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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 1

Expertise: 2

Influence: 0

Interface: 1

Careers

Technocrat
Academic

Origin

Regimented

Descriptors

Smug, Aloof, and Strict

Skills

Advancement

A system's security is breached.

Assets

Workspace: Research

Sensors gather scientific readings. Laboratory, containment units, sample scanners, sealed storage.

Class 0 Attire (Simple)

Utilitarian, favors function over looks.

Class 1 Explosive (Charge)

Two-handed placed explosive. Optimal Range: Melee

  • Cluster: Scatters secondary explosives in the area of effect, which then detonate.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Impact: Heavy kinetic force that breaks bones and knocks people over.

Class 2 Attire (Cultural)

Incorporates popular styles/elements of a culture.

  • Comms: Can receive and broadcast signals over great distances.
  • Armored: +2 Armor.

Class 3 Crew (Staff)

Refined and professional. Able to serve guests, keep accounts, prepare meals and perform daily household chores.

  • Beautiful: Chosen for their good looks and wit. Able to distract and entertain.
  • Armed: Choose a Class 1 Firearm. The crew is equipped with it and trained in its use.
  • Rugged: Can work in harsh climates for extended periods of time.