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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: 2

Expertise: -1

Influence: 1

Interface: 1

Careers

Clandestine
Scoundrel

Origin

Productive

Descriptors

Bald, Cold, and Slight

Skills

Advancement

A broken law goes unpunished.

Assets

Workspace: Sleazy

Ramshackle, grimy, dimly lit. Space for drinking, smoking, recreational drug use, or other vices.

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Kit (Wilderness)

Tools to traverse hostile landscapes. Ropes, climbing tools, light sources, breather mask, tent, sleeping bag, heat lamp, thermal blanket, water filter, etc.

Class 1 Crew (Squad)

Disciplined and stolid. Equipped with a similar type of weaponry (pistols, stun batons, rifles, etc). Able to guard areas and engage in small-scale combat.

  • Numerous: There are a large number of them, you have trouble keeping track of them all.

Class 2 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Spray: Reduce distance, coverage increased to wide cone. Optimal Range: Close.
  • Seeking: Projectile arcs towards a moving target.