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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: -1

Expertise: 1

Influence: 2

Interface: 0

Careers

Personality
Military

Origin

Rustic

Descriptors

Stunning, Grizzled, and Aged

Skills

Advancement

An injury is sustained.

Assets

Workspace: Barracks

Efficient, defensible, practical. Berthing for many soldiers, lockers, gym, training ring, mobilization area.

Class 0 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

Class 1 Firearm (Pistol)

One handed ranged weapon, Optimal Ranges: Adjacent, Close.

  • Shrapnel: Causes amputation, bleeding and disfigurement in a small radius.

Class 1 Explosive (Grenade)

One-handed thrown explosive. Optimal Range: Close

  • Shrapnel: Causes amputation, bleeding and disfigurement in a wide radius.

Class 2 Explosive (Grenade)

One-handed thrown explosive. Optimal Range: Close

  • Focused: Directed high explosive force, little collateral damage.
  • High Yield: Massive area of effect, city block or more. Charge only.

Class 3 Crew (Squad)

Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.

  • Athletic: Graceful, swift, strong and flexible. Much better than average, physically.
  • Equipped: Choose a Kit. The crew carries various tools from that kit, and can use them.
  • Criminal: Able to commit small-scale criminal activity or assist with larger crimes.