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Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Statistics

Physique: 1

Mettle: -1

Expertise: 0

Influence: 1

Interface: 2

Careers

Academic
Personality

Origin

Colonist

Descriptors

Pallid, Chiselled, and Solid

Skills

Advancement

A rumor spreads like wildfire.

Assets

Workspace: Medical

Sterile environment. Medbay, cryotubes, surgical servo arms, isolation chamber, recovery ward.

Class 0 Attire (Formal)

Well cut and stylish.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Impaling: Can pin targets, pierce thin materials, and stab with great accuracy.
  • Stun: Non-lethal. Stuns, snares or renders unconscious.

Class 1 Crew (Staff)

Refined and professional. Able to serve guests, keep accounts, prepare meals and perform daily household chores.

  • Medics: Able to provide long-term convalescent care or assist in medical procedures.

Class 2 Firearm (Pistol)

One handed ranged weapon, Optimal Ranges: Adjacent, Close.

  • Laser: Projects focused beams of energy that can cut or melt materials.
  • Destructive: Causes property damage, damages machinery and vehicles.

Class 3 Crew (Techs)

Educated and well trained. Equipped with basic tools. Able to provide technical or manual assistance to a variety of scientific or engineering projects.

  • Artillery: Able to bombard with artillery, turrets or starship weaponry.
  • Builders: Able to build small structures or assist in construction projects.
  • Mechanics: Able to service and maintain machinery, and assist in repairs and overhauls.