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Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: -1

Expertise: 0

Influence: 1

Interface: 2

Careers

Personality
Military

Origin

Productive

Descriptors

Placid, Grim, and Detached

Skills

Advancement

A difficult promise is upheld.

Assets

Workspace: Barracks

Efficient, defensible, practical. Berthing for many soldiers, lockers, gym, training ring, mobilization area.

Class 0 Attire (Formal)

Well cut and stylish.

Class 1 Explosive (Grenade)

One-handed thrown explosive. Optimal Range: Close

  • Focused: Directed high explosive force, little collateral damage.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Concussive: Exceptionally loud and bright. Deafens, blinds and knocks away.

Kit (Wilderness)

Tools to traverse hostile landscapes. Ropes, climbing tools, light sources, breather mask, tent, sleeping bag, heat lamp, thermal blanket, water filter, etc.