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Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Statistics

Physique: 1

Mettle: 2

Expertise: -1

Influence: 1

Interface: 0

Careers

Academic
Commercial

Origin

Privileged

Descriptors

Thin, Harried, and Snobbish

Skills

Advancement

A solution is purchased.

Assets

Workspace: Leisure

Relaxing, inviting, well-lit. Studio, lounge, entertainment systems, recreation area.

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Impaling: Can pin targets, pierce thin materials, and stab with great accuracy.
  • Flexible: Whip length capable of binding and lashing. Optimal Range: Adjacent

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Heavy: Two handed. Massive, resilient. Devastating attacks, hard to block.
  • Energy: Glows with incandescent energy, melts, burns, cauterizes.

Class 2 Firearm (Pistol)

One handed ranged weapon, Optimal Ranges: Adjacent, Close.

  • Impact: Heavy kinetic force that breaks bones and knocks people over.
  • Scope: Can fire at distant objects. Optimal Ranges: Far, Distant.