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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: 0

Expertise: -1

Influence: 2

Interface: 1

Careers

Starfarer
Academic

Origin

Crowded

Descriptors

Tall, Elderly, and Spare

Skills

Advancement

A fascinating phenomenon is explained.

Assets

Workspace: Navigation

Wide bay windows, observation decks, star-charts, holo-screens. Satellite uplinks, orbital tracking systems, airspace control/coordination tower

Class 0 Attire (Rugged)

Crude, patched, aged and worn.

Class 1 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • High Yield: Massive area of effect, city block or more. Charge only.

Class 1 Explosive (Grenade)

One-handed thrown explosive. Optimal Range: Close

  • Focused: Directed high explosive force, little collateral damage.

Class 2 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Laser: Projects focused beams of energy that can cut or melt materials.
  • Concussive: Exceptionally loud and bright. Deafens, blinds and knocks away.