here.
Joeb Odejngang, male dark elven cult priest (TL 8)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a blackwood body, worth 7 sp
a robe made of wool with a wide collar, worth 1 sp
22. Storeroom
This room is dark.
This square room is 10' wide and 15' long. The floor is stone tile. A few broken crates and boxes are strewn about. Small piles of rags are scattered across the floor. There is a rotted door in the northwest.
There is a cult priest here.
Uvnua Peulor, female dark elven cult priest (TL 8)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an ebony body, worth 1 gp
a robe with narrow sleeves, worth 50 gp
a pouch of coins containing 15 ep, worth 7 gp
23. Chamber
This room is dark.
This rectangular room is 25' wide and 10' long. There's a plain door in the southwest. It is locked.
A simple door is in the southeast. It's practically undetectable except for a thin seam visible only on close inspection.
There are 3 cult acolytes here.
Beerem Obikngang, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a quarterstaff with an ironwood body, worth 8 sp
a robe with lacing halfway down, worth 8 cp
a bag of coins holding 14 gp, worth 14 gp
Egmua Itreham, female dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a quarterstaff with a stained white cedar body, worth 4 sp
a robe with volumnous sleeves, worth 2 sp
a bag of coins holding 14 gp, worth 14 gp
Qözhgom Olmathion, male dark elven cult acolyte (TL 6)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
Carrying the following:
a quarterstaff with a painted blackwood body, worth 7 sp
a robe with lacing down the middle, worth 9 sp
24. Storeroom
This room is dark.
This storeroom is 10' wide and 25' long. A few broken crates and boxes are strewn about. A rough door is in the northeast. A simple door lies in the northwest.
There is a cult priest here.
Biilen Bamders, male dark elven cult priest (TL 8)
Abilities:
darkvision: can see in the dark
spell: faerie fire: can cast faerie fire
spell: dancing lights: can cast dancing lights
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with a maple body, worth 5 sp
a robe made of cotton with lacing down the middle, worth 50 gp
a pouch of coins with 15 cp, worth 1 sp
25. Chamber
This room is dark.
This rectangular room is 15' wide and 25' long. The floor is stone tile. There is a simple door in the southwest. There is a plain door in the northwest. A simple door is in the northeast.
a ornate key that unlocks the door between room 28 and room 23, worth 1 sp
27. Altar Room
This room is dark.
This altar room is 40' wide and 50' long. There is an evil-looking altar here. There is a rotted door in the northwest. It is locked. A simple door lies in the southwest. A plain door lies in the northwest.
a quarterstaff with a painted ironwood body, worth 8 sp
a robe made of fine silk with lacing halfway down, worth 8 sp
Jurver Jewelbrander, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a walnut body, worth 2 sp
a robe made of linen with lacing halfway down, worth 50 gp
Blupjif Opalweaver, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a carved maple body, worth 5 sp
a robe with a open collar, worth 50 gp
a purse of coins holding 10 gp, worth 10 gp
Wurver Jetchest, male gnomish cult acolyte (TL 1)
Carrying the following:
a quarterstaff with a birch body, worth 2 sp
a robe with a wide collar, worth 50 gp
a purse of coins holding 10 gp, worth 10 gp
28. Chamber
This chamber is 25' wide and 10' long. There is a pile of random debris here. A plain door lies in the northwest. It is locked. A plain door lies in the east. A few torches sit in sconces on the walls.
There are 2 cult acolytes here.
Volling Eepsberg, male duergar cult acolyte (TL 2)
Abilities:
darkvision: can see in the dark
Carrying the following:
a quarterstaff with a white cedar body, worth 4 sp
a quarterstaff with a painted cherry body, worth 4 sp
a robe with lacing at the top, worth 1 sp
29. Altar Room
This altar room is 35' wide and 40' long. Stone tile flooring is cracked in places. On top of a stone dais is a long altar. A rotted door is in the southwest. Torches line the walls.
There's a simple door in the northwest. A tapestry obscures it.
There is a cult high priest here.
Dolgil Silverwatcher, male gnomish cult high priest (TL 4)
Abilities:
demonic spellcasting: casts demonic spells
Carrying the following:
a staff with an engraved walnut body capped on top and bottom with iron, worth 2 sp
a dagger with an iron blade, curved adamantine hilt, and blackwood handle, worth 102 gp
a robe with long sleeves, worth 9 sp
a chest of coins containing 700 gp and 60 pp, worth 1,300 gp