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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 0

Mettle: 1

Expertise: 2

Influence: -1

Interface: 1

Careers

Scoundrel
Academic

Origin

Impoverished

Descriptors

Sly, Distracted, and Filthy

Skills

Advancement

A fascinating phenomenon is explained.

Assets

Workspace: Facade

False identification/registry, disguised as something else. Crawlspaces, hidden compartments, false walls.

Class 0 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

Kit (Survey)

Tools to observe and monitor. Range finders, tracking devices, motion sensors, deep scanner tripod, holo-map projector, data recorder, deployabletransmitter, etc.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Breaching: Damages starships and reinforced structures.

Class 2 Firearm (Rifle)

Two handed ranged weapon, Optimal Ranges: Close, Far.

  • Chemical: Creates lasting chemical reaction. Ex: fire, corrosion, frost, smoke, etc.
  • Laser: Projects focused beams of energy that can cut or melt materials.