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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: -1

Mettle: 0

Expertise: 1

Influence: 2

Interface: 1

Careers

Industrial
Military

Origin

Colonist

Descriptors

Focused, Skittish, and Dusky

Skills

Advancement

An objective is taken by force.

Assets

Workspace: Refinery

Heavy raw-material collectors. Gathers, processes raw matter into refined materials. Material storage tanks.

Class 0 Attire (Uniform)

Easily identifiable as belonging to a specific faction or group.

Class 1 Explosive (Grenade)

One-handed thrown explosive. Optimal Range: Close

  • High Yield: Massive area of effect, city block or more. Charge only.

Class 1 Melee Weapon

  • Melee Weapon: Optimal Range: Melee.
  • Basic Form: Choose 1 free upgrade (basic weapon form; this is already accounted for)
  • Shock: Electrocutes, causes malfunctions in electronics and robots.
  • Concealed: Inconspicuous, easily hidden, doesn't show on scanners.

Class 2 Crew (Gang)

Crude and self-reliant. Equipped with a smattering of mismatched weaponry (pistols, shotguns, chains, knives, etc). Able to attack people or break things.

  • Fearless: Never afraid or intimidated, will follow insane orders but often go too far.
  • Rugged: Can work in harsh climates for extended periods of time.