Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: -1
Mettle: 1
Expertise: 2
Influence: 1
Interface: 0
Colonist
Weathered, Haughty, and Solid
Decide what you are famous/infamous for. Factions, groups and people of importance always know who you are when you meet them. Allies may use your +Influence if they speak in your name, but you'll suffer for any faux-pas.
When you make a needlessly risky Move where the odds are a million to one, roll 1d6 instead of making a normal Roll. On a 4, 5 or 6, the Move is a fantastically lucky success. On a 1, 2 or 3, the Move is a spectacularly awful failure with harsh consequences.
You own a custom-designed Class 3 land vehicle. If that vehicle is ever lost, you can spend an extended period of time claiming a new land vehicle as your Custom Vehicle, adding an extra upgrade to it.
You can assemble the following from scrap metal and spare parts: • Shoddy Class 0 melee weapon • Makeshift Class 0 explosive • Crude Engineering Kit
An unlikely hero is exalted.
Living space for many guests or crew. Communal eating rooms, extended life-support/facilities.
Well cut and stylish.
A quadruped vehicle for up to 3 people. All-terrain mobility with stability.
A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.
A bipedal humanoid chassis with lifter arms. 1 pilot suspended within.
A sturdy 4 or 6-wheeled transport. Fits a driver plus up to 4 passengers.