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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: 1

Expertise: 1

Influence: -1

Interface: 2

Careers

Clandestine
Scoundrel

Origin

Colonist

Descriptors

Wiry, Cold, and Dusky

Skills

Advancement

An act is performed covertly.

Assets

Workspace: Secure

Sensors to track people and movement. Security cameras, monitoring stations, holding cells, security doors.

Class 0 Attire (Formal)

Well cut and stylish.

Class 1 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

  • Connected: Built-in CPU with eye-piece HUD, connects wirelessly to other systems.

Class 1 Crew (Gang)

Crude and self-reliant. Equipped with a smattering of mismatched weaponry (pistols, shotguns, chains, knives, etc). Able to attack people or break things.

  • Athletic: Graceful, swift, strong and flexible. Much better than average, physically.

Class 2 Attire (Simple)

Utilitarian, favors function over looks.

  • Visor: Choose a type of information. The visor detects that subject.
  • Comms: Can receive and broadcast signals over great distances.