Iron Arachne
Tools for procedural generation of content for tabletop role-playing games
Tools for procedural generation of content for tabletop role-playing games
Generate starting characters for Uncharted Worlds.
Physique: 1
Mettle: -1
Expertise: 1
Influence: 2
Interface: 0
Colonist
Brash, Massive, and Serious
Ignore the Clumsy trait inflicted by heavy weapons, heavy armor, encumbrance and high gravity.
When you Open Fire or Launch Assault, you choose one or more consequences on a partial success (7-9), not the GM.
You can scrounge up the following from all but the most barren, inhospitable surroundings: • Somewhat edible food and drink • Basic medicine or first-aid materials • Rustic Wilderness Kit • Primitive Class 0 melee weapon
You can assemble the following from scrap metal and spare parts: • Shoddy Class 0 melee weapon • Makeshift Class 0 explosive • Crude Engineering Kit
A needed item is scrounged up.
Withstands harsh climates and weather. Decontamination units, hydroponics facilities, advanced water/air/waste recyclers, self-sufficient
Easily identifiable as belonging to a specific faction or group.
Crude, patched, aged and worn.
A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.
A flying vehicle for up to six people that can hover and take off vertically.