Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: -1
Mettle: 0
Expertise: 1
Influence: 1
Interface: 2
Regimented
Grim, Brash, and Strict
Own a unique Class 3 firearm or heavy weapon. If that weapon is ever lost, you can abandon it and spend an extended period of time claiming a new weapon as your Unique Weapon, adding an extra upgrade to it.
You can scrounge up the following from all but the most barren, inhospitable surroundings: • Somewhat edible food and drink • Basic medicine or first-aid materials • Rustic Wilderness Kit • Primitive Class 0 melee weapon
Ignore the Clumsy trait inflicted by heavy weapons, heavy armor, encumbrance and high gravity.
When you Open Fire or Launch Assault, you choose one or more consequences on a partial success (7-9), not the GM.
An objective is taken by force.
Efficient, defensible, practical. Berthing for many soldiers, lockers, gym, training ring, mobilization area.
Well cut and stylish.
A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.
Two-handed placed explosive. Optimal Range: Melee
One handed ranged weapon, Optimal Ranges: Adjacent, Close.