Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: 1
Mettle: 1
Expertise: 0
Influence: 2
Interface: -1
Privileged
Weary, Elderly, and Groomed
You can Command crew using Expertise rather than Influence. Subjects of your Command can perform minor technical or scientific tasks, no matter their skill set.
When you Open Fire or Launch Assault, you choose one or more consequences on a partial success (7-9), not the GM.
When creating an antidote, vaccine, drug, poison or pathogen in a lab, state the effect you want it to have and its method of transmission (spray, injector, pill, etc). Roll+Expertise. On a 10+, you successfully create it. On a 7-9, it will have reduced potency or have unintended side effects.
When you would suffer social, legal or financial consequences, name someone and Roll+Expertise. On a 10+, they suffer instead. On a 7-9, as above. They know it was you. On a 6-, it didn't work, and they know what you tried to do.
A fascinating phenomenon is explained.
Efficient, defensible, practical. Berthing for many soldiers, lockers, gym, training ring, mobilization area.
Easily identifiable as belonging to a specific faction or group.
Incorporates popular styles/elements of a culture.
Tools to study and experiment out in the field. Specimen jars, hammer and chisel, scalpels, chemical analyser, data recorder, etc.
Well cut and stylish.