Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: 1
Mettle: -1
Expertise: 2
Influence: 1
Interface: 0
Crowded
Bony, Sly, and Lively
When you plan a long voyage, choose 1. The voyage will be: • Fast - You know a shortcut. • Safe - Choose a faction to avoid. • Pleasant - +2 to Cramped Quarters. • Profitable - If you deliver the passengers who are asking for passage.
Any successful (10+) Move that involves theft, smuggling, extortion or similar crimes also leaves no evidence that could indict you
Ignore the Clumsy trait and/or movement restrictions inflicted by microgravity, low-gravity, freefall, climbing and jump jets. A successful (10+) Move while in those situations lets you describe a moment of exceptional acrobatic grace.
You get along well with almost everyone in your own way. You are most comfortable around others, and get lonely quickly. You gain +1 to your Influence stat, to a maximum of +2.
A valuable is stolen.
Ramshackle, grimy, dimly lit. Space for drinking, smoking, recreational drug use, or other vices.
Crude, patched, aged and worn.
Tools to perform medical treatments. Bandages, scalpels, gels, stimms, surgical braces, dermal regen spray, etc.
One handed ranged weapon, Optimal Ranges: Adjacent, Close.
A bipedal humanoid chassis with lifter arms. 1 pilot suspended within.