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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: -1

Expertise: 2

Influence: 1

Interface: 1

Careers

Military
Explorer

Origin

Productive

Descriptors

Grizzled, Battered, and Slight

Skills

Advancement

An objective is taken by force.

Assets

Workspace: Barracks

Efficient, defensible, practical. Berthing for many soldiers, lockers, gym, training ring, mobilization area.

Class 0 Attire (Rugged)

Crude, patched, aged and worn.

Class 1 Flyer (Shuttle)

A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.

  • Sealed: Fully enclosed frame with oxygen source. Can function in space, under water, etc.

Class 1 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • Haywire: Disrupts electronic systems, scanners and advanced weaponry.

Class 2 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Impact: Heavy kinetic force that breaks bones and knocks people over.
  • Laser: Projects focused beams of energy that can cut or melt materials.