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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: -1

Expertise: 2

Influence: 1

Interface: 0

Careers

Explorer
Scoundrel

Origin

Colonist

Descriptors

Weathered, Sly, and Calloused

Skills

Advancement

A needed item is scrounged up.

Assets

Workspace: Survey

Planetary scanners (weather, geological activity, etc). Probe launcher, topography holo-projector, motor-pool.

Class 0 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Stun: Non-lethal. Stuns, snares or renders unconscious.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Glove: A heavy, weaponized glove. Can still manipulate objects.
  • Hafted: Two handed. Long reach. Sweeping attacks. Range: Melee, Adjacent

Class 2 Flyer (Shuttle)

A tiny, maneuverable flying vehicle. Space for a pilot and at most one passenger.

  • Controlled: Can be remotely activated and given directions with Interface.
  • Workspace: Choose a Kit to be integrated into the vehicle.