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Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: -1

Expertise: 2

Influence: 1

Interface: 1

Careers

Explorer
Commercial

Origin

Galactic

Descriptors

Rude, Harried, and Energetic

Skills

Advancement

A solution is purchased.

Assets

Workspace: Survey

Planetary scanners (weather, geological activity, etc). Probe launcher, topography holo-projector, motor-pool.

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Seeking: Projectile arcs towards a moving target.

Class 1 Attire (Formal)

Well cut and stylish.

  • Carapace: Clumsy, +3 Armor.

Class 2 Attire (Simple)

Utilitarian, favors function over looks.

  • Tough: Protects from elements, hard to damage, easy to repair.
  • Impressive: Distinctive, intimidating, with embellishments and accessories.