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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 0

Expertise: 1

Influence: 1

Interface: 2

Careers

Military
Explorer

Origin

Regimented

Descriptors

Grim, Brash, and Strict

Skills

Advancement

An objective is taken by force.

Assets

Workspace: Barracks

Efficient, defensible, practical. Berthing for many soldiers, lockers, gym, training ring, mobilization area.

Class 0 Attire (Formal)

Well cut and stylish.

Class 1 Flyer (Shuttle)

A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.

  • Luxury: Impressive, high quality and very comfortable. Various quality-of-life features.

Class 1 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • Shrapnel: Causes amputation, bleeding and disfigurement in a wide radius.

Class 2 Firearm (Pistol)

One handed ranged weapon, Optimal Ranges: Adjacent, Close.

  • Scope: Can fire at distant objects. Optimal Ranges: Far, Distant.
  • Launcher: Lobbed, arcing projectile with a modest area of effect.

Class 3 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Plasma: Fires bright bolts of supercharged, burning energy.
  • Spray: Reduce distance, coverage increased to wide cone. Optimal Range: Close.
  • Impact: Heavy kinetic force that breaks bones and knocks people over.