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Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 0

Expertise: 1

Influence: 2

Interface: 1

Careers

Scoundrel
Military

Origin

Crowded

Descriptors

Dapper, Grim, and Lively

Skills

Advancement

A perilous order is obeyed.

Assets

Workspace: Armored

Made of reinforced materials. Difficult to damage, can withstand direct impacts and explosions. Reinforced blast doors, structurally sound.

Class 0 Attire (Rugged)

Crude, patched, aged and worn.

Class 1 Flyer (Speeder)

A flying vehicle for up to six people that can hover and take off vertically.

  • Agile: Quick, maneuverable, able to perform stunts.

Class 1 Land Vehicle (QuadWalker)

A quadruped vehicle for up to 3 people. All-terrain mobility with stability.

  • Transport: Can carry a dozen people or a cargo container. Groundcar and QuadWalker only.

Class 2 Land Vehicle (Walker)

A bipedal humanoid chassis with lifter arms. 1 pilot suspended within.

  • Rugged: Protects from elements, resists environmental damage, easy to repair.
  • Armed: A heavy weapon (purchased separately) attached to the vehicle, fired by the pilot.

Class 3 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Spray: Reduce distance, coverage increased to wide cone. Optimal Range: Close.
  • Concussive: Exceptionally loud and bright. Deafens, blinds and knocks away.
  • Plasma: Fires bright bolts of supercharged, burning energy.