Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: 1
Mettle: 2
Expertise: -1
Influence: 1
Interface: 0
Colonist
Cheerful, Intense, and Serious
When you make an Assessment of any aspect of a wilderness (animals, plants, weather, terrain, hazards, etc) you gain 3 Data Points about that subject on a 10+, and 1 Data Point about that subject on a 7-9.
When you Access a system, it locks out everyone else. You can open the system to anyone you wish.
You can scrounge up the following from all but the most barren, inhospitable surroundings: • Somewhat edible food and drink • Basic medicine or first-aid materials • Rustic Wilderness Kit • Primitive Class 0 melee weapon
You can assemble the following from scrap metal and spare parts: • Shoddy Class 0 melee weapon • Makeshift Class 0 explosive • Crude Engineering Kit
An offending program is expunged.
Withstands harsh climates and weather. Decontamination units, hydroponics facilities, advanced water/air/waste recyclers, self-sufficient
Crude, patched, aged and worn.
Two-handed placed explosive. Optimal Range: Melee
One handed ranged weapon, Optimal Ranges: Adjacent, Close.
Crude and self-reliant. Equipped with a smattering of mismatched weaponry (pistols, shotguns, chains, knives, etc). Able to attack people or break things.