Uncharted Worlds Character Generator
Generate starting characters for Uncharted Worlds.
Lock Seed
Statistics
Physique: 1
Mettle: -1
Expertise: 2
Influence: 1
Interface: 0
Careers
Clandestine
Military
Origin
Crowded
Descriptors
Bald, Grizzled, and Loud
Skills
- Tactics:
When you Open Fire or Launch Assault, you choose one or more consequences on a partial success (7-9), not the GM.
- Stealth:
Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there.
- Assassination:
Any successful (10+) Move that results in someone's death also leaves no evidence that you committed the act.
- Affable:
You get along well with almost everyone in your own way. You are most comfortable around others, and get lonely quickly. You gain +1 to your Influence stat, to a maximum of +2.
Advancement
A victim experiences true fear.
Assets
Workspace: Secure
Sensors to track people and movement. Security cameras, monitoring stations, holding cells, security doors.
Class 0 Attire (Uniform)
Easily identifiable as belonging to a specific faction or group.
Class 1 Attire (Cultural)
Incorporates popular styles/elements of a culture.
- Shielded: +1 Armor provided by thin, invisible energy shield projected by the suit.
Class 1 Heavy Weapon
- Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
- Destructive: Causes property damage, damages machinery and vehicles.
- Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
- Penetrating: Ignores Armor.
Kit (Infiltration)
Tools to gain access to forbidden places. Mechanical lockpicks, intrusion hardware, chloroform, glass cutters, disguises, ropes, climbing tools, etc.