Tools for procedural generation of content for tabletop role-playing games
Uncharted Worlds Character Generator
Generate starting characters for Uncharted Worlds.
Lock Seed
Statistics
Physique: 1
Mettle: 0
Expertise: 1
Influence: -1
Interface: 2
Careers
Starfarer
Personality
Origin
Colonist
Descriptors
Restless, Stunning, and Dusky
Skills
- Calibrations:
When you diligently calibrate your favorite console or vehicle, make a Get Involved using Interface and record the result. The next time anyone uses it, the result of the Get Involved applies.
- Custom Flyer:
You own a custom-designed Class 3 shuttle or speeder vehicle. If that vehicle is ever lost, you can spend an extended period of time claiming a new vehicle as your Custom Flyer, adding an extra upgrade to it.
- Navigation:
When you plan a long voyage, choose 1. The voyage will be: • Fast - You know a shortcut. • Safe - Choose a faction to avoid. • Pleasant - +2 to Cramped Quarters. • Profitable - If you deliver the passengers who are asking for passage.
- Resourceful:
You're good at making do with limited resources, and getting the most out of what you have, making you a bit of a hoarder. You gain +1 to your Expertise stat, to a maximum of +2.
Advancement
A statement starts or ends a fight.
Assets
Workspace: Navigation
Wide bay windows, observation decks, star-charts, holo-screens. Satellite uplinks, orbital tracking systems, airspace control/coordination tower
Class 0 Attire (Cultural)
Incorporates popular styles/elements of a culture.
Class 1 Crew (Squad)
Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.
- Mechanics: Able to service and maintain machinery, and assist in repairs and overhauls.
Class 1 Attire (Simple)
Utilitarian, favors function over looks.
- Meshweave: +1 Armor that looks like normal fabric.
Class 2 Explosive (Charge)
Two-handed placed explosive. Optimal Range: Melee
- Sticky: Attaches itself to any surface, difficult to remove.
- Breaching: Breaches reinforced buildings and starships. Charge only.
Class 3 Flyer (Shuttle)
A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.
- Shielded: +1 Armor provided by extended grav field. Blocks remote Access and hacking.
- Sensors: The vehicle gathers various types of information.
- Armed: A heavy weapon (purchased separately) attached to the vehicle, fired by the pilot.