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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 1

Expertise: 0

Influence: 2

Interface: 1

Careers

Personality
Technocrat

Origin

Colonist

Descriptors

Sexy, Intense, and Solid

Skills

Advancement

A relationship changes drastically.

Assets

Workspace: Communication

High-powered communications array, transceivers, antennae. Screens, conference rooms, holo-projectors.

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Crew (Gang)

Crude and self-reliant. Equipped with a smattering of mismatched weaponry (pistols, shotguns, chains, knives, etc). Able to attack people or break things.

  • Equipped: Choose a Kit. The crew carries various tools from that kit, and can use them.

Class 1 Firearm (Rifle)

Two handed ranged weapon, Optimal Ranges: Close, Far.

  • Rapid Fire: Unleashes suppressing fire at multiple targets.

Class 2 Firearm (Pistol)

One handed ranged weapon, Optimal Ranges: Adjacent, Close.

  • Laser: Projects focused beams of energy that can cut or melt materials.
  • Mounted: Mounted to a forearm or shoulder rig, keeps hands free.

Class 3 Crew (Techs)

Educated and well trained. Equipped with basic tools. Able to provide technical or manual assistance to a variety of scientific or engineering projects.

  • Teamsters: Able to quickly load, unload, assemble and pack away heavy objects and cargo.
  • Beautiful: Chosen for their good looks and wit. Able to distract and entertain.
  • Informants: Able to collect information and report back, or pass on information.