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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 2

Expertise: 0

Influence: 1

Interface: 1

Careers

Clandestine
Scoundrel

Origin

Impoverished

Descriptors

Wiry, Cold, and Fierce

Skills

Advancement

A threat is preemptively removed.

Assets

Workspace: Facade

False identification/registry, disguised as something else. Crawlspaces, hidden compartments, false walls.

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Stun: Non-lethal. Stuns, snares or renders unconscious.
  • Flexible: Whip length capable of binding and lashing. Optimal Range: Adjacent

Class 1 Crew (Gang)

Crude and self-reliant. Equipped with a smattering of mismatched weaponry (pistols, shotguns, chains, knives, etc). Able to attack people or break things.

  • Teamsters: Able to quickly load, unload, assemble and pack away heavy objects and cargo.

Class 2 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • Cluster: Scatters secondary explosives in the area of effect, which then detonate.
  • Concussive: Exceptionally loud and bright. Deafens, blinds and knocks away.