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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: 2

Expertise: -1

Influence: 1

Interface: 1

Careers

Scoundrel
Technocrat

Origin

Impoverished

Descriptors

Thick, Awkward, and Haggard

Skills

Advancement

A pivotal data cluster is accessed.

Assets

Workspace: Facade

False identification/registry, disguised as something else. Crawlspaces, hidden compartments, false walls.

Class 0 Attire (Formal)

Well cut and stylish.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Energy: Glows with incandescent energy, melts, burns, cauterizes.
  • Ripper: Loud mechanical motion rips, tears, grinds or shreds.

Class 1 Firearm (Pistol)

One handed ranged weapon, Optimal Ranges: Adjacent, Close.

  • Chemical: Creates lasting chemical reaction. Ex: fire, corrosion, frost, smoke, etc.

Class 2 Attire (Simple)

Utilitarian, favors function over looks.

  • Tough: Protects from elements, hard to damage, easy to repair.
  • Shielded: +1 Armor provided by thin, invisible energy shield projected by the suit.