Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: 0
Mettle: 1
Expertise: -1
Influence: 1
Interface: 2
Colonist
Scarred, Hawk-nosed, and Dusky
When you tamper with machines, plans, etc, describe how you go about it and Roll+[Stat]. On a 10+ the target of your tampering is doomed to fail, just as you planned. On a 7-9, the target of your tampering is doomed to fail spectacularly, horrifically or comically, at the GM's discretion.
Ignore the Clumsy trait inflicted by heavy weapons, heavy armor, encumbrance and high gravity.
Whenever you can move around freely and are unobserved, you can choose to vanish without a trace. While missing, you may show up in the midst of events, as long as you can explain how you got there.
You can assemble the following from scrap metal and spare parts: • Shoddy Class 0 melee weapon • Makeshift Class 0 explosive • Crude Engineering Kit
An act is performed covertly.
Difficult to detect, high tech camouflage, cloaking or concealment. Scanning bafflers, sound dampening, hidden doors/rooms.
Utilitarian, favors function over looks.
Educated and well trained. Equipped with basic tools. Able to provide technical or manual assistance to a variety of scientific or engineering projects.
Two handed ranged weapon, Optimal Ranges: Close, Far.