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Iron Arachne

Tools for procedural generation of content for tabletop role-playing games

Uncharted Worlds Character Generator

Generate starting characters for Uncharted Worlds.

Lock Seed

Statistics

Physique: 1

Mettle: 2

Expertise: -1

Influence: 1

Interface: 0

Careers

Military
Personality

Origin

Advanced

Descriptors

Massive, Chiselled, and Angular

Skills

Advancement

A relationship changes drastically.

Assets

Workspace: Habitation

Living space for many guests or crew. Communal eating rooms, extended life-support/facilities.

Class 0 Attire (Cultural)

Incorporates popular styles/elements of a culture.

Class 1 Explosive (Grenade)

One-handed thrown explosive. Optimal Range: Close

  • Shrapnel: Causes amputation, bleeding and disfigurement in a wide radius.

Class 1 Heavy Weapon

  • Heavy Weapon: Two-handed ranged weapon. Optimal Ranges: Far, Distant.
  • Destructive: Causes property damage, damages machinery and vehicles.
  • Clumsy: Heavy and awkward, forces Face Adversity on physical activity.
  • Detonation: Explodes in a large blast radius.

Class 2 Flyer (Speeder)

A flying vehicle for up to six people that can hover and take off vertically.

  • Rugged: Protects from elements, resists environmental damage, easy to repair.
  • Tool: Choose a melee weapon upgrade to represent a tool attached to this vehicle.

Class 3 Firearm (Rifle)

Two handed ranged weapon, Optimal Ranges: Close, Far.

  • Mounted: Mounted to a forearm or shoulder rig, keeps hands free.
  • Plasma: Fires bright bolts of supercharged, burning energy.
  • Penetrating: Ignores Armor.