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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 0

Expertise: 2

Influence: 1

Interface: 1

Careers

Military
Industrial

Origin

Productive

Descriptors

Grim, Rugged, and Introverted

Skills

Advancement

An explosion alters the situation.

Assets

Workspace: Armored

Made of reinforced materials. Difficult to damage, can withstand direct impacts and explosions. Reinforced blast doors, structurally sound.

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Land Vehicle (Walker)

A bipedal humanoid chassis with lifter arms. 1 pilot suspended within.

  • Stealthy: Silent, difficult to pick up on sensors, occupants invisible to sensors.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Concussive: Exceptionally loud and bright. Deafens, blinds and knocks away.

Class 2 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Concealed: Inconspicuous, easily hidden, doesn't show on scanners.
  • Energy: Glows with incandescent energy, melts, burns, cauterizes.
  • Impaling: Can pin targets, pierce thin materials, and stab with great accuracy.

Class 3 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Stun: Non-lethal. Stuns, snares or renders unconscious.
  • Keyed: Can only be fired by you unless you unlock it.
  • Stylish: Looks impressive, distinctive and unique.