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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Dungeon Generator

A dungeon generator.

Lock Seed

The Lair of the Dark Brotherhood

Environment: arctic

Total Threat Level: 95

Average Threat Level: 5

1. Entrance

This room is a square 15' wide and 20' long. The entrance to the dungeon is here. There is a plain door in the northeast. There's a rotted door in the northwest. There's a simple door in the southeast. There is a large lit brazier in the middle of the room.

2. Altar Room

This room is dark.

This rectangular room is 30' wide and 50' long. There is a blood-covered altar here. The ceiling is partly covered in cobwebs. There is a rotted door in the southeast. A plain door is in the northwest. A simple door lies in the northeast. A plain door is in the southwest. There's a painted door in the southwest. A rotted door is in the southeast. There's a rotted door in the northwest. It is locked.

There are 2 cult acolytes here.

Negrom Isngfird, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with an engraved ironwood body, worth 8 sp
  • a robe made of fine silk with lacing at the top, worth 8 sp
  • a bag of coins holding 13 gp, worth 13 gp

Dooring Ciper, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with an ebony body, worth 1 gp
  • a robe with rough silver buttons, worth 5 sp
  • a bag of coins holding 13 gp, worth 13 gp

3. Barracks

This rectangular room is 55' wide and 55' long. Cots line the walls. Each bed has a chest at the foot. The ceiling is partly covered in cobwebs. There is a rough door in the northeast. There is a decaying door in the southeast. A copper-trimmed door lies in the northwest. A painted door is in the northeast. A rotted door lies in the northwest. A few torches sit in sconces on the walls.

Treasure

  • a rough key that unlocks the door between room 15 and room 21

4. Chamber

This room is dark.

This chamber is 10' wide and 30' long. The marble flooring is broken in places. There's an iron-trimmed door in the northeast. A rotted door is in the northwest.

There are 4 cult acolytes here.

Olina Tondersen, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a white cedar body, worth 4 sp
  • a robe with a open collar, worth 6 sp
  • a pouch of coins containing 16 cp, worth 1 sp

Oduroon Shlitcher, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a stained fir body, worth 3 sp
  • a robe with lacing halfway down, worth 2 sp

Idhoreen Zhlotcher, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a painted blackwood body, worth 7 sp
  • a robe made of wool with volumnous sleeves, worth 1 sp
  • a pouch of coins containing 16 cp, worth 1 sp

Ulena Smoth, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a stained fir body, worth 3 sp
  • a robe made of linen with dull gold buttons, worth 50 gp
  • a pouch of coins containing 16 cp, worth 1 sp

5. Chamber

This chamber is 15' wide and 10' long. A decaying door is in the southwest. There is a rotted door in the southeast. There is a large lit brazier in the middle of the room.

Treasure

  • a rough key that unlocks the door between room 11 and room 14

6. Chamber

This square room is 10' wide and 25' long. There's a plain door in the southeast. There are lit braziers around the room here.

Treasure

  • a chest of coins with 1,800 cp, 1,200 sp, and 120 gp, a carved bone statuette worth 32 gp, a small mirror set in a painted wood frame worth 24 gp, a small gold bracelet worth 25 gp, a small mirror set in a painted wood frame worth 31 gp, a silver ewer worth 24 gp, and a small gold bracelet worth 23 gp

7. Chamber

This rectangular room is 25' wide and 30' long. An iron-trimmed door is in the southwest. A decaying door is in the southeast. There is a large lit brazier in the middle of the room.
A rough door lies in the southeast. A pile of debris obscures it.

There are 3 cult acolytes here.

Gussica Ievdloend, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a stained poplar body, worth 2 sp
  • a robe with a wide collar, worth 1 sp
  • a bag of coins holding 22 cp, worth 2 sp
  • a small key that unlocks the door between room 8 and room 2, worth 5 cp

Yna Zhlotcher, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a walnut body, worth 2 sp
  • a robe made of silk with long sleeves, worth 5 sp

Qessika Opobmun, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a pine body, worth 2 sp
  • a robe with a open collar, worth 1 sp

8. Storeroom

This room is dark.

This rectangular room is 10' wide and 15' long. A few broken crates and boxes are strewn about. Small piles of rags are scattered across the floor. There is a rotted door in the southeast. It is locked. There is a plain door in the east.
A plain door is in the southwest. A tapestry obscures it.

There are 2 lesser demons here.

hell hound, cautious (TL 4)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • breath weapon: fire: can breathe fire once an hour

hell hound, resting (TL 4)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • breath weapon: fire: can breathe fire once an hour

9. Altar Room

This room is dark.

This rectangular room is 50' wide and 20' long. On top of a stone dais is a long altar. Debris of unknown origin is scattered about. A decaying door is in the northwest. A plain door is in the northeast. A simple door is in the northeast. There's an ornate door in the northeast.

There are 4 cult acolytes here.

Iena Ikland, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a carved walnut body, worth 2 sp
  • a robe with a tight collar, worth 2 sp
  • a pouch of coins with 12 sp, worth 1 gp

Ungela Peolor, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a carved poplar body, worth 2 sp
  • a robe with wide sleeves, worth 50 gp

Tizbam Puilor, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a blackwood body, worth 7 sp
  • a robe with volumnous sleeves, worth 1 sp

Gelonia Tialor, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with an engraved white cedar body, worth 4 sp
  • a robe made of silk with wide sleeves, worth 9 sp
  • a pouch of coins with 12 sp, worth 1 gp

10. Storeroom

This room is dark.

This room is a square 10' wide and 20' long. Crates and large boxes line the walls. Debris of unknown origin is scattered about. There's a decaying door in the northeast.

There is a cult priest here.

Akpir Zhorier, male deep gnome cult priest (TL 4)

Abilities:

  • darkvision: can see in the dark
  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a quarterstaff with an engraved poplar body, worth 2 sp
  • a robe with lacing down the middle, worth 8 sp

11. Chamber

This room is dark.

This chamber is 20' wide and 10' long. There's a plain door in the southeast. There's a rough door in the northwest. It is locked. A simple door is in the southwest.

There is a cult priest here.

Jib Zherrier, male deep gnome cult priest (TL 4)

Abilities:

  • darkvision: can see in the dark
  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a quarterstaff with a stained ironwood body, worth 8 sp
  • a robe made of linen with long sleeves, worth 50 gp

12. Chamber

This room is a square 25' wide and 20' long. There is a simple door in the northeast. There is a gold-trimmed door in the southwest. Torches line the walls.

There are 2 cult acolytes here.

Yna Edroham, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a stained poplar body, worth 2 sp
  • a robe made of cotton with short sleeves, worth 5 cp

Joeb Dielor, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a poplar body, worth 2 sp
  • a robe with lacing down the middle, worth 50 gp

13. Chamber

This room is dark.

This chamber is 10' wide and 10' long. There is an iron-trimmed door in the southwest. A decaying door lies in the northwest.

There are 2 cult acolytes here.

Uxnia Sletcher, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with an engraved cherry body, worth 4 sp
  • a robe with narrow sleeves, worth 50 gp
  • a bag of coins with 7 sp, worth 7 sp

Tobling Anfford, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a painted cedar body, worth 2 sp
  • a robe made of fine silk with lacing halfway down, worth 50 gp

14. Fountain Chamber

This room is dark.

This rectangular room is 10' wide and 10' long. Stone tile flooring is cracked in places. Small fountains sit in each corner of the room. A rough door is in the southeast. It is locked. A simple door lies in the northwest.

There are 4 cult acolytes here.

Daalong Keeper, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a silver fir body, worth 3 sp
  • a robe made of fine silk with lacing down the middle, worth 8 sp
  • a purse of coins holding 8 gp, worth 8 gp

Fulleem Snath, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a carved walnut body, worth 2 sp
  • a robe made of silk with round gold buttons, worth 50 gp
  • a purse of coins holding 8 gp, worth 8 gp

Elmea Slutcher, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a carved maple body, worth 5 sp
  • a robe with lacing halfway down, worth 5 cp

Udhuryn Egreham, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with an aspen body, worth 2 sp
  • a robe made of linen with a tight collar, worth 50 gp
  • a purse of coins holding 8 gp, worth 8 gp

15. Chamber

This chamber is 20' wide and 25' long. Stone tile flooring is cracked in places. There's a plain door in the northwest. A simple door lies in the southeast. It is locked. A plain door lies in the northeast. An ornate door lies in the southwest. There is a large lit brazier in the middle of the room.

There are 2 cult acolytes here.

Vulokoel Ievdlind, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a cherry body, worth 4 sp
  • a robe with a tight collar, worth 9 sp

Odbel Aqelming, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a painted aspen body, worth 2 sp
  • a robe with lacing at the top, worth 50 gp

16. Chamber

This chamber is 30' wide and 30' long. There is a simple door in the southeast. A painted door lies in the northwest. There is a decaying door in the northeast. Torches line the walls.

17. Storeroom

This room is a square 20' wide and 25' long. Crates and large boxes line the walls. There is a copper-trimmed door in the southeast. A gold-trimmed door is in the northeast. There is a large lit brazier in the middle of the room.

There are 3 cult acolytes here.

Felina Zhletcher, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a white cedar body, worth 4 sp
  • a robe with narrow sleeves, worth 9 sp

Angala Acvford, female deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a cherry body, worth 4 sp
  • a robe made of fine silk with narrow sleeves, worth 50 gp

Ugeeling Ulngithion, male deep gnome cult acolyte (TL 2)

Abilities:

  • darkvision: can see in the dark

Carrying the following:

  • a staff with a stained ironwood body, worth 8 sp
  • a robe with a tight collar, worth 8 sp

18. Storeroom

This room is dark.

This storeroom is 15' wide and 10' long. Boxes are stacked in corners here. There is a rough door in the northwest. An iron-trimmed door is in the northeast.
A plain door is in the southwest. It cannot be opened from this side.

There are 3 lesser demons here.

hell hound, cautious (TL 4)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • breath weapon: fire: can breathe fire once an hour

hell hound, sleeping (TL 4)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • breath weapon: fire: can breathe fire once an hour

hell hound, cautious (TL 4)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • breath weapon: fire: can breathe fire once an hour

19. Fountain Chamber

This room is dark.

This fountain chamber is 10' wide and 20' long. The stone tile flooring is broken in places. There is an elegant fountain here. There are a lot of cobwebs here. A painted door lies in the southeast.

20. Chamber

This rectangular room is 25' wide and 10' long. A decaying door lies in the northwest. There are lit braziers around the room here.

There is a cult priest here.

Kissaca Smoth, female deep gnome cult priest (TL 4)

Abilities:

  • darkvision: can see in the dark
  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a quarterstaff with a painted aspen body, worth 2 sp
  • a robe made of wool with a tight collar, worth 2 sp
  • a pouch of coins with 18 cp, worth 1 sp

21. Storeroom

This rectangular room is 30' wide and 10' long. Boxes are stacked in corners here. There is a simple door in the northwest. It is locked. There is a plain door in the southwest. There is a large lit brazier in the middle of the room.

There are 2 lesser demons here.

lemure, lethargic (TL 3)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • immunity: poison: is immune to poison

lemure, resting (TL 3)

Abilities:

  • immunity: fire damage: is immune to fire damage
  • immunity: poison: is immune to poison

Treasure

  • a large chest of coins holding 1,600 cp, 1,200 sp, and 60 gp, a tiger eye worth 9 gp, a moss agate worth 9 gp, a malachite worth 9 gp, and an azurite worth 9 gp, inside stacked boxes

22. Chamber

This room is dark.

This rectangular room is 20' wide and 30' long. There's a simple door in the southwest. A plain door is in the southwest.

23. Storeroom

This square room is 10' wide and 20' long. A few broken crates and boxes are strewn about. Debris of unknown origin is scattered about. A rough door is in the southwest. There is a plain door in the northeast. There are lit braziers around the room here.

There is a cult high priest here.

Affrem Uqicngun, male deep gnome cult high priest (TL 5)

Abilities:

  • darkvision: can see in the dark
  • demonic spellcasting: casts demonic spells

Carrying the following:

  • a quarterstaff with a painted oak body, worth 2 sp
  • a dagger with an iron blade, iron hilt, and rough maple handle, worth 2 gp
  • a robe with wide sleeves that is embroidered with ornate patterns, worth 5 sp